Relics of Hyrule - A DLC Scale Zelda Mod by JKalenad
Skyrim » Collectables, Treasure Hunts, and Puzzles
Added: 20/08/2013 - 03:40AM
Updated: 19/08/2017 - 01:07AM

2,629 Endorsements

6.5.5 Latest version

20,827 Unique D/Ls

100,276 Total D/Ls

562,967 Total Views

Uploaded by JKalenad


Last updated at 1:07, 19 Aug 2017 Uploaded at 3:40, 20 Aug 2013

"Listen carefully... This was once the land where the power of the gods was said to slumber. This was once the kingdom of Hyrule. But that blessed kingdom has been transformed by the king that rules the twilight... It has been turned into a world of shadows, ruled by creatures who shun the light.

"The people believed that the Hero of Time would again come to save them... But the hero did not appear... Faced by an onslaught of evil, the people could do nothing, but appeal to the gods. In their last hour, as doom drew near, they left their future in the hands of fate. What became of that kingdom...? None remain who know."

These are the Relics of Hyrule, the shards of an age long forgotten, the remnants of a civilization older than the Dwemer. So old that it was a myth during their time, and little evidence of the civilization remains. All that remain are artifacts: weapons, armor, magic. As you travel through Skyrim, you will stumble across pieces of a long-lost civilization, and will eventually discover what led to its demise.

Unlike similar mods, Relics of Hyrule does not turn Skyrim into a Zelda game, nor does it use Skyrim's engine to remake any Zelda game.

My philosophy is that a Skyrim mod should respect the milieu and story of the core game, rather than using it as a simple technological platform to remake another. I chose to make Relics of Hyrule the way it is after seeing many other mods based on the Legend of Zelda ignore Skyrim's world. The mod also serves to re-imagine and frame the tragic beauty of Hyrule and Termina in the harsh landscapes of Skyrim and Solstheim.
Instead of just adding items from Zelda, I link them to the world as though they have always been in Skyrim, through lore and secrets. My goal is to make the mod lore-friendly, despite being inherently lore-breaking.
It's designed such that you find the relics by playing Skyrim. There are no quests that guide you, only rumors and forgotten myths (unless you read the Information Guide, of course). This is intentional, as an homage to how games used to be. The original Legend of Zelda did not hold your hand.

In short, Relics of Hyrule is a large mod that adds scores of new weapons, spells, enchantments, enemies, NPCs, dungeons, and experiences that are (hopefully) balanced with the base Skyrim game, while connecting Zelda lore to Elder Scrolls lore as a bit of fun that gained a little too much momentum. There are no new quests, new lands, or dialogue, and you will not see any main characters from the Zelda franchise in this mod.

With regards to Skyrim Special Edition
I will not be releasing Relics of Hyrule for consoles.
Relics of Hyrule Special Edition will be released following version 6.5. Updates will be infrequent.
I will not respond to questions regarding Skyrim Special Edition until version 6.5 of Relics of Hyrule is finished.
Here's a video that talks about it

With regards to Breath of the Wild
Yes, I will be adding content inspired by this game. Version 6.7 will be dedicated almost entirely to it.

This mod has over 2500 endorsements! Wowie! Thank you!
Relics of Hyrule is the most endorsed Zelda mod on the Nexus!

Relics of Hyrule is the most downloaded Zelda mod on the Nexus!
Whoa! Thank you all very much, and there is always much more to come!

The mod has a wiki!

It's not finished by no stretch of the imagination, and I'll be adding to it constantly. The Master Sword page is a model for the rest of wiki. If you want to contribute, by all means do! I will be monitoring the wiki for consistency and accuracy, since its purpose is reference.

And HUGE thanks to ZeldaInformer, who wrote this amazing review of the mod:
Click this link to read it. It''s so nice.
Also to for reporting on version 5.23:
In this post that you can read by clicking these words.

(If you're just updating, skip to the next section)

0. Make sure you have both Dawnguard and Dragonborn. Relics of Hyrule does not require Hearthfire.
There is an old, unsupported No-DLC version of the mod available in the old versions section of the files tab. It is very old and will not longer update, and is therefore missing most of the content available in the full version of the mod.

1. Install SKSE. I built the mod using some SKSE features, so while it may function without it, it also might not.

2. Download the Main File or core first. If you use NMM, please download manually and install using NMM. Downloading and installing all at once can cause issues with mods as large as Relics of Hyrule.

You shouldn't have to start a new save if you're updating the mod. The
worst thing that could happen is maybe two pairs of Hover Boots exist.
But you can give one to Serana or someone.

Download and install the newest Update from the Updates section of the Files Tab.
Make sure the old content is replaced by the new content.

If you use NMM and are installing an update, make sure you select "No" when asked if
you would like to "upgrade" the original. Otherwise things will break. The new content has to replace the old content.

When in doubt, just wait for the main file to update.

I cannot help with NMM issues.
I don't use NMM, I don't like NMM, and don't know how it works. All I know is that NMM tends to have
trouble with large mods. Try to download it manually and install with
NMM, rather than doing both at once. My mod is built so those who prefer
manual installation can install it easily, and if NMM has a problem
with that, I'm sorry, but I'm not going to accommodate its tawdry quirks.
I repeat, I am not accommodating NMM and cannot help with issues related to it.


Relics of Hyrule follows standard uninstallation procedures.

1. Unequip all Relics of Hyrule items and go somewhere unaffected by the mod, like a player home, or the Riverwood Trader.
2. If desired, disable active magic effects from things like Triforce Pieces.
3. Wait 24 in-game hours (with the wait function) to allow all scripts to finish their duties.
4. Disable the mod in your load order.
5. If desired, remove the folders containing meshes and textures. Most are in /weapons/hylian or /armor/hylian. A full directory is available in the mod's main file.

There's an official Relics of Hyrule Let's Play!
Here's the playlist!

Here's a video review by HiroStormwolf!

This is the first review video I've seen anyone make of Relics of Hyrule, and even better the mod was requested by one of his viewers!

Here's another mod spotlight by Override:

YouTube user Bubwv is playing through Skyrim with several mods including Relics of Hyrule installed. Relics of Hyrule content occasionally appears in the series, such as a few episodes dedicated to Kinolangdanzel and Morwitijaal.

YouTube users Arrik Kitsune, To Asgard, Mewlink2, ACE Omega, RotheProPrime01, Sky Samurai LP, and WaywardWriterRyu are also playing (or have played) Skyrim with Relics of Hyrule installed.

YouTube user Cobèbus Caboose played through Relics of Hyrule exclusively as an overview of the mod.

Here's a video briefly explaining how to navigate this page and install the mod:

And if you want to know where to start once you've installed the mod, you can pretty much start anywhere. Or you can watch this video:

Relics of Hyrule is fully compatible with Dual Sheath Redux. The meshes required are included with the installation of Relics of Hyrule.
It should also be compatible with custom skeletons and animations like XPMSE.

evittalex has made a Relics of Hyrule addon/crossover patch for Invasion of Skyrim - GAT. I'm hosting it here, so check out the Optional Files for it!

Relics of Hyrule runs on SKSE 1.7.3. This might cause problems if you aren't running that version of SKSE.
If you are using NMM, after installing the core, DO NOT Upgrade to a new version of the mod if the manager prompts you. This will uninstall the core and leave you without textures and meshes! Instead, install the update normally.
NMM is not fully supported and often struggles with large mods like Relics of Hyrule. More often than not, issues with the mod are caused by NMM installing it improperly.

Perk mods should be compatible because Relics of Hyrule does not rely on perks for crafting. Instead, the recipes rely on your skill and the presence of certain items in your inventory.

Overhauls like Perkus Maximus are not officially supported. I have an old patch available for Perkus Maximus, but it has many issues because of its age.

Legacy of the Dragonborn conflicts somewhat with Relics of Hyrule, making some items inaccessible.
Mods that heavily modify Riverwood and Winterhold may make a few minor items inaccessible.

I have made adjustments in the past, but I am no longer going to adjust my mod to accommodate other mods. I don't want people to expect that of me anymore, and if I were to adjust Relics of Hyrule for another mod, then some other mod conflict will come along in the future.

Conflicts are inevitable, and I refuse to change my mod because of another.

RelicsofHyruleDragonborn requires BOTH major DLCs.

Also, look at the FAQ in the Forums tab!


Read the Sticky comment for details and updates!

Please be specific with your bug reports.

I read every comment, and do my best to respond.
Before you comment, please read some of the FAQ in the Forums tab.

Also, if you want to make a request, by all means do, but please check the Item List/Video Index before you make a request.
I don't want you to waste your time asking for something you already have.
I've even set up a survey to help streamline the request process.
Click these words to go to that survey.

Keep in mind that this is my temple and it responds to my decree. I want to be accommodating, but ultimately it is my decision what is included in the mod and how.

Be honest in your comments. Be clear. I have received far too much negative, nit-picking, misguided criticism on my work to be able to read sarcasm in text.
So if you're "just messing with me," I will not get it, and I will respond tersely and defensively.
Joke if you want, but for the love of Azura, make your jokes clear.
As johnskyrim says, "Remember, modding is stressful and we do it for free!"

Please don't post this mod on other sites, including Especially not without my name attached to it. I've worked countless hours on this mod, so I don't want someone else taking the credit, and I don't want to be blamed if someone downloads an unauthorized version filled with viruses and text files that say nothing but "Bad Wolf."

In a similar vein, Relics of Hyrule will not be on consoles, because if I did port it, it would die, one way or another.. End of story.

Oh, and please at least read some of the FAQ in the Forums Tab before you comment. Have I mentioned that?
Also look at the Item List in the Forums tab and the images tab for information on what is in the mod.

These words lead to a list of all the items in the mod

Some of these items are available in less refined standalone versions. Many of these are very different from the Relics of Hyrule equivalents:

Master Sword
Hylian Shield
Majora's Mask Hero's Shield
Kokiri Sword, Razor Sword and Gilded Sword
Fire, Ice & Light Arrows
Biggoron's Sword
Great Fairy's Sword
Megaton Hammer
Ocarina of Time Mirror Shield
Wind Waker Mirror Shield
Hover Boots
The Iron Boots
Golden & Silver Gauntlets
Golden Goddess Spells
Armor of Hyrule
Scout Armor of Hyrule
Majora's Mask is now included! The mod was made by Motch1391 and has been integrated with his permission with some modifications.
The Ordon Sword mesh by Kyim
Redeads and Stalfos
Iron Knuckle Helmet

If you have an idea for something to include, you have my undivided attention!

I'm done now.


A more in-depth F.A.Q. is available in the Forums Tab on this mod page, but what follows are the most frequently asked questions.

Q. When's the next Update?
A. I don't know. When it's done.

Q. Why is there so little guidance in the mod?
A. Relics of Hyrule is designed to be like archaeology. After all, Hyrule is essentially a legend of a legend, since I've placed it in a time before the Dwemer in the story of the mod. I'm paying homage to The Legend of Zelda with how the mod is designed. Even Skyrim doesn't tell you anything. You don't know how to get the Wabbajack until you end up in the right place. There is enough guidance in the mod to make things possible as long as you are patient. Plus, there is the Quick Info Guide and the Relics of Hyrule Wikia.

Q. Does this mod change anything about vanilla Skyrim?
A. Nothing significant.

Q. Do I have to start a new game?
A. No. You can if you want.

Q. Where do I start?
A. Anywhere. Or Riverwood.

Q. Can you add [item]?
A. Maybe. If it fits Skyrim and can be done with Skyrim's limitations. Everything in Relics of Hyrule has to fit the mod's mythos, and it has to serve some sort of purpose other than novelty.
So, what purpose would the item serve? What explanation would there be for its presence in Skyrim?

Q. Can you add [person]?
A. No. They don't fit the lore of the mod or idea behind the mod. Zelda characters do not and will not make in-the-flesh appearances in the mod (except one, technically), but some are mentioned in books and some have even written their own books.

Q. I can't install the mod. NMM keeps failing, and I'm getting CRC errors.
A. It's probably not the mod. Large RAR files are sensitive to CRC errors. Just keep trying, or download it manually and install using NMM.

Q. Is this mod Dual Sheath Redux Compatible?
A. Yes. Just make sure DSR is installed correctly and the patcher has been
run after you installed Relics of Hyrule. The mod comes packaged with
all of the Dual Sheath Redux meshes that are needed.

Q. Is this mod compatible with [Overhaul mod]?
A. Maybe? There is an old PerMa patch that I host on the page, but I cannot offer support for it, because I don't use PerMa. If you have trouble with it, check the sticky post in the Posts tab. If you want to make your own patch, I'd be happy to host it.

Q. Will you make a compatibility patch for [mod]?
A. No. But you can make your own if you want.

Q. Kinolangdanzel (or another dungeon) crashes when I enter.
A. Reinstall or deactivate then reactivate the mod in NMM. Kinolangdanzel and other places tend to have trouble, but everyone who has had the issue has managed to fix it by reinstalling or toggling the mod.

Q. Why is [item] different in behavior and appearance from the one in Zelda?
A. Because this is Skyrim.

Q. Why is the lore so sad?
A. The sadness of the lore is partially intentional and unintentional. I wanted to make the mod as lore-friendly as I could, and the logical way to do that was to make Hyrule an ancient civilization that occupied the physical space that Skyrim does now. I took some influence from the  most tragic Zelda games: Ocarina of Time, Wind Waker, Majora's Mask, and Twilight Princess. Tragedy is a big part of Zelda, and the games do a great job of weaving tragic tales.


Relics of Hyrule logo by RPD490

Wind Waker sounds from The Legend of Zelda: The Wind Waker
Some Ocarina of Time sounds from The Legend of Zelda: Ocarina of Time

Fairy sounds from

Isle of the Deep courtesy of mde0815:

Zelda's Sword, Golden Mirror Shield, Wind Waker, Lens of Truth, Sword of the Sages, Fighter's Sword, Fighter's Shield (and similarly shaped
shields), Hookshot/Clawshot, Hilda's Staff, Goddess Sword, and Triforce by fcp078

Vibrant scabbard textures for True Master Sword and True Noble Sword by DarkBlueLink, based on textures by Chief-01

Zora Sword based on this mesh by standalone09:

Darknut Battlesword by Overmind5000

Hylian Shield, Hero's Bow, Wind Waker Mirror Shield, Fierce Diety's Sword, Noble Sword, and Master Sword
Based on Chief-01's meshes:

Converted to Skyrim by CaptainRC (Hylian Shield and Master Sword) and DMagnus

Hylian Shield Texture by me, using textures from

Terminan Shield:
The mesh of the Terminan shield is made by Tyen and used with his permission.
Based on the Hylian Shield from his Legend of Zelda mod:

Biggoron's Sword and Kokiri Sword:
Mesh by Christian of early CCRE for his Zelda Oot Equipment mod:
Converted to Skyrim by DMagnus

Ocarina of Time Mirror Shield and Gerudo weapons meshes and texture by DMagnus

Majora's Mask by Motch1391
Keaton Mask by Motch1391

Pedestal of Time from the Return of a Hero mod

Ordon Sword by Kyim, originally from this mod:
Honed Ordon Sword by mandarinn, originally from this mod:

Redead scream by studiorat:

Ocarina of Time model by Buckles

Deku Shield by an anonymous donor

The biped hat mesh is by alteredtheBeast from his Link mod:

While the ground version is by Tyen:

Some enchantments based on work by J3X:

Thanks to Technocolt for the Skyward Strike script and to DMagnus for assistance with implementing it.

Thanks to HylianWolf64 for the idea to put the debug chest in QAsmoke, which is much easier than my original setup.

Magic Sword and True Four Sword donated by SatoshiKura

Couple's Mask based on the mask from this mod:

Refined Armos weapons based on work by LeanWolf:

Ancient Enchanter mesh by JetSteele:

Oblivion Gates resources from here:

Snow Elf clutter by MGR:

Goddess Statues by Tamira:

Rupee models by
NoxyGame and DOSMaster:

Throwing Weapons (bombs, etc.), based on Throwing Weapons Lite by JZBai:

Female mesh for Ganon's Armor based on the Ebony armor from Practical Female Armor by JZBai:

Sheikah Dagger based on the Spearblade from URW - Useless Resource Weapons by Urwy, which in turn is based on a drawing by Iikka Keränen
Moblin Weapons and Zuna Weapons also from URW

Feral Moblin and Dinofols models from Nexus Creature Resource

Cloak meshes from Cloaks of Skyrim

Poetry and lyrics included in in-game books added by the mod:
"How Glory Goes" by from Floyd Collins, lyrics by Adam Guettel
"Crownless," "Amaranth," "Turn Loose the Mermaids," "Our Decades in the Sun," "Sleeping Sun," "The Greatest Show on Earth," "Alpenglow," "Creek Mary's Blood," "Yours is an Empty Hope," "Elan," "Shudder before the Beautiful," by Nightwish, lyrics by Tuomas Holopainen
"Hurt" by Nine Inch Nails, lyrics by Trent Reznor
"The clock Ticks on" by Blackmore's Night
"The Impossible Dream" from Man of La Mancha, lyrics by Joe Darion
"Do Not Go Gentle into that Good Night," by Dylan Thomas
"There Will Come Soft Rains," by Sara Teasdale
"Invictus," by William Ernest Henley
"Stopping by Woods on a Snowy Evening," by Robert Frost
"O Captain! My Captain!" by Walt Whitman
"The Haunted Palace," by Edgar Allan Poe
"Stolen Waters," by Lewis Carroll
"Prospice," by Robert Browning
"The Last Goodbye" by Billy Boyd
"Once Upon a December," lyrics by Lynn Ahrens
"Tomorrow, Tomorrow, and Tomorrow!" by William Shakespeare
"Into the West," by Annie Lennox, Fran Walsh, and Howard Shore
"You'll Never Walk Alone," from Carousel, lyrics by Oscar Hammerstein II
"I Dreamed a Dream" from Les Misérables, lyrics by Herbert Kretzmer