Nyhus and the border Cyrodiil-Morrowind by JoopvanDie
Skyrim » Locations - New
Added: 22/06/2013 - 08:28PM
Updated: 14/04/2014 - 11:38AM

55 Endorsements

6.3 Latest version

2,653 Unique D/Ls

2,941 Total D/Ls

37,147 Total Views

Uploaded by Joopvandie


Last updated at 11:38, 14 Apr 2014 Uploaded at 20:28, 22 Jun 2013


This is 6.3 and latest version of Nyhus. This mod is navmeshed, voicerecorded (uhum), has four quests (2 bigger, 2 smaller ones), music from Elder Scrolls Oblivion, and is big enough for three hours of playtime. Expect strong enemies.
Enjoy and let me know if you like it or if you ran into problems.

DLC Dragonborn is required to play this version. You also have to unlock the Skyrimborders.


The centre of this mod is Nyhus ('New House'), a small village in the Nort Eastern part of Cyrodiil , guarded by hardened Nordish warriors under leadership of Folkvar the warpriest. There is an Inn where you can drink Riften Blood, the strongest beer in Skyrim, there is a blacksmith and a shrine of Mara. Nyhus has a potentional follower: Karita the Thalmor Slayer . If you talk with Folkvar the Priest, he asks for your help and you'll be on a quest.

It is a dangerous environment. When you reach Nyhus, you see the colonists struggling with a small army of Thalmor Elves - they will attack you too. And a little up north in the mountains, an Ogre Fort is located - yes there are Ogres ! The Ogres are a threat to Nyhus and they are strong (level 25-30). I made Ogres by making Orcs larger, giving them a grey/blue skin and make them look more primitive.

Not only Ogres, also a group of vampires under Mordor's leadership is a real threat to Nyhus. These vampires claimed a small village, ruined the houses, digested the people living there and draining the lifeforce of trees around them. They noticed the adventurers in Nyhus and decided they will be their next victims.

You can enter a dungeon and fight vampires, headless zombies and skeletonguardians, fight some bandits, ghosts and zombiewolves in the forrest and in the badlands, or travel to the Dunmer Pryai village , take the boat to Tel Mithryn (Solstheim) and claim your abandoned playerhouse on an island . If you are tired of your Skyrim-life, you can decide to jump from Dive Rock, after you drank some Riften Blood (worth to try this out!).

Last but not least: you can travel from Tel Mithryn to Morrowind (the continent) by uploading this mod! All you have to do is use your rowboat from your playershouse on a Island south of Tel Mithryn.


- You can travel to Nyhus by passing the Frost Troll, southeast of the Rift. Climb up the stairs I put there and follow the path through the snow. You will see a small shrine on your right. In the chest you'll find a journal with all the info and background about Nyhus.

- An other way is travel to the border of the Rift/ Morrowind, pass the gate and walk a while. Keep the mountains on your right until in a snowy environment you see a huge pinetree. There is a passage on your right (south). You will see the border Morrowind/Cyrodiil on your right and enter Nyhus form the south. But then you'll miss the journal with the info.

These two passages to Nyhus are marked on the Skyrimmap. No teleports, just travel and cross the border of Skyrim, and notice the changing landscape.

An other way is:
- To take a ship at the small harbour (!) of Tel Mithryn which goes to the Dunmer Pryai village (named after the river Pryai) in Morrowind, close to the border of Cyrodiil. From there you can travel to Nyhus and enter it from the south.


- A small shrine with journal just across the border of Skyrim with all the info about Nyhus
- the settlement Nyhus and leader Folkvar with two quests (small and bigger one), and a shrine
- An Ogre Fort and a small forrest with mammal
- Dive Rock (Oblivion) with a fort and a pelgrim (looks not exactly the same as the one in Oblivion, but it is very high and I think this is a nice Rock to Dive from)
- Dead Village and it's dungeon (vampires, zombies and skeletonguardians)
- Treasure Hunting and lots of bandits and a rotten farmhouse
- Border with Morrowind and the badlands, with a few bandits, wolves, ghosts and traders
- A Dunmer Pryai Village with guards, prison, harbour, shops and inn
- A ship from Pryai Village to Tel Mithryn (which has an harbour) and back
- A small island south of Tel Mithryn with a player's home, your own rowboat (to Blacklight, Morrowind!), new weapon, and a little quest and secret with it.
- Terrible voiceacting and stupid jokes.
- Oblivion Music! Yes, music from TES IV.


I did some voicerecording and scripting, for example with Folkvar the Priest. If the conversation doesn't start, save the game and reload it. That should work.


This mod is not LODded, since I don't dare to LOD the Skyrim master file.


If you have ideas or advice about anything or you run into errors, please let me know. I am not finished yet with this mod.
If you find grammar mistakes, I am sorry. I am Dutch, not English.
And of course, thank you for downloading and playing this mod.

Don't drink and dive.


If you like this mod, you might like Haafstad in High Rock.

- Thanks Tomoko Leenen for your voice in Karita the Thalmor Slayer and Brynja.
- Thanks Sophia for doing Sophia.
- Thanks Ahondara for giving me some advise (check out his mods on nexus and steam!)
- Thanks Team of the mod Shadow of Morrowind for the permission to connect Nyhus with that huge mod of yours!
- Thanks Bethesda for the fantastic game and Jeremy Soule for the beautiful music.