This mod replaces the Deathbrand Armor with a black retexture, and replaces the Deathbrand Weapons with colored stalhrim swords.
Requirements
DLC requirements
DLC name
Dragonborn
Permissions and credits
Author's instructions
The following permissions apply to all mods that are both made by IronDusk33 and released by IronDusk33 on the Nexus.
Translations: Anyone is free to make translations of all my mods, if they abide by the following requirements: -All translations of my mods can only be uploaded to the Nexus. -All translations of my mods must have a link back to the original mod in their description.
Patches: Anyone is free to make patches and edits of all my mods, if they abide by the following requirements: -Any edits to the .esp file must be in the form of a separate plugin file; patches cannot replace the original plugin or contain the original plugin file. -Patches must prominently show the version of the original mod used to make the patch, so as to prevent bug reports caused by using the incorrect version of the original mod. -All patches can only be uploaded to the Nexus. -All patches must have a link back to the original mod in their description.
Re-Uploads and Ports: No re-uploads or ports of my mods are allowed, apart from the following exception: -XBox Ports of my mods are not allowed if they were a collaborative work or were derived from another modder's work. You must contact the collaborating author or the original author first for their permission. -XBox Ports of my mods are not allowed if the mod has been labelled a work in progress; if the mod has been labelled an 'Alpha' or 'Beta' mod. -XBox Ports of my mods are allowed if and only if the mod has been uploaded by me on the Skyrim Special Edition Nexus. -XBox Ports of my mods can be uploaded to Bethesda.net, and only Bethesda.net. -XBox Ports must have a link back to the original mod in their description. -Note XBox Ports will not work if the mod requires SKSE.
Mod Packs: Anyone is allowed to release a mod pack that contains my mod if they abide by the following requirements: -Mod packs cannot contain a re-upload of any of my mods or any component of mods. -Mod packs cannot contain a plugin that was created through the merging of any of the plugins of any of my mods. -Mod packs can include a plugin that requires one of the plugins of any of my mods. See Patches above. -Mod packs can link to the original mod page. -Mod packs can automate the downloading of my mods if and only if the download comes from the original mod page.
Reusing Assets: Anyone is free to look through and examine any components of my mods to learn about the modding techniques I use. However, no one is allowed to directly copy any components of my mods for use in their own mods.
File credits
I have gotten permission from the very generous Faelrin and pookyrune to use their mods for this replacer, found here: http://skyrim.nexusmods.com/mods/31059//? http://skyrim.nexusmods.com/mods/33987/?
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 2.0
Created new meshes for the Deathbrand armor with built in texture maps
Redid folder map
Dual Sheath Redux meshes are now included in the file by default
Removed Fire Salt and Frost Salt requirements for tempering the swords
Version 1.1
Changed Weapons improving to use Stalhrim and Frost and Fire Salts
Changed Armor improving to include Void Salts
Added De-Larped Thinner Stalhrim Blade meshes courtesy of emieri00
Changed texture paths, so the blades us the vanilla normal map and reflection map
THIS MOD NEEDS DRAGONBORN OR YOU WILL CTD
I was disappointed with the vanilla Deathbrand Armor, as it was far too bright for a marauding pirate to wear. So I used Faelrin's Darker Stalhrim retexture to make the Deathbrand Armor black.
I also never liked the vanilla scimitar model, and the fact that the two Deathbrand Swords looked exactly the same, also disappointed me. So I used pookyrune's Stalneisti and Staleldur standalone stalhrim weapon mod, to make the two swords red and violet stalhrim swords. emieri00 also contacted me, and gave me thinner stalhrim sword meshes, let me know what you think of them.
Also, emieri00 suggested I use Void Salts as a kind of dye to improve the armor. So now the armor requires stalhrim and void salts to be improved, Bloodscythe and Soulrender only require stalhrim. Let me know if you do or don't like this.
I have included the files necessary for Dual Sheath Redux in the main file by defualt, and the proper meshes in the De-LARPed mesh replacer.
Compatibility: This mod edits the armor and weapons, so any mod that edits their traits, damage, encantments, etc. Are not compatible. You can easily make a patch using TES5Edit, found here: http://skyrim.nexusmods.com/mods/25859/? This mod uses copies of the Stalhrim armor meshes, with redid texture maps. It uses the default normal texture file for stalhrim, and thats it, so it's compatible with mesh/texture replacers of the vanilla Stalhrim armor. This mod should work for all genders and races, if you find any compatibility issues, contact me.
Credits: I have gotten permission from the very generous Faelrin and pookyrune to use their mods for this replacer, found here: http://skyrim.nexusmods.com/mods/31059//? http://skyrim.nexusmods.com/mods/33987/?