Last updated at 4:27, 15 Jul 2016 Uploaded at 8:01, 23 Sep 2013
Requires Skyrim version 184.108.40.206.8 or higher.
NOT SUPPORTED ON OLDER VERSIONS!!!
During the time of the Oblivion Crisis, it was said that Skyrim was hit especially hard by the Daedric invasion. Yet, a mere 200 years later there isn't a single sign of this event ever having happened anywhere. Such a monumental event in history would surely have left its mark, especially in the cities. When Martin Septim made the ultimate sacrifice to seal the barriers to Oblivion forever, this did not remove the structural components that would be left behind by suddenly having the dimensional gateway closed down without warning. While logic may suggest that the citizens of Skyrim would have done all they could to be rid of these menaces, I don't believe this would have been a top priority. Some might even have left them standing as a reminder of what almost was.
This mod's purpose is simple and to the point. Each of the 5 major hold capitols has an Oblivion Gate either inside or near it. They are merely for decoration and will not be made functional in any way. They're simply there to add back the missing atmosphere that Bethesda left out. An homage to Oblivion (the game) if you will. It also serves as a token bit of my Open Cities mod that at least I can still enjoy even if Patch 1.9 has denied me my major work.
As a complement to this mod, get MCR's excellent "Oblivion Gates" which places several gates using the same resources all over Skyrim and parts of the Dawnguard DLC too.
Official Skyrim patch 220.127.116.11.8 or greater.
DO NOT EXTRACT YOUR BSA FILES! Doing so does nothing but cause problems and you will forfeit all expectation of support for this or any other of my mods. Skyrim is designed to load via the ESP+BSA combinations and deviating from that system is the cause of 90% of the issues that come up with mods.