SKYRIM
Swift Steeds New Light Breed Horses Replacer by FieryMarigold
Skyrim » Animals, creatures, mounts & horses
Added: 20/04/2013 - 05:25AM
Updated: 11/04/2014 - 01:39AM

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2.0 Latest version

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Uploaded by Fierymarigold

Description

Last updated at 1:39, 11 Apr 2014 Uploaded at 5:25, 20 Apr 2013

Update Version 2.0
Frost is now a stallion and uses Slof's textures. (If you want a unique mesh for Frost, try var 2 or 3 here: http://skyrim.nexusmods.com/mods/38412/?

Changed the Windhelm, Markarth and Whiterun horses to use Slof's textures. All horses use Slof's normals file.(see new images).

Now compatible with Lesser Hold Stables and More Stables.

Partially compatible with
Wild Horses of Skyrim http://skyrim.nexusmods.com/mods/21815/? -- this will change the horses to my mesh

Wild Horses for Skyrim http://skyrim.nexusmods.com/mods/35321/? -- this will change some of the meshes and textures

Still compatible with Horses Gone Wild http://skyrim.nexusmods.com/mods/15305/?

This replaces the vanilla horse mesh except for those horses attached to wagons or that were attached to wagons (i.e. Cicero's horse, smugglers horse near Whiterun, etc.)

This also replaces the two load screen horses you'll see -- The load screen still uses vanilla meshes just like before, but I redirected the texture files in the nif so they don't look bad. -- The horse and rider uses the same textures as the cart horse -- Slof's red bay, and the standing pinto uses Slof's Blue roan pinto.


All horses (cart horses too) use a modified Skeleton.nif.

The horse is a re-sculpture of the vanilla horse mesh and uses a modified saddle and skeleton.nif file.
The horses are 1.5 as fast as the regular horse. Except for Frost they are not marked essential.



Check out the beautiful new texture -- Fleabitten Grey by Valachhim: http://skyrim.nexusmods.com/mods/35275



I've included both the Nordic saddle (default) and the Imperial Saddle in the files.
If you want to switch to the Imperial saddle, you can do so manually by replacing the saddle.nif
(found under meshesactorshorsecharacter assets) with the saddle.nif found under (meshesactorshorsecharacter assetsMustang Imperial style saddle)
Both saddles use vanilla textures.



Not compatible with any horse armors or custom saddle meshes.


Known Issues:

Riding can look odd when viewed from the side. The skeleton doesn't fit the mesh as well as it could, so I'm hoping moving the bones will help.
But until a new nifscript is released for Blender, there's no way to do this. (That I know of anyway.)


If you don't want the horses dying, I recommend using Essential horses found here: http://skyrim.nexusmods.com/mods/1248/

Other horse related mods:

Convient horses -- http://skyrim.nexusmods.com/mods/14950

Convient horse herding -- http://skyrim.nexusmods.com/mods/26704


For a stand alone versions of these horses go here: http://skyrim.nexusmods.com/mods/34708

You may use my files as you wish but you must credit me for my work.

For permissions on Slof's textures please see her mod here: http://skyrim.nexusmods.com/mods/18602

Please do not re-host this file without my explicit permission.

Thanks to Bethesda for creating Skyrim and the Creation Kit.
Thanks to InsanitySorrow for the ReadMe Generator this ReadMe is based on.
Thanks to the Blender, Paint.net, Nifscope and GIMP developers for providing free software.
Thanks to Hanaisse (Tes Alliance) for the 'Creating Armor in Skyrim' tutorial.
Thanks to Slof for the beautiful horse textures.



In loving memory of my horse Flicka.