Skyrim

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Aberation

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aberation

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About this mod

An expansion on Titan's TMNT mod. You can find the original here - http://skyrim.nexusmods.com/mods/35105/?

Permissions and credits
First off, the orginal mod by Titan is REQUIRED for this to work. This mod is based on version 8.1 of Titan's mod. You can find the original here - http://skyrim.nexusmods.com/mods/35105/?

What this mod does -

Simply, it expands on the options for a Turtle Character in regards to armours (Shell) and helms (masks). The orginal mod only has a single tier, equivalent to Dragonplate. That wasn't very usefull to me as a level 1 toon. So I have expanded this to well over a dozen. There are light and heavy versions throughout the craftable tiers. I even have one that is simple clothing for the Turtle mages out there! I focused primarily on armour that can 1. be crafted at the forge and 2. only sets that could use the matching armour perk, although I did include Imperial Light and Stormcloak for those into the civil war. This way I can wear gauntlets and boots and have a matching set. All shells and masks have the same keywords as the armour they are replacing.

How to obtain -

Simple. Either loot/buy/craft the armour you want to wear, then convert it into a Turtle part. For instance, go to any forge or anvil and create the standard armour you want a shell/mask for. For a shell make a curaiss and for a mask make a helm. Then, under the same folder you just used, find the TMNT recipe and exchange it for a turtle part. For example, say I want to wear leather. I would go under leather and make a leather curaiss and a leather helm. Then I would find the recipe that read TMNT Leather Shell and TMNT Leather (color) mask. All shells and masks can be tempered with the same ingot that the original uses.

Basically, this is simply a graphic replacer. A normal curaiss and helm for a shell and mask. All shells/masks have the same keywords as the original.

This is similar to what I did with Magicka Sabers. Yes, shameless plug for http://skyrim.nexusmods.com/mods/10517/?

Come on, you know you want to make a Turtle Jedi now ... yes you do!

Completed materials -

Light
DragonScale, Elven, Gilded, Glass, Imperial Light, Leather, Scaled, Stormcloak (Fur)

Heavy
Daedric, DragonPlate, Dwemer, Ebony, Imperial, Iron, Banded, Orc, Steel, Steel Plate

Not inluded because originals lack proper tags for matching perks
Blades, Shrouded, Falmer (Steel in the CK), Forsworn, Thieves Guild, Wolf (steel in the CK)

Included with the Dawnguard/Dragonborn version -

Light
Dawnguard, Morag Tong, Stalhrim, Chitin

Heavy
Dawnguard, Falmer (mask fixed to be heavy), Stalhrim, Nordic Carved, Chitin, Bonemold, Improved Bonemold

Not included
Ancient Falmer (Elven in CK), Skaal (Hide in CK), Ahzidal (unique), Blackguard (unique), Deathbrand (unique)

Fixes -
2.0 Some of the Elven masks were tagged as leather.

Installation -

Just download this mod and replace Titan's original file with this one. Remember you NEED Titan's original mod for this too work.

Permissions -

I really just made this for myself, but then thought that others would enjoy it so here you go. I in no way want to infringe on Titan's work. In fact, Titan feel free to incorporate this mod into your own.