SKYRIM
The Elder Scrolls General Loadscreen Replacer by The Elder Scrolls General
Skyrim » User interfaces
Added: 03/12/2013 - 12:47PM
Updated: 10/02/2014 - 09:35PM

680 Endorsements

1.nofun Latest version

10,343 Unique D/Ls

13,684 Total D/Ls

115,757 Total Views

Uploaded by Novajam

Description

Last updated at 21:35, 10 Feb 2014 Uploaded at 12:47, 3 Dec 2013

--- The Elder Scrolls General Loadscreen Replacer ---

This mod replaces the loading screens in Skyrim with 205 screenshots that have been processed to resemble paintings. The screenshots in the mod were all submitted and voted on by the /tesg/ community.

The mod comes in two main flavours - fullscreen and small. The fullscreen versions will fill 16:9 monitors completely and 16:10 monitors with some thin letterboxing. Other aspect ratios may see greater letterboxing or have the image cropped by the edge of the screen. In these cases we have provided the small version, a shrunk image slightly to the left of the screen that can be zoomed and rotated with the mouse, much like the loadscreens in the vanilla game. All versions have original flavour text written pertaining to Elder Scrolls lore, Skyrim, gameplay or the image itself.

By popular request, additional versions removing some of the sillier shots have also been provided in the folders entitled "No Fun". By additional popular request, versions of the mod without any new flavour text are available in the textless pack. There's also a wallapaper pack containing all the screenshots from the mod as .jpg images.

We Dragonporn Now!

--- Manual installation ---

Put the TESGLoadingScreens.bsa file from the BSA folder into Skyrim/Data
Choose a version of TESGLoadingScreens.esp from the options folder and put it into Skyrim/Data
Make sure TESGLoadingScreens.esp is active in your mod manager and then launch the game!

--- NMM installation ---

lol don't.

--- Translations ---

Russian / Русский (Thanks Hijikili!)

--- Issues ---
- You'll still be able to zoom the fullscreen versions in and out using the mouse. Engine limitations. Can't do diddley about it.
- After about ten to fifteen seconds flavour text from the vanilla game will appear on the textless versions of the mod. Again, Todd's fault.
- Smoke on the loadscreen can be distracting. Its unaffected by this mod. Use this if you want to get rid of it.
- If you have ENB enabled on loading screens it can misrepresent the colours of the images, flood them with bloom or otherwise make them look horrible. Append your enblocal.ini so that IgnoreLoadingScreen=true under the [FIX] category.
- Spelling and punctuation issues? I dunno, I checked it five or so times. Send a message if you see something out of place.

--- Buzzwords ---

- Realistic
- Lore Friendly
- Overhaul
- Dynamic
- Enhanced
- Redux
- Immersive
- Ultimate
- Reloaded
- Better
- High Resolution
- Epic
- Redone

--- Changelog ---

Version one point no fun - textless pack
- Optional plugins without any flavour text made available

Version one point no fun
- 69 new loadscreens added
- Further corrections to flavour text
- Removal of non text versions, following polling showing 100% of respondents used versions that included flavour text
- Release on TESAlliance because Nexus' servers are unreliable as hell

Version one point release
- Corrections to text versions
- General release

Version one point slightly alpha
- Text versions complete
- Released for proofreading

Version one point very alpha
- Non-text versions complete
- Released for bugtesting and community feedback

--- Credits ---

Thanks to the anons, namefags and tripfags of /tesg/ for their submissions to the project.
Thanks to Tumblr Paintguy, Paintguy the Third and Fuma for their assistance processing the submissions.
Thanks to Guardly for facilitating community voting.
Thanks to Gypsy for assistance in writing flavour text and proofreading.