Skyrim

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Madd Mugsy

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Madd_Mugsy

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Adjusted mining script to increase ore gained based on smithing experience.

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I hate mining. It's slow. It's tedious. And it never gives you enough ore to do anything with, especially in SkyRe, where you need 3 pieces of ore to make an ingot instead of 2. Add to that the fact that I like to play with all my starting skills at zero using Epic Glory (http://skyrim.nexusmods.com/mods/12140), and it becomes even more tedious just to get smithing to 15 so I can temper an iron dagger :p

So I made this script to change that.

This script is just the SkyRe mining script with two small changes:

1) The amount of ore that you normally receive per ore vein is 3, spaced out over 9 whacks with your pickaxe. Every three whacks, you'd get one ore. This script changes it so that every three whacks, you get 10% of your Smithing skill in ore, rounded down, with a minimum of one piece.

Ex: 1 Smithing = 1 ore, 10 Smithing = 1 ore, 25 Smithing = 2 ore, 58 Smithing = 5 ore, 100 Smithing = 10 ore, etc.

2) In the SkyRe mining script, you gain 2 smithing xp each time you get a piece of ore (4 xp for a gem). In this version, you get slightly more xp at the beginning, and less over time as your skill increases. The formula is now: 10 / [# pieces of ore gained] (x2 for gems).

So, 0 Smithing = 10 xp, 15 Smithing = 10 xp, 28 Smithing = 5 xp, 55 Smithing = 2 xp, 100 Smithing = 1 xp, etc.

Having over 100 in Smithing means you will no longer get experience from mining ore. Experience from mining gems caps at 200.