Skyrim

About this mod

- Post-Processing File for ENB (enbeffect.fx FILE) - A new developed self-acting system brings you a new ENB-Experience - For ENB-Config-Preset Developers - Plug & Play (just copy and tweak your ENB)

Permissions and credits
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UPDATE Version 2.0 with GUI
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Tweakable Variable in GUI
for ENB V0.198 and up

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WHAT IS IT?
------------------------------------------
NXS-PostProcess is a
- enbeffect.fx -
file for ENB

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HOW TO INSTALL?
------------------------------------------
copy the file enbeffect.fx
to your Skyrim-Folder

overcopy the orginal ENB
enbeffect.fx file

done!

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HOW TO USE IT?
------------------------------------------
Turn ON
- Enable Adaption -
in ENB
(it does not work without it!!!)

start with a (clean) default
- enbseries.ini -
file and tweak it

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WHAT IS THE SPECIAL ABOUT NXS-PostProcess?
-----------------------------------------------------------------
it´s automatic
it´s plug & play (just copy and tweak the ENB)
it is reacting intelligent to your ENB tweaks
you can create a new ENB-Style

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CAN I TWEAK THE CODE?
------------------------------------------
it´s my own developed HLSL code
it´s very well documented
so, perhaps you are able to tweak it


------------------------------------------
PERMISSION
------------------------------------------
use my file to build your own
ENB-Config-Preset.

PLEASE credit NXS-PostProcess if you
use it in your own ENB-Config-Preset
THANK YOU!


/////////////////
included CODE:
/////////////////

Dynamic-Brightness-Range-Expansion
- code by nexstac -

Smooth-Dynamic-Contrast-Expansion
- code by nexstac -

Smooth-Dynamic-Brightness-Coloring-Filter
- code by nexstac -

Dynamic-Desaturating-Brightness
- code by nexstac -

Dynamic-Detailed-Lightness
- code by nexstac -

Smooth-Dynamic-Color-Filter
- code by nexstac -

Dynamic-Color-Filter
- code by nexstac -

Dynamic-Color-Grading
- code by nexstac -

Dynamic-HSV-Saturation
- code by nexstac -

Dynamic-HSV-Value
- code by nexstac -

Dynamic-Contrast-Filter
- code by nexstac -

Reversed-Shadow-Luminance (RSLum)
- code by nexstac -

RGBpercent
- code by nexstac -

Tonemapping
- math by Greg Ward -
- code converted to HLSL by kermles -
- code modified by nexstac -

RGB-HSV-Converter
- code by Ian Taylor -


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SPECIAL THANX for FRIENDSHIP :D
- Aiyeen -http://skyrim.nexusmods.com/mods/35823//?
- kermles -http://skyrim.nexusmods.com/mods/33593/?