Simple Two-Handed Rebalance by Gruftlord
Skyrim » Gameplay Effects and Changes
Added: 20/10/2013 - 08:25PM
Updated: 13/02/2014 - 12:35PM

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Uploaded by Gruftlord


Last updated at 12:35, 13 Feb 2014 Uploaded at 20:25, 20 Oct 2013

I always felt that the two-handed weapons were a bit weak compared to a dual wield setup.
And i liked those simple mods, that gave the two-handers a boost by tweaking the Barbarian perks.

This mod does this as well.
Instead of a 20/40/60/80/100% damage bonus, the Barbarian perks now increase the damage by 33/66/100/150/200%

This results in a net 50% damage increase compared to vanilla Skyrim (300% vs 200%).
I feel this is a justified value at higher levels and with high smithing.
two-handers are slow compared to one-handed weapons and therefor benefit much less than these from legendary smithing enhancements. And that is even before you add dual wielding to the equation.

This Mod is a recreation/reinterpretation/rebalance/bugfix of other mods, that have done the same already.
There is a mod by BaconCat, that has slightly weaker damage boosts (125% and 150%, give it a look if you feel this one is too strong):
Barbarian Perk Tweak aka More Two Handed Damage
If you are looking for a stronger version, check out the new Two Handed Overhaul.
Then there is the mod by j4r3ddd, that was done before the Creation Kit became available and is horribly bug ridden by todays standards:
Two Handed Weapon Damage Boost. Word of advice: Don't use this any more.

If you feel you don't want to clutter your load order with too many small mods, you might want to consider mod merging:
Merge Plugins TES5Edit Script