aMidianBorn Whiterun by CaBaL
Skyrim » Models and textures
Added: 19/07/2013 - 06:15AM
Updated: 09/05/2015 - 01:56AM

7,511 Endorsements

2 Latest version

116,796 Unique D/Ls

162,699 Total D/Ls

549,848 Total Views

Uploaded by CaBaL120


Last updated at 1:56, 9 May 2015 Uploaded at 6:15, 19 Jul 2013

distribution outside nexus of this file IS NOT ALLOWED
think twice before stealing here and reupload on your little site ,if people keep reuploading elsewhere i'm forced to stop releasing mods,any work o mine you find outside nexus is STOLEN...period.
more respect please.
for no reason these files should be used as modder resources,do not ask...i'm not giving permissions

a set of 170 + textures for whole Whiterun
99% from scratch 1% of vanilla reworked normal maps
no funny resize&overlay of default game stuff.
1k and 2k available,screenshot taken with 1k option,

2.0 changelog : added temple, rugs. covered almost any surface... just the jarl throne and a roof not retextured, redone more important textures, brought back white woodbeams and other parts, parallax maps NOT included,

1.1 changelog:
added parallax maps support for project parallax whiterun: read CAREFULLY PP whiterun description, install my textures after it overriding PP whiterun files.
aded main doors textures (city gate/dragonsreach)
new textures for grass (seems like i uploaded a placeholder previously, sorry)
some tweaks on stairs texture
fixed a brighteness mismatching between city walls and city plaster walls,
added stone trims and other shared textures (wrwoodfloorint01 which is almost everywhere)
only temple textures are missing and few banners and carpets now...i'll do in next days.

i truly reccomend this mod:
to turn whiterun in something pretty close to concept art.
have fun!