SKYRIM
The Gemstone Collector by Haxokron
Skyrim » Collectables, treasure hunts and puzzles
Added: 24/04/2013 - 12:10AM
Updated: 30/07/2014 - 03:35AM

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2.0 Latest version

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Description

Last updated at 3:35, 30 Jul 2014 Uploaded at 0:10, 24 Apr 2013

WORKING ON V3.0 ANTIQUITY (V2.0 IS STILL THE CURRENT VERSION, BUT EVERYTHING IN THIS DESCRIPTION WILL BE INFORMATION ABOUT V3.0 FOR THE PURPOSE OF HELPFUL FEEDBACK AND COMMENTS-ON-THE-SPOT INCASE ALOT OF PEOPLE DONT LIKE SOMETHING, I CAN CHANGE IT BEFORE THE RELEASE)


CURRENT PROGRESS: CREATING A GEMTONE HOME




THE V3.0 WILL BE A COMBINATION OF:
- WEAPONS FOR CERTAIN GEMSTONES THAT I THINK SHOULD HAVE BEEN MADE, EX. TANZANITE SWORD AND BOW WITH SOME TRANSPARENCY
- I MADE MORE WEAPONS USING THE GEMSTONES FROM THE V2.0 THAT HAD VERY LITTLE USE.
- ADDED 26 MORE GEMSTONES THAT EITHER SHOULD HAVE BEEN MADE, OR REQUESTED WITH THE OPTION OF CRAFTING THEM INTO NEW UNIQUE WEAPONS
- MADE AN ADDITIONAL 30 UNIQUE GEMSTONES WHERE YOU CAN FIND ONLY ONE IN SKYRIM AND CAN SMITH INTO A UNIQUE RING, AMULET OR CIRCLET
- NEW OBSCURE GEMSTONES CAN BE FOUND AT LEVEL 20, HOWEVER PROBABILITY IS MUCH LOWER, ALL GEMSTONES WILL NOW BE RATED BY PROBABILITY ACCORDING TO THERE RARITY - EACH LEVEL OF RARITY WILL HAVE A PERCENTAGE OF PROBABILITY, WHICH CAN BE FOUND ON THE README FILE
- MADE MATCHING WEAPONS FOR ALL THE ARMOR SETS
- MADE LAPIS LAZULI ARMOR LESS SHINY
- MADE 12 GEMSTONE MASKS!!
- MADE 3 NEW GAUNTLETS FOR THEM UNARMED FIGHTERS OUT THERE
- MADE 5 MORE MAGIC STAFFS
- MADE ABOUT A DOZEN GEMSTONE ELIXERS (REQUIRE BOTH THE GEMSTONE AND SALT PILE)
- MADE A FEW GEMSTONE MUSICAL INSTRUMENTS
- MADE PLATINUM, GOLD, SILVER AND COPPER SWORDS BOWS AND ARROWS + 2 EXTRA RANDOM WEAPONS FOR EACH
- MADE A RANDOM WEAPON FOR EACH OF THE VANILLA GEMSTONES THAT ARE FLAWLESS, DIAMOND HAS A FEW WEAPONS
- I FIXED THE GEMSTONES AND INGOTS WITH BOTH SHADOWY AND PURPLE LIGHTING
- SWITCHING THE PLATINUM AND TIN ORE PLACEMENTS
- ADDING MORE TIN, COPPER AND ZINC ORE MOUNTS AND NICKEL ESPECIALLY SINCE IT WILL BE MORE REQUIRED FOR THE NEW ALLOYS
- ADDING NEW MINABLE METALS: TITANIUM, CHROMIUM AND PALLADIUM
- ADDING NEW ALLOYS: INCONEL, ELINVAR, NITINOL, MP35N, CARBIDE, PALLADIUM AND TITANIUM ALLOY
- ADDING 3 NEW ELEMENTS: TUNGSTEN, COBALT AND MOLYBDENUM - WHICH CAN BE GAINED FROM PLACING CERTAIN GEMSTONES IN A FURNACE, THESE ELEMENTS WILL BE REQUIRED FOR FORGING CERTAIN ALLOYS
- PLACING ALOT MORE GEMSTONES IN RANDOM DUNGEONS AND PLACES ALSO WILL BE RANDOM GEMSTONE COLLECTIONS PLACED
- GOING TO MAKE FEATHERS EASIER TO GET, SO ARROWS CAN BE MADE WITHOUT DISPAIR (I USE TROPICAL SKYRIM AND I PERSONALLY FIND THAT AQUIRING FEATHERS IS DIFFICULT BECAUSE OF THE MOD, SO IM GOING TO CHANGE A FEW THINGS TO MAKE FEATHERS MORE COMMON.)
- REVAMPING THE GOLD AND SILVER RING AND NECKLACE VALUES (SINCE THE VANILLA VALUES DONT MAKE SENSE WITH MY MOD)
- ADDING PEARLS TO CLAMS AND THERE WILL BE A 1% CHANCE OF FINDING A BLACK PEARL
- MAMMOTH TUSKS CAN BE DIVIDED DOWN TO 5 UNITS OF IVORY
- FIXING SUGILITE RING AUTOHIDE ISSUE IN SMITH CATAGORY
- FIXING FEMALE FLOURITE ARMOR BULKINESS
- IMPROVED QUARTZ BOW FEATURES AND A FEW OTHER WEAPONS FROM THE ORIGINAL RELEASE
- ADDING EFFECTS TO ARMORS (CARRY CAPACITY, SPEED, FIRE RESIST, THAT KIND OF STUFF)
- GOING TO TRY AND SEE IF I CAN MAKE DISPLAY CASES THAT CAN BE USED TO PLACE GEMSTONES ONLY (NOTE TO SELF: IN CREATION KIT, TRY AND MAKE AN EXTRA BODY PART.. CALL IT GEMSTONE, MAKE ONLY GEMSTONES EQUIPTABLE TO THAT BODY PART SO THAT YOU CAN HOLD THEM ONE AT A TIME, AND THEY MUST BE INVISIBLE, THEN MAKE A DISPLAY CASE THAT WILL HOLD THE GEMSTONES INSTEAD OF WEAPONS... SHUD WORK)
- MAKING A GEM STONE STORE IN THE GAME
- MADE NEW COINS AS LOOT - COPPER, SILVER, GOLD, PLATINUM, AMETHYST, GARNET, SAPPHIRE, EMERALD, RUBY, AND DIAMOND. THE GEMSTONE COIN CURRENCY CAN BE EXCHANGED FOR GEMSTONE KEYS THAT CAN BE USED TO UNLOCK THE CORRESPONDING GEMSTONE CHESTS THAT ARE HIDDEN THROUGHOUT SKYRIM!!! THERE, YOU WILL FIND SPECIAL WEAPONS AND ITEMS THAT ARE UNCRAFTABLE!
- ADDING LARGE BOULDERS OF CERTAIN GEMSTONES THAT CAN BE FOUND, AND THEY CAN BE DIVIDED OUT INTO MORE SMALLER GEMSTONES - GOING TO DO THIS FOR GEMSTONES THAT REQUIRE ALOT OF THAT PARTICULAR GEMSTONE, SO THE ARMOR SET GEMSTONES WILL BE INCLUDED IN THIS.
- MADE 11 MORE DINING SETS, ALSO BONUS VASES AND OTHER ITEMS THAT CAN BE CRAFTED FROM GEMSTONES
- MADE 10 ADDITIONAL AMULETS FROM THE 10 RAREST GEMSTONES
- ALSO ADDING AMULETS ACCORDING TO GEMSTONE FAMILIES (EX. AGATE, BERYL, QUARTZ, CHALCEDONY, GARNET, TOURMALINE, FELDSPAR)
- SWITCHED RED TOPAZ TO PINK TOPAZ
- REDUCED ORIGINAL MOD SIZE DOWN ABOUT 280 MB
- MADE A NEW DIAMOND ARMOR SET
- MAKING GEMSTONE HOUSE!!




JUST LIKE THE PREVIOUS VERSION, THESE WEAPONS AND ACCESSORIES WILL APPEAR IN THE SMITH MENU ONLY IF YOU ARE HOLDING THE CORRESPONDING GEMSTONE, TO HELP REDUCE THE INCONVIENIANCE OF TRYING TO FIND WHAT YOUR LOOKING FOR, SINCE AFTER THIS VERSION, IT WILL BE A MUST HAVE.


----------------------------------------------------------------------------------------------

I've been waiting for a gemstone mod to find as loot and sell them, its been a year and a half and only jewelry has been made, so i said screw it and and learned a little modding and made the gemstones i wanted. I am an actual collector of rare and obscure gemstones, and I went through the trouble of making this mod to make my game more detailed and fun! My original desire was to edit the colors on the sapphire and ruby, etc. but i was having too many technical issues to do so, so i explored alternative solutions.

When i finished the gemstones, it felt incomplete, the gemstones themselves were only loot and were basically useless, so i made a weapon out of each gemstone plus several armor sets. There are also a dozen or so weapons that require multiple gemstones to create, which will incline you to collect them.

here are the gemstones in the game, along with the required lvl to mine them (the rarer they are, the less probability of finding them). this list also includes the value of the gemstone, required perk needed to smith into the designed weapon or armor, and the specific weapon or armor that the gemstone can be forged into. You need to have certain smithing perks as listed to smith the weapons you want.

I also made a home with a giant safe to put all the gemstones in for the purpose of this mod:
http://skyrim.nexusmods.com/mods/32671

When the V3.0 is released, this mod will include:

223 Gemstones
9 Armor Sets
236 Weapons
26 Extra Armor Pieces
72 Accessories
189 Bonus Items

-----

13 Daggers
38 Swords
19 Greatsword
10 Katanas
14 Axes
9 Battleaxes
20 Halberds
6 Glaives
12 Spears
12 Maces
14 Warhammers
5 Clubs
4 Giant clubs
21 Bows
23 Arrow Types
7 Staves
6 Magic Staff
3 Gauntlets

12 Masks
14 Shields

22 Rings
31 Amulets
19 Circlets

14 Dining Sets (109 pieces)
12 Vases
10 Elixers
9 New Ores
15 New Alloys
3 New Elements
10 New Coins
7 New Keys
7 New Chests
4 New Tools
3 New Instruments

--------------------------------------------
CREDITS

PHATE3
http://skyrim.nexusmods.com/mods/2858 - mesh from all no-dachi weapons!

JERICK
http://skyrim.nexusmods.com/mods/34359/ - mesh from the Gem Buster

PrivateEye
http://www.nexusmods.com/skyrim/mods/21120/? - meshes from all V3.0 pikes, spears, clubs staffs and shortswords
Quite possibly one of the most creative mods for skyrim!!!!

and the creators of skyrim and creation kit!!!!
---------------------------------------------------------------------



I recommend reading the text file for this information, for some reason, the tab is disabled on nexus, the notepad file is more organized looking.


THE GEMSTONE COLLECTOR (LIST FOR THE UPCOMING V3.0)
MODIFIED BY HAXOKRON 2014/06/20


NAME VALUE LVL PERK ALLOY CRAFT



VERY COMMON (25%)

AGATE 1 1 STEEL BZ weapon (waraxe) + mask
CARNELIAN 2 1 STEEL TN weapon (warhammer) + vase
ROSE QUARTZ 3 1 STEEL I weapon (staff) + elixer
CHRYSOPRASE 4 2 STEEL TN armor (shield) + mask
JASPER 5 2 STEEL - weapon (arrows)
ONYX 6 2 STEEL EV weapon (halberd) + ring
AVENTURINE 7 3 STEEL BZ weapon (sword) + elixer
SODALITE 8 3 STEEL - weapon (bow) + mask
SMOKEY QUARTZ 9 3 STEEL EV weapon (mace)
PYRITE 10 4 STEEL TN weapon (mace) + vase
CALCITE 11 4 STEEL BZ weapon (battleaxe)
BLUE LACED AGATE 12 4 ADV TI weapon (spear)
QUARTZ 13 5 STEEL - weapon (bow) + circlet
FLOURITE 14 5 ELVN BS armor (full) + sword
CHRYSANTHEMUM 15 5 ADV EV weapon (shortsword) + amulet
TIGER'S EYE 16 6 STEEL BS weapon (greatsword) + mask
CHRYSOCOLLA 17 6 STEEL BZ weapon (warhammer)
BLACK MOONSTONE 18 6 STEEL I weapon (club)
AMETHYST 19 7 STEEL BZ weapon (katana) + coin + key + chest
HEMATITE 20 7 STEEL BZ weapon (pickaxe)
OBSIDIAN 21 7 STEEL - weapon (arrows)
BLUE CHALCEDONY 22 7 STEEL I weapon (shortsword)
VERDELITE 24 8 ELVN SS weapon (dagger)
AQUAMARINE 26 8 DWRV BS weapon (scimitar) + elixer
SUGILITE 28 8 ELVN TI weapon (warhammer) + ring
EPIDOTE 30 9 ELVN BZ armor (shield)
AMAZONITE 32 9 DWRV BZ weapon (woodcuttersaxe)
IMPERIAL TOPAZ 34 9 DWRV MP weapon (warhammer) + circlet
CITRINE 36 10 ELVN A weapon (sword) + dining set
TURQUOISE 38 10 DWRV - weapon (arrows)
SELENITE 40 10 ELVN A weapon (sword) + mask


COMMON (20%)

BLOODSTONE 43 11 ELVN C weapon (waraxe) + elixer
CELESTITE 46 11 DWRV BS weapon (greatsword)
BULL'S EYE 49 11 DWRV - weapon (halberd)
PYROPE (GARNET) 52 12 ELVN C weapon (katana) + coin + key + chest
LEPIDOLITE 55 12 DWRV BZ armor (shield) + circlet
AZURITE 58 12 ELVN TN weapon (axe)
SERPENTINE 61 13 ELVN C weapon (scimitar) + hoe
JADE 64 13 DWRV C weapon (warhammer)
CHAROITE 67 13 ADV N weapon (sword) + dining set
DRAVITE 70 14 DWRV A armor (full) + shortsword
GYPSUM 74 14 ELVN SS weapon (mace)
PRASIOLITE 78 14 DWRV - weapon (mace)
ZOISITE 82 15 ELVN - weapon (bow)
FLAWLESS AMETHYST 86 15 ADV N weapon (spear)
RHODONITE 90 16 ELVN I weapon (bow + magic staff)
HAWK'S EYE 94 16 ADV I weapon (spear)
KYANITE 98 16 DWRV C weapon (battleaxe)
PERIDOT 102 17 ELVN - weapon (arrows)
AMBLYGONITE 106 17 DWRV S weapon (battleaxe)
AXINITE 110 18 ELVN TN Weapon (woodcutteraxe) + vase
SULPHUR 115 18 ADV - weapon (explosive arrows)
UVAROVITE 120 18 ELVN MP weapon (halberd)
EMERALD 125 19 DWRV S weapon (katana) + coin + key + chest
BARYTE 130 19 ELVN N/C weapon (magic staff) + shield
COVELLITE 135 20 ADV - weapon (shock arrows)
PETALITE 140 20 DWRV A weapon (halberd) + elixer
BLUE QUARTZ 145 20 ADV EV weapon (shortsword)


UNCOMMON (16%)

SUNSTONE 150 21 ORC - armor (shield) + ring
THOMSONITE 156 21 ORC A weapon (dagger)
SCHORL 162 21 ORC - weapom (mace) + dining set
TANGERINE QUARTZ 168 22 ORC EV weapon (club) + ring
LAPIS LAZULI 174 22 ORC G/SS armor (full) + sword + dining set
ALMANDINE 180 23 ORC A weapon (greatsword) + ring
EUCLASE 188 23 ORC C weapon (woodcutteraxe) + urn
STRAWBERRY QUARTZ 196 23 ORC N weapon (spear) + vase
CUPRITE 204 24 ORC A weapon (handaxe)
IOLITE 212 24 ORC A weapon (battleaxe)
HELIDOR 220 24 ORC S armor (shield)
FIRE AGATE 229 25 ADV EV weapon (shortsword)
SAPPHIRE 238 25 ORC G weapon (katana) + coin + key + chest
KUNZITE 247 25 ORC - weapon (arrows)
ANDRADITE 256 26 ORC MP weapon (bow + no-dachi)
GREEN TOPAZ 265 26 ORC I weapon (staff)
LABRADORITE 274 26 ORC - weapon (bow) + vase
SPESSARTINE 283 27 ORC A weapon (sword) + circlet
ZIRCON 292 27 ORC G/S weapon (greatsword) + shovel
OPAL 301 27 ORC - weapon (bow) + vase
VESUVIANITE 310 28 ORC S weapon (halberd) + flute
RHODOCHROSITE 320 28 ORC A weapon (scimitar) + dining set!
GOSHENITE 330 28 ORC A weapon (warhammer)
SHAMANITE 340 29 ORC W weapon (battleaxe) + elixer
ENSTATITE 350 29 ORC G/A weapon (sword)
ARAGONITE 360 29 ORC A weapon (pickaxe) + elixer
SMITHSONITE 370 30 ORC BZ weapon (giantclub)
PHENAKITE 380 30 ORC G weapon (dagger) + ring
HESSONITE 390 30 ORC - weapon (arrows)


RARE (12%)

RUBY 400 31 GLSS P weapon (katana) + coin + key + chest
MOLDAVITE 410 31 GLSS C weapon (giantclub)
MORGANITE 420 31 GLSS TT weapon (mace) + ring
REALGAR 430 32 ADV - weapon (poison arrows) + mask
FLAWLESS GARNET 440 32 GLSS MP weapon (glaive)
BRAZILIANITE 450 33 GLSS SS weapon (sword)
NUUMMITE 460 33 ADV - weapon (ice arrows) + mask
SPINEL 470 34 GLSS BS armor (full) (+2X shortswords)
SEPTARIAN 480 34 GLSS - armor (shield)
APATITE 490 34 GLSS TT weapon (warhammer)
MERLINITE 500 35 GLSS S weapon (scimitar)
FLAWLESS EMERALD 520 35 GLSS I weapon (halberd)
SERANDITE 540 36 GLSS S weapon (warhammer) + mask
AMETRINE 560 36 GLSS A weapon (sword) + shield
STAUROLITE 580 36 GLSS SS weapon (battleaxe)
APOPHYLLITE 600 37 GLSS EV weapon (club) + dining set
SERAPHINITE 620 37 GLSS S weapon (waraxe) + dining set
STURMANITE 640 38 GLSS TT weapon (greatsword) + mask
FLAWLESS SAPPHIRE 660 38 ADV I weapon (spear)
PINK TOPAZ 680 38 ADV - weapon (spear) + vase
WATERMELON TOURMALINE 700 39 GLSS S weapon (dagger)
CALSILICA 730 39 GLSS N weapon (halberd) + amulet
PYROMORPHITE 760 40 GLSS - weapon (bow + gauntlets)
DIOPTASE 790 40 GLSS TT weapon (halberd) + circlet
SCAPOLITE 820 40 GLSS - weapon (glaive) + ring


VERY RARE (10%)

TITANITE 850 41 EBNY S weapon (giantclub + magic staff)
RAINBOW CALCITE 880 41 ADV W weapon (shortsword) + mask
LARIMAR 910 41 EBNY SS weapon (greatsword) + drum
SCHEELITE 940 42 EBNY SS weapon (dagger)
FLAWLESS RUBY 970 42 EBNY MP weapon (glaive)
FIRE OPAL 1000 43 ADV - weapon (fire arrows)
HIDDENITE 1040 43 EBNY G weapon (scimitar)
HAUYNE 1080 43 EBNY G weapon (halberd) + circlet
BLUE TOPAZ 1120 44 EBNY TT/TI weapon (warhammer + no-dachi)
INFINITE 1160 44 EBNY TT weapon (warhammer)
QUANTUM QUATTRO 1200 45 EBNY G armor (shield) + broom
SUPER 7 1250 45 ADV TI weapon (shortsword) + amulet
INDICOLITE 1300 45 EBNY SS weapon (dagger) + flagon
CARLETONITE 1350 46 EBNY - weapon (bow + gauntlets)
ACHROITE 1400 46 EBNY - weapon (arrows)
HERDERITE 1450 47 ADV N weapon (spear) + ring
AJOITE 1500 47 EBNY G weapon (greatsword)
WULFENITE 1550 47 EBNY I weapon (halberd) + dining set
DIAMOND 1600 48 EBNY TI/M armor (full) + katana + coin + key + chest
PURPURITE 1650 48 EBNY S weapon (mace) + mask
DEMANTOID 1700 49 EBNY MP weapon (arrows + shortsword)
NEPTUNITE 1750 49 EBNY - weapon (bow)
TSAVORITE 1800 50 EBNY G weapon (sword) + vase
LONDONITE 1850 50 EBNY C/TI weapon (magic staff + dagger)
BLUE DIAMOND 1900 50 ADV EV weapon (glaive)


EXTREMELY RARE (8%) DDRC P all collected - armor (full)

RUBILITE 2000 51 DDRC P weapon (dagger) + Dining Set
KORNERUPINE 2100 51 DDRC P weapon (waraxe)
SINHALITE 2200 52 DDRC M weapon (scimitar) + ring
XENOTIME Y 2300 52 DDRC P/G weapon (battleaxe + magic staff)
ZINCITE 2400 53 DDRC M armor (shield) + elixer
JOHACHODOLITE 2500 53 DDRC P weapon (sword)
PEZZOTTEITE 2600 54 DDRC M weapon (halberd)
BOLEITE 2700 54 DDRC P weapon (mace) + ring
ALEXANDRITE 2800 55 DDRC G weapon (greatsword) + elixer
TANZANITE! 2900 55 DDRC TI weapon (arrows+sword+bow)
BENITOITE 3000 56 DDRC M weapon (spiked warhammer)
FLAWLESS DIAMOND 3250 56 ADV TI weapon (sword+halberd+spear)
TAAFFEITE 3500 57 DDRC P weapon (bow) + vase
PADPARADSCHA 3750 57 DDRC P/PL weapon (no-dachi + dagger)
POUDRETTEITE 4000 57 DDRC G weapon (giantclub) + circlet


OBSCURE (5%)

MOSS AGATE 200 20 ADV N weapon (spear)
PIETERSITE 400 20 ADV N weapon (shortsword)
TIGER IRON 600 20 ADV EV weapon (shortsword)
ATLANTISITE 800 20 ADV G weapon (shortsword)
ANGLESITE 1000 20 ADV I weapon (spear)
LAZULITE 1200 20 ADV EV weapon (staff)
CROCOITE 1400 20 ADV N weapon (staff)
SILLIMANITE 1600 20 ADV I weapon (staff)
ROSELITE 1800 20 ADV N weapon (sword)
POWELLITE 2000 20 ADV I weapon (club)
PAPAGOITE 2250 20 ADV I weapon (shortsword)
EKANITE 2500 20 ADV I weapon (glaive)
HENMILITE 2750 20 ADV I weapon (halberd)
HIBONITE 3000 20 ADV I weapon (staff)
CHROME DIOPSIDE 3250 20 ADV TI weapon (glaive)
AUTONITE 3500 20 ADV TI weapon (staff)
HACKMANITE 3750 20 ADV TI weapon (club)
RICHTERITE 4000 20 ADV TI weapon (halberd)
CHROME DIASPOR 4250 20 ADV TI weapon (shortsword)
TUGTUPITE 4500 20 ADV TI weapon (greatsword)
BLUE SPINEL 4750 20 ADV MP weapon (waraxe)


10 RAREST (3%) (Legendary Weapons) -> DRGN EC/M all collected - weapon (buster, longsword, halberd,
bow, arrows and armor) + amulet

JEREMEJEVITE 5000 58 DRGN EC weapon (dagger) + amulet + saw
BLACK OPAL 6000 58 DRGN EC weapon (bow) + amulet + elixer
RED EMERALD 7000 58 DRGN - weapon (arrows) + amulet + lute
PAINITE 8000 58 DRGN EC weapon (Battleaxe + gauntlets) + amulet
SERENDIBITE 9000 59 DRGN EC weapon (warhammer + magic staff) + amulet
GRANDIDIERITE 10000 59 DRGN EC weapon (mace) + amulet + mask
MUSGRAVITE 12500 59 DRGN EC weapon (waraxe) + amulet + dining set
BLUE GARNET 15000 60 DRGN EC weapon (sword) + amulet + vase
RED DIAMOND 20000 60 DRGN EC weapon (no-dachi) + amulet + circlet
IMPERIAL JADEITE 25000 60 DRGN EC weapon (greatsword) + amulet + ring


UNIQUE (ONLY ONE STONE EXISTS IN SKYRIM UNLESS A # IS SPECIFIED NEXT TO THE NAME)

BISMUTH 4000 40 DRGN PL accessory (amulet)
AURALITE 23 4025 40 DRGN PL accessory (circlet)
PARAIBA TOURMALINE(2) 4050 40 DRGN - accessory (ring)
BLUESTONE 4075 40 DRGN PL accessory (amulet)
RAINBOW GARNET(2) 4100 40 DRGN - accessory (ring)
HAMBERGITE 4125 40 DRGN PL accessory (circlet)
LIBETHENITE 4150 40 DRGN PL accessory (circlet)
PROUSITE 4175 40 DRGN - accessory (ring)
MONAZITE 4200 40 DRGN PL accessory (amulet)
AGARDITE 4225 40 DRGN PL accessory (circlet)
LORENZENITE 4250 40 DRGN PL accessory (amulet)
PENTAGONITE 4275 40 DRGN - accessory (ring)
BEHIERITE 4300 40 DRGN - accessory (ring)
NITRATINE 4325 40 DRGN PL accessory (circlet)
KOLBECKITE 4350 40 DRGN PL accessory (amulet)
BAUXITE 4375 40 DRGN - accessory (ring)
BROMARGYRITE 4400 40 DRGN PL accessory (amulet)
PYROCHLORE 4425 40 DRGN PL accessory (circlet)
GREENOCKITE 4450 40 DRGN PL accessory (amulet)
YANOMAMITE 4475 40 DRGN PL accessory (circlet)
BASTNASITE 4500 40 DRGN - accessory (ring)
MISERITE 4550 40 DRGN PL accessory (amulet)
EUXENITE 4600 40 DRGN - accessory (ring)
HAFNON 4650 40 DRGN PL accessory (circlet)
RHENIITE 4700 40 DRGN - accessory (ring)
WEISSBERGITE 4750 40 DRGN PL accessory (amulet)
VICANITE 4800 40 DRGN PL accessory (circlet)
TORBERNITE 4850 40 DRGN PL accessory (amulet)
AESCHYNITE 4900 40 DRGN PL accessory (circlet)
THORITE 4950 40 DRGN - accessory (ring)


BOULDERS (1%)

QUARTZ 130 50 -- -- (10Xquartz)
FLOURITE 150 50 -- -- (10Xflourites)
AMETHYST 250 50 -- -- (10Xamethysts)
PYROPE (GARNET) 500 50 -- -- (10Xpyropes)
DRAVITE 750 50 -- -- (10Xdravites)
EMERALD 1250 50 -- -- (10Xemeralds)
LAPIS LAZULI 1750 50 -- -- (10Xlapis lazulis)
SAPPHIRE 2500 50 -- -- (10Xsapphires)
RUBY 4000 50 -- -- (10Xrubies)
SPINEL 5000 50 -- -- (10Xspinels)
DIAMOND 15000 50 -- -- (10Xdiamonds)


METALS (mining)

COPPER 20 -- weapon/armor components
TIN 30 -- weapon/armor components
ZINC 50 -- weapon/armor components
NICKEL 100 -- weapon/armor components
CHROMIUM! 300 -- weapon/armor components
TITANIUM! 500 -- weapon/armor components
PALLADIUM! 600 -- accessory components
PLATINUM 1250 -- weapon/armor components
METEORITE 1500 -- weapon/armor components


ALLOYS (Abrev.) (Atk% bonus)(SPEED) (silver=S gold=G platinum=P meteorite=M)

COPPER! (C) 40 1.4! (2Xcopper) weapon/armor components
BRONZE (BZ) 50 1.1(S) (copper+tin) weapon/armor components
BRASS (BS) 70 1.2 (copper+zinc) weapon/armor components
TERNE (TN) 80 1.3(G) (tin+zinc) weapon/armor components
TOUGHMET! (TT) 150 X1.5 0.9! (copper+nickel+tin) weapon/armor components
ARGENTAN (A) 170 1.5(P) (copper+nickel+zinc) weapon/armor components
STAINLESS!(SS) 225 X1.75 0.95! (iron+2Xnickel) weapon/armor components
ELINVAR! (EV) 450 X1.25 1.15 (nickel+chromium+2Xiron)weapon/armor components
NITINOL! (N) 600 1.25(M) (titanium+nickel) weapon/armor components
INCONEL! (I) 800 X2.0 0.9 (2Xnickel+2Xchromium) weapon/armor components
PALLADIUM!(PL) 1200 1.0 (2Xpalladium) accessory components
TITANIUM! (TI) 1500 X1.25 1.6 (3Xtitanium) weapon/armor components
ELECTRUM (EC) 1750 1.7 (copper+silver+ weapon/armor components
gold+platinum)
CARBIDE (CB) 2000 X5.0 2.0 (6Xcharcoal+2Xtungsten) weapon (giant arrows)
MP35N! (MP) 2250 X2.5 1.1 (nickel+chromium weapon/armor components
+Molybdenum+cobalt)


(NOTE: 10-STAR BLADE & GIANT CLUBS DO NOT APPLY TO THE SPEED CHART)




MISCELLANIOUS (AQUIRED BY)

AMBER 70 -- ADV - weapon (bow) (treesap)
CORAL 160 -- ADV - weapon (bow) (slaughter fish)
IVORY 300 -- ADV - weapon (arrows) (horkers)
PEARL! 400 -- ADV G weapon (arrows) (clams - 99% chance)
AQUA AURA 550 -- ADV BS weapon (sword) (quartz + gold)
FLAME AURA! 650 -- ADV G/P weapon (greatsword) (quartz + titanium)
MOLYBDENUM! 800 -- -- - alloy component (MP35N) (powellite)
TUNGSTEN 900 -- -- - alloy component (carbide) (scheelite)
COBALT! 1000 -- -- - alloy component (MP35N) (blue spinel)
ANGEL AURA! 1275 -- ADV N weapon (halberd) (quartz + platinum)
MYSTIC TOPAZ! 1300 -- ADV I weapon (halberd) (topaz + platinum)
AMMOLITE! 1500 -- ADV N weapon (sword) ()
BLACK PEARL 2500 -- ADV P weapon (dagger) + circlet (clams - 1% chance)


BONUS

MALACHITE -- ADV BS weapon (greatsword)
MOONSTONE -- ADV BS weapon (halberd)
SNOW CAMO -- STEEL BS/SS armor (full)
INCONEL! -- ADV I armor (fire resist shield)
MP35N! -- ADV I armor (frost resist shield)
PLATINUM! -- ADV TI weapons(greatsword, bow, arrows, dagger, halberd) + coin + dining set
GOLD! -- ADV I weapons(greatsword, bow, arrows, battleaxe, spear) +coin + dining set + key + chest
SILVER! -- ADV N weapons(greatsword, bow, arrows, mace, spear) + coin + dining set
COPPER! -- ADV EV weapons(greatsword, bow, arrows, warhammer, halberd) +coin + dining set






CHESTS (Qty.) ITEMS TO BE FOUND
-------------------------------------------------------------

JEWELED (x100) 100% - random gemstone collection + random coin/ore/vein/ingot collection
+ random weapon, vase, elixer, dining set, tool, or instrument

AMETHYST (x80) 50% - very common weapon
35% - common weapon
15% - uncommon weapon

GARNET (x70) 50% - common weapon
35% - uncommon weapon
15% - rare weapon

EMERALD (x60) 50% - uncommon weapon
35% - rare weapon
15% - very rare weapon

SAPPHIRE (x50) 50% - rare weapon
35% - very rare weapon
15% - miscellanious or bonus weapon

RUBY (x40) 50% - rare weapon
35% - very rare weapon
15% - extremly rare weapon

DIAMOND (x30) 50% - very rare - extremly rare weapon
35% - obscure weapon
15% - unique accessory, rarest weapon, or armor set




(PLEASE VEIW THE READ ME FILE FOR THIS INFORMATION AS IT IS JUMBLED UP)
THIS IS AN INFORMATION CHART REGARDING THE TRADING OF COINS AT THE GEM STORE


COINS (%of finding) X5 X50 X250 X500
--------------------------------------------------------------------------------

COPPER (25%) random very random any random random
common - x5 gems(not vase/elixer dining set
common gem unique)

SILVER (20%) random un- random x5 random random
common-rare ores/veins ring (not mask
gem unique)

GOLD (15%) random very random x5 random key to
rare-extremely ingots circlet (not gem home
rare gem unique)

PLATINUM (10%) random random vase/ random gem master's
obscure gem instr./tool/ amulet (not hammer
elixer unique)

AMETHYST (9%) x25 hawk amethyst key to random very
feathers chest key kitchen common-common
weapon

GARNET (8%) x50 hawk garnet key to random uncommon
feathers chest key smith -rare weapon

EMERALD (6%) x25 hawgra. emerald key to random very
feathers chest key alchemy rare-extremely
room rare weapon

SAPPHIRE (4%) x50 hawgra. sapphire key to random obscure/
feathers chest key arcanium miscellanious/
room bonus weapon

RUBY (2%) random ruby key to random armor
large gem chest key display set or unique
room accessory

DIAMOND (1%) random diamond key to random rarest
rarest gem chest key vault weapon






SPECIAL WEAPON/ARMOR RECIPES (INCASE TEXT IS TOO SMALL IN GAME)


PLATINUM CUIRASS - LEATHER(40), LEATHER STRIPS(28), PLATINUM(20), ZINCITE(2), PADPARADSCHA(2),
JOHACIDOLITE(2), BENITOITE(2), ALEXANDRITE(2), TAAFFEITE, POUDRETTEITE

JEREMEJEVITE DAGGER - JEREMEJEVITE(15), ELECTRUM(2), ZINCITE(2), XENOTIME Y(2), POUDRETTEITE(2),
PEZZOTTAITE(2), PADPARADSHCA(2), FLAWLESS DIAMOND(2), DEMANTOID(2), BOLEITE(2)

SERENDIBITE WARHAMMER - SERENDIBITE(55), ELECTRUM(6), ZINCITE(2), RUBILITE(2),
POUDRETTEITE(2), KORNERUPINE(2), FLAWLESS DIAMOND(2), BENITOITE(2)

MUSGRAVITE WARAXE - MUSGRAVITE(40), ELECTRUM(4), ZINCITE(2), XENOTIME Y(2),
TSAROVITE(2), TANZANITE(2), PADPARADSCHA(2)

BLUE GARNET SWORD - BLUE GARNET(35), ELECTRUM(4), ZINCITE(2), TAAFFEITE(2), RUBILITE(2),
POUDRETTEITE(2), KORNERUPINE(2), DEMANTOID(2), BENITOITE(2), ALEXANDRITE(2)

RED DIAMOND NO-DACHI - RED DIAMOND(50), ELECTRUM(2), TSAROVITE(2), ZINCITE(2),
PADPARADSCHA(2), RUBILITE(2), ALEXANDRITE(2), TANZANITE(2)

IMPERIAL JADEITE SWORD - IMPERIAL JADEITE(50), ELECTRUM(6), ZINCITE(4), TANZANITE(4), POUDRETTEITE(4),
PEZZOTTAITE(4), PADPARADSCHA(4), KORNERUPINE(4), BOLEITE(4), ALEXANDRITE(4)

10-STAR BLADE - METEORITE(15), PLATINUM(1), SERENDIBITE(2), RED EMERALD(2), MUSGRAVITE(2),
PAINITE(2), JEREMEJEVITE, BLACK OPAL(2), GRANDIDIERITE(2), RED DIAMOND,
BLUE GARNET, IMPERIAL JADEITE, ELECTRUM(3)

10-STAR BOW - METEORITE(15), PLATINUM(1), SERENDIBITE(2), RED EMERALD(2), RED DIAMOND(2)
PAINITE(2), MUSGRAVITE(2), JEREMEJEVITE(2), IMPERIAL JADEITE(2), GRANDIDIERITE(2)
BLUE GARNET(2), BLACK OPAL(2), ELECTRUM(10)

GEM BUSTER - JEREMEJEVITE(40), PAINITE(20), IMPERIAL JADEITE(15), RED DIAMOND(12),
BLACK OPAL(12), RED EMERALD(10), BLUE GARNET(10), SERENDIBITE(8), PLATINUM(8),
MUSGRAVITE(6), GRANDIDIERITE(6)



OBSCURE WEAPONS/ARMOR RECIPES (INCASE TEXT IS TOO SMALL IN GAME)
(NOTE: THE FOLLOWING WEAPONS/ARMOR REQUIRE THE DRAGON ARMOR PERK IN THE SMITHING TREE, JUST
AS THE WEAPONS ABOVE, U WILL BE REQUIRED TO HOLD AT LEAST A FEW OF THE GEMSTONES REQUIRED TO
SEE THE WEAPON/ARMOR IN THE SMITH SUBSCREEN, NOT JUST 1 GEMSTONE OF EACH)


10-STAR ARMOR - REQUIRES ALL 10 RAREST GEMSTONES
- JEREMEJEVITE(24), BLACK OPAL(74), RED EMERALD(24), PAINITE(48),
SERENDIBITE(28), GRANDIDIERITE(32), MUSGRAVITE(60), BLUE GARNET(25),
RED DIAMOND(13), IMPERIAL JADEITE(12), ELECTRUM(57), ARGENTAN(22),
LEATHER STRIPS(6), LEATHER(4)

QUARTZ ARMOR - REQUIRES ALL VARIETIES OF QUARTZ
- ROSE(12), SMOKEY(66), QUARTZ(98), AMETHYST(28), CITRINE(18), PRASIOLITE(12),
BLUE(16), TANGERINE(18), STRAWBERRY(33), AMETRINE(1), SUPER 7(42),
ARGENTAN STEEL(32), LEATHER STRIPS(18), LEATHER(4)

GARNET SHIELD - REQUIRES ALL VARIETIES OF GARNET
- ALMANDINE(12), PYROPE(18)(+FLAWLESS(10)), HESSONITE(11), SPESSARTINE(12), ANDRADITE(11),
DEMANTOID(14), TSAVORITE(14), UVAROVITE(15), BLUE GARNET(16), PLATINUM(8), TOUGHMET STEEL(12)

BERYL HALBERD - REQUIRES ALL VARIETIES OF BERYL
- AQUAMARINE(1), FLAWLESS EMERALD(1), HELIDOR(1), GOSHENITE(4), MORGANITE(1),
PEZZOTTEITE(1), RED EMERALD(12), STAINLESS STEEL(6)

AGATE MACE - REQUIRES ALL VARIETIES OF AGATE
- AGATE(4), ONYX(8), BLUE LACE AGATE(5), FIRE AGATE(12), TERNE STEEL(4)

TOURMALINE BOW - REQUIRES ALL VARIETIES OF TOURMALINE
- VERDELITE(20), DRAVITE(16), SCHORL(12), WATERMELON TOUR.(20), INDICOLITE(20),
ACHROITE(20), RUBILITE(30), ARGENTAN STEEL(6)

CALCITE AXE - REQUIRES ALL VARIETIES OF CALCITE
- CALCITE(6), SHAMANITE(4), RAINBOW CALCITE(8), TERNE STEEL(3)

TOPAZ MACE - REQUIRES ALL VARIETIES OF TOPAZ
- IMPERIAL(24), GREEN(6), PINK(12), BLUE(1), ARGENTAN STEEL(4)

CHALCEDONY WARHAMMER - REQUIRES ALL VARIETIES OF CHALCEDONY
- CARNELIAN(1), CHRYSOPRASE(1), JASPER(4), BLUE(5), BLOODSTONE(1), TOUGHMET STEEL(8)

CORUNDUM DAGGER - REQUIRES ALL VARIETIES OF CORUNDUM
- FLAWLESS SAPPHIRE(1), FLAWLESS RUBY(1), PADPARADSCHA(12), CORUNDUM STEEL(1)

FELDSPAR WARHAMMER - REQUIRES ALL VARIETIES OF FELDSPAR
- MOONSTONE(1), BLACK MOONSTONE(5), AMAZONITE(1), SUNSTONE(1), LABRADORITE(4), STAINLESS STEEL(8)

CHATOYANT SHIELD - REQUIRES ALL CHATOYANT QUARTZ GEMSTONES
- TIGER'S EYE(20), BULL'S EYE(30), HAWK'S EYE(30)

DIAMOND GREATSWORD - REQUIRES ALL FANCIES OF DIAMONDS
- FLAWLESS DIAMOND(1), RED DIAMOND(1), BLUE DIAMOND(30), ELECTRUM STEEL(2)



ANTIQUITY WEAPONS/ARMOR RECIPES (INCASE TEXT IS TOO SMALL IN GAME)


10-STAR HALBERD
10-STAR ARROWS
10-STAR AMULET
BERYL AMULET
AGATE AMULET
FELDSPAR AMULET
GARNET AMULET
CHALCEDONY AMULET
QUARTZ AMULET
TOURMALINE AMULET




MOD HISTORY

V1.0 - Release

V1.1 - Remade Data file and fixed Deus Mons requirement issue
- Changed stats on weapons/armor and placement of gemstones

V1.2 - DRAUGR catagory added for smithing gemstone weapons and armor and the miscellanious catagory is now left alone lol
- descriptions added to gemstones
- INCREASED probability of finding gemstones from 35% to 60%
- ALL gemstones used for making armor have a slight increased probability of finding, since u need more of them
- fixed ivory smithing issue, and many other smithing material requirement errors
- increased defense stats on all gemstone armors
- doubled amount of gemstone arrows recieved after forged and reduced amount of firewood required
- you require only one tree sap to make 2 ambers instead of it being 2 tree saps make 1 amber

V2.0 - adds over 50 new colorful, obscure gemstones, with a total of 156 gemstones plus the new metals, alloys, and vanilla gems
- INCREASE probability of finding gemstones from 60% to 75% and lowering pricing
- Mining System! -started from scratch, but u will be able to buy and mine original gemstones from vendors, but only find the obscure ones by mining only
- improved ALL gemstone's resilliance of shine and transparency and making them more life like! also made original gemstones look better
- home decorating objects can be made from gemstones (hypothetical example. emerald plates and cups with some transparency)
- in regards to weapons and armor, focused more on a multi-gem basis as requested
- most weapons have some transparency, also have gone back to some of the originals and tweaking transparency
- weapon holders with the corresponding gemstone and may go back to change the original weapons as requested!
- 2 new armors added to the game
- silver and gold ores will be changed to veins for more realism, the ingots have also been changed
- adding several new types of ORE MOUNTS to mine from- copper, zinc, nickel, tin, platinum
- platinum, as well as meteorite, will be mined from their own type of ore mounts
- along with the new ores, there are several alloys added to the game - bronze, brass, terne, argentan, toughmet, stainless steel, electrum
- these new alloys are needed to make gemstone weapons and armor, including the original gemstone weapons and armor.

V3.0 - MADE WEAPONS FOR CERTAIN GEMSTONES THAT I THINK SHOULD HAVE BEEN MADE, EX. TANZANITE SWORD AND BOW WITH SOME TRANSPARENCY
- MADE MORE WEAPONS USING THE GEMSTONES FROM THE V2.0 THAT HAD VERY LITTLE USE.
- ADDED 26 MORE GEMSTONES THAT EITHER SHOULD HAVE BEEN MADE, OR REQUESTED WITH THE OPTION OF CRAFTING THEM INTO NEW UNIQUE WEAPONS
- MADE AN ADDITIONAL 30 UNIQUE GEMSTONES WHERE YOU CAN FIND ONLY ONE IN SKYRIM AND CAN SMITH INTO A UNIQUE RING, AMULET OR CIRCLET
- NEW OBSCURE GEMSTONES CAN BE FOUND AT LEVEL 20, HOWEVER PROBABILITY IS MUCH LOWER, ALL GEMSTONES WILL NOW BE RATED BY PROBABILITY ACCORDING TO THERE RARITY - EACH LEVEL OF RARITY WILL HAVE A PERCENTAGE OF PROBABILITY, WHICH CAN BE FOUND ON THE README FILE
- MADE MATCHING WEAPONS FOR ALL THE ARMOR SETS
- MADE LAPIS LAZULI ARMOR LESS SHINY
- MADE 12 GEMSTONE MASKS!!
- MADE 3 NEW GAUNTLETS FOR THEM UNARMED FIGHTERS OUT THERE
- MADE 5 MORE MAGIC STAFFS
- MADE ABOUT A DOZEN GEMSTONE ELIXERS (REQUIRE BOTH THE GEMSTONE AND SALT PILE)
- MADE A FEW GEMSTONE MUSICAL INSTRUMENTS
- MADE PLATINUM, GOLD, SILVER AND COPPER SWORDS BOWS AND ARROWS + 2 EXTRA RANDOM WEAPONS FOR EACH
- MADE A RANDOM WEAPON FOR EACH OF THE VANILLA GEMSTONES THAT ARE FLAWLESS, DIAMOND HAS A FEW WEAPONS
- FIXED THE GEMSTONES AND INGOTS WITH BOTH SHADOWY AND PURPLE LIGHTING
- SWITCHED THE PLATINUM AND TIN ORE PLACEMENTS
- ADDED MORE TIN, COPPER AND ZINC ORE MOUNTS AND NICKEL ESPECIALLY SINCE IT WILL BE MORE REQUIRED FOR THE NEW ALLOYS
- ADDED NEW MINABLE METALS: TITANIUM, CHROMIUM AND PALLADIUM
- ADDED NEW ALLOYS: INCONEL, ELINVAR, NITINOL, MP35N, CARBIDE, PALLADIUM AND TITANIUM ALLOY
- ADDED 3 NEW ELEMENTS: TUNGSTEN, COBALT AND MOLYBDENUM - WHICH CAN BE GAINED FROM PLACING CERTAIN GEMSTONES IN A FURNACE, THESE ELEMENTS WILL BE REQUIRED FOR FORGING CERTAIN ALLOYS
- PLACED ALOT MORE GEMSTONES IN RANDOM DUNGEONS AND PLACES ALSO WILL BE RANDOM GEMSTONE COLLECTIONS PLACED
- GOING TO MAKE FEATHERS EASIER TO GET, SO ARROWS CAN BE MADE WITHOUT DISPAIR (I USE TROPICAL SKYRIM AND I PERSONALLY FIND THAT AQUIRING FEATHERS IS DIFFICULT BECAUSE OF THE MOD, SO IM GOING TO CHANGE A FEW THINGS TO MAKE FEATHERS MORE COMMON.)
- REVAMPED THE GOLD AND SILVER RING AND NECKLACE VALUES (SINCE THE VANILLA VALUES DONT MAKE SENSE WITH MY MOD)
- ADDED PEARLS TO CLAMS AND THERE WILL BE A 1% CHANCE OF FINDING A BLACK PEARL
- MAMMOTH TUSKS CAN BE DIVIDED DOWN TO 5 UNITS OF IVORY
- FIXED SUGILITE RING AUTOHIDE ISSUE IN SMITH CATAGORY
- IMPROVED QUARTZ BOW FEATURES AND A FEW OTHER WEAPONS FROM THE ORIGINAL RELEASE
- ADDED EFFECTS TO ARMORS (CARRY CAPACITY, SPEED, FIRE RESIST, THAT KIND OF STUFF)
- GOING TO TRY AND SEE IF I CAN MAKE DISPLAY CASES THAT CAN BE USED TO PLACE GEMSTONES ONLY (NOTE TO SELF: IN CREATION KIT, TRY AND MAKE AN EXTRA BODY PART.. CALL IT GEMSTONE, MAKE ONLY GEMSTONES EQUIPTABLE TO THAT BODY PART SO THAT YOU CAN HOLD THEM ONE AT A TIME, AND THEY MUST BE INVISIBLE, THEN MAKE A DISPLAY CASE THAT WILL HOLD THE GEMSTONES INSTEAD OF WEAPONS... SHUD WORK)
- MADE A GEM STONE STORE IN THE GAME
- MADE NEW COINS AS LOOT - COPPER, SILVER, GOLD, PLATINUM, AMETHYST, GARNET, SAPPHIRE, EMERALD, RUBY, AND DIAMOND. THE GEMSTONE COIN CURRENCY CAN BE EXCHANGED FOR GEMSTONE KEYS THAT CAN BE USED TO UNLOCK THE CORRESPONDING GEMSTONE CHESTS THAT ARE HIDDEN THROUGHOUT SKYRIM!!! THERE, YOU WILL FIND SPECIAL WEAPONS AND ITEMS THAT ARE UNCRAFTABLE!
- ADDED LARGE BOULDERS OF CERTAIN GEMSTONES THAT CAN BE FOUND, AND THEY CAN BE DIVIDED OUT INTO MORE SMALLER GEMSTONES - GOING TO DO THIS FOR GEMSTONES THAT REQUIRE ALOT OF THAT PARTICULAR GEMSTONE, SO THE ARMOR SET GEMSTONES WILL BE INCLUDED IN THIS.
- MADE 11 MORE DINING SETS, ALSO BONUS VASES AND OTHER ITEMS THAT CAN BE CRAFTED FROM GEMSTONES
- MADE 10 ADDITIONAL AMULETS FROM THE 10 RAREST GEMSTONES
- ADDED AMULETS ACCORDING TO GEMSTONE FAMILIES (EX. AGATE, BERYL, QUARTZ, CHALCEDONY, GARNET, TOURMALINE, FELDSPAR)
- SWITCHED RED TOPAZ TO PINK TOPAZ
- INCREASED TOUGHMET WEAPONS SPEED FROM 0.7 TO 0.95
- MADE A NEW ARMOR SET - DIAMOND!!!
- NEW GEM HOME


KNOWN TECHNICAL ISSUES

- IS NOT COMPATABLE WITH THE SIMPLER JEWELCRAFT PACK MOD
- WHEN BOWS ARE DROPPED IN WORLD SPACE, THEY WILL DISSAPPEAR
- WOODCUTTER AXES WILL DISSAPPEAR WHEN PLACED ON PLAQUES
- MAY RUN INTO ISSUES IF YOU ARE USING WYREBASH MOD MANAGER
- IF YOU ARE UNABLE TO GET GEMSTONES WHILE MINING, DOWNLOAD THE INFINITE
MINING MOD I MADE AND OVERWRITE THE OLD SCRIPT
- MAGICAL STAVES ARE INVISIBLE WHEN SHEATHED
- MAYBE AN ISSUE WITH COMPATIBLITY OF THE MOD: IMERSION WEAPONS AND ARMORS
(MY WEAPONS MAY APPEAR IN NORDIC CATAGORY INSTEADED OF DRAUGER)
- VANILLA CUBEMAPS ARE INCLUDED IN THIS PACKAGE TO ENSURE ALL ITEMS IN THIS MOD HAVE THE SAME VISUAL EFFECTS AS POSTED IN IMAGES, BUT IF YOU HAVE TO OVERWRITE THESE FILES, IT IS UP TO YOU, IF YOU OVERWRITE, THE OTHER MOD YUR OVERWRITING WILL HAVE A DIFFERENT VISUAL EFFECT DEPENDING ON WHAT THAT ITEM IS, IF YOU DONT OVERWRITE, THE OTHER MOD WILL STAY THE SAME, HOWEVER, THE GEMS, WEAPONS, ARMOR ETC. IN THIS MOD MAY NOT APPEAR WHAT THEY LOOK LIKE IN MY IMAGES
- RINGS MAY NOT APPEAR ON FINGER WHEN WORN