Skyrim
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eyupwolf

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eyupwolf

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Fixes a few bugs with 2 of the summons, all being 1 handed warriors class wise but 2 of the them use 2 handed weapons so I changed the classes to two handed warriors and tweaked it so they scale at the player level when they are summoned, so usable in high level play.

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Fixes a few bugs with 2 of the summons, all being 1 handed warriors class wise but 2 of the them use 2 handed weapons so I changed the classes to two handed warriors and tweaked it so they scale at the player level when they are summoned, so usable in high level play.

Given its a shout that summons a NPC and has a long cooldown, you'd expect the NPC's to be strong enough to survive at levels 50 plus. They are still rather squishy with skyre, but its at least an option for non conjurers now to have a summon when needed. :)

Just place towards bottom of your load order, only tweaks to those 3 npc, no other changes in the mod and should be compatible with most mods and work with the vanilla game.