SKYRIM
Birthsigns and Classes by TheSkoomaKing
Skyrim » Races, classes and birthsigns
Added: 12/06/2013 - 12:07AM
Updated: 12/06/2013 - 12:07AM

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Description

Last updated at 0:07, 12 Jun 2013 Uploaded at 0:07, 12 Jun 2013


Birthsigns & Classes
By TheSkoomaKing
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Features:

This small mod brings back classes and birthsigns system from oblivion. You will be able to choose a sign out of 13 ( vanilla signs )

as soon as you start a new character or load a character in level one you will be able to choose what birthsign and class you want your character to be!


You will be able to choose one class out of 13 custom made classes. some of these classes adds a new special ability,perk or spell to go with the class. here is a list of the current 13:

Thief:
As a Thief you start with +15 with the following skills: Pickpocket,Speech,Sneak,Lockpicking

Assassin:
As an Assassin you start with +15 with the following skills: One-Handed,Archer,Sneak,Light Armor

Warrior:
As a Warrior you start with +15 with the following skills: One-Handed,Two-Handed,Block,Heavy Armor

Vampire Hunter:
As a Vampire Hunter you start with +15 with the following skills: One-Handed,Archer,Light Armor, Sneak
Special: You do 15% more damage to vampires

Shaman:
As a Shaman you start with +15 with the following skills: Illusion,Destruction,Alchemy,Light Armor
Special: You may cast a powerful bolt that does shock,frost and fire damage at your target

Rogue:
As a Rogue you start with +15 with the following skills: One-Handed,Pickpocket,Light Armor, Block

Priest:
As a Priest you start with +15 with the following skills: Restoration,Alchemy,Speech
Special: Your healing spells are 15% more effective

Paladin:
As a Paladin you start with +15 with the following skills: Restoration,Two-Handed,Block,Heavy Armor
Special: You do 10% more damage to the undead

Necromancer:
As a Necromancer you start with +15 with the following skills: Conjuration,Destruction,Alchemy
Special: You may once a day reanimate a dead enemy or ally to fight for you for 5 hours

Mage:
As a Mage you start with +15 with the following skills: Alteration,Conjuration,Destruction,Illusion

Hunter:
As a Hunter you start with +15 with the following skills: One-Handed,Archer,Light Armor, Sneak
Special: You do 15% more damage to Animals

Battle Mage:
As a Battle Mage you start with +15 with the following skills: Destruction,Block,One-Handed,Heavy Armor

Bard:
As a Bard you start with +25 with the following skills: Speech



Got any suggestions for new classes or ideas? feel free to tell me in comments or via PM.