These are just two small changes I made to the Archmage's hooded Robe for my thief character when I get bored of slicing and dicing enemies.
Changes magicka regeneration from 100% to 200%
Changes amount of magicka points added from 50 to 200
I thought the archmage's robes should have a little more umph to it than any other robes Ive come across so far, the best of them had magicka regeneration at 150%.
Tested for several hours and didnt run into any problems, however I have already completely finished with the quests at the college. If this does bug something up then I likely wont be able to fix it anyway as Im not a modder, I just opened this up with SkyEdit and made the tweaks I wanted.
So enjoy, or dont. =)
Check out Savage Hammer's mod for something less extreme;
http://www.skyrimnexus.com/downloads/file.php?id=4427
Changes magicka regeneration from 100% to 200%
Changes amount of magicka points added from 50 to 200
I thought the archmage's robes should have a little more umph to it than any other robes Ive come across so far, the best of them had magicka regeneration at 150%.
Tested for several hours and didnt run into any problems, however I have already completely finished with the quests at the college. If this does bug something up then I likely wont be able to fix it anyway as Im not a modder, I just opened this up with SkyEdit and made the tweaks I wanted.
So enjoy, or dont. =)
Check out Savage Hammer's mod for something less extreme;
http://www.skyrimnexus.com/downloads/file.php?id=4427