A remote cabin based on simplicity, while maintaining a civilized feel and being aesthetically pleasing.
Permissions and credits
Author's instructions
I would like to know if this file is uploaded anywhere else or is changed and re-uploaded. I have no problem with anyone re-uploading if, for whatever reason, this one does not work or is taken down. I only ask that I am credited and that all pictures and descriptions be aesthetically pleasing.
File credits
Myself (Zelmaranth on Steam)
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.3
CHANGE NOTES for 1.3: -Fixed issue with reading books stored on shelf -REMOVED CELLAR; there is no longer an enchanting table, and the alchemy bench is now tabletop on the dresser inside. The cell is still there, for those interested ("BrookfastCellar" I think) -Fixed typos -Replaced hidden treasure chest with chest of backstory items and random loot
Version 1.2
-Fixed the hovering log by the river
-Fixed name of the cellar
-Slightly changed the journal of Orotheim's boss to give the home more world presence
-Added a few secrets to the surrounding area
Version 1.1
Added a short stone wall to better define the area.
Slight landscape modifications.
Slightly lowered left side "deck" to fix clipping.
A few months ago I uploaded this to the Steam Workshop but for got to upload it here.
In celebration of the upcoming Fallout 4, I've decided to get back to modding in Skyrim, starting with some fixes to this old thing.
Brookfast Cabin is a player home based on simplicity, yet still designed to be pleasing to the eye.
Features: -Single bed -All forge equipment -Alchemy station -Bookshelf -A weapon plaque -Various storing options -Semi-remote location, so the only NPCs will be the ones you bring -Backstory; find the chest with a unique sword and journal -Hearthfire edition! Find it in the files tab.
Questions, suggestions, and constructive criticism are always appreciated. I'd be happy to know of anything I missed or did wrong while making the home.
CHANGE NOTES for 1.3: -Fixed issue with reading books stored on shelf -REMOVED CELLAR; there is no longer an enchanting table, and the alchemy bench is now tabletop on the dresser inside. The cell is still there, for those interested ("BrookfastCellar" I think) -Fixed typos -Replaced hidden treasure chest with chest of backstory items and random loot