About this mod
A small retexture of the falmer glowing crystals that are in shimmermistcave and other falmer locations. The textures aim to make the crystals less intrusive when using certain lighting overhauls, and/or ENB presets.
- Permissions and credits
By Aiyen
Description:
A while ago a user on the STEP forum came with an issue that there where some ugly colors on the ceiling of Shimmermist Cave. I went to investigate and true enough there was something that looked like a texture that had not loaded properly! It turned out to be a real texture meant to be used in that particular cave when using vanilla lighting.
However when using ENB´s and/or any lighting overhauls that alter the imagespace then the texture starts to stand out like a really bad eyesore. I remade the original texture so that it would look nicer under the conditions ENB and lighting overhauls bring to the game.
The result can be seen in the screenshots!
I have also included how the new textures look with just vanilla lighting, with and without ENB.
I have provided two versions. One darker then the other. This is because I think that a single texture cannot look good for all ENB presets and/or lighting mods. Perhaps these two are not enough and I have to make more down the road! But for now these two will suffice.
That said then any feedback is of course much appreciated!
Installation:
The folder structure is setup so that it will work when using Mod Organizer, and I expect it would also work if you use NMM or Wrye Bash. It is after all just a pair of textures.
For clarity here is the path again.
...Texturesclutter
To quickly test out the texture ingame.
Open the console in the main menu.
Type
coc shimmermistcave01
FAQ
Q: Is this compatible with mod X?
A: It is just a texture replacer, so the only thing it is not compatible with is another version of the exact same texture!
Q: Do I need to rerun bashed patch or the like?
A: No!
Q: Will this corrupt my savegames ? Or will I need to start a new game to use it?
A: No!
Q: Will you make a higher resolution version?
A: I tried to make versions up to 4k but the only thing that changed was the amount of memory required to load in the texture. So I do not see a point in a higher resolution version.
Q: Is this texture only used in that cave?
A: It is also used in many other falmer locations, such as blackreach!
Q: I do not like either of the versions, will you make another just for me?
A: You can try to ask...
Credits:
Bethesda for the game, and the original texture upon which this is based.
Thanks to Solist on the STEP forums for making me aware of this issue!
Permissions:
If you want to use these textures in your own mod, or texture package, please ask me first!
I do not give permission for these textures to be redistributed to other sites then the Nexus.