SKYRIM
Ancient Blades Weapons by COTS
Skyrim » Weapon and armour sets
Added: 17/04/2013 - 07:21PM
Updated: 02/09/2014 - 08:06PM

623 Endorsements

2.7 Latest version

22,390 Unique D/Ls

26,785 Total D/Ls

134,860 Total Views

Uploaded by yllib

Description

Last updated at 20:06, 2 Sep 2014 Uploaded at 19:21, 17 Apr 2013

ANCIENT BLADES WEAPONS BAIN NMM 2.7

This set includes;
1 [two] Nodachi Two-hand; with or without saya
2 [four] Nodachi, right and left hand; with or without saya [Now with hilts.]
3 [four] Tanto, right and left hand; with or without saya [Now with hilts.]
4 [two] Ninjato Two-hand; with or without saya
5 [four] Ninjato, right and left hand; with or without saya
6 [four] Wakizashi, right and left hand; with or without saya
7 [one] Female set of light armor
8 [one] Longbow
9 [four; new] Black Ninjato, right and left hand; with or without saya
10 [two; new] Black Ninjato two-hand; with or without saya
11 [four; new] Black Wakizashi, right and left hand; with or without saya
12 [all you can make] Arrows, "long" and "short"
13 [one] Shortbow
14 [one pair] Long tabi or sexy{?) thigh-high socks
15 [one] boshi or kasa or straw hat

This set has four UNP body types, two CBBE [CT77] bodies, an option for cloth outfit [no AR] and the optional skeleton. All are 'ACE Archery' compatible.

The original outfit will be in the leather sub section of the forging menu.

The cloth outfit can be made at the tanning rack.

The weapons will be in the Dragon subsection of the forging menu once you 'buy' the Advanced Armors perk. They will temper slowly until you get the Dragon Armor perk. You will also need dragonbone powder to make and temper the weapons and arrows. Just take your dragon bones to a smelter and mix with firewood to make the powder. It would make more sense to make the powder at an alchemy station but I could not figure out how to do this. Duh...

VERSION 2.7;
Fixed the longbow so it will not disappear when dropped. If you are already using a longow, you should sell the bow then save before installing this version.  If you drop an enchanted longbow after installing this over a previous version your computer will CTD. Best to sell any previous longbows and make a new one.


NMM should really work this time.

Updated the skeletons [to XPMSExtended].

The selections in the 'Install Wizard' [BAIN] should now work correctly.

Made the invisible wakizashi reappear.

 If you install the skeleton you MUST run GenerateFNISforUsers.exe. Search 'FNIS Behavior' on the nexus to find it if you do not have it already. And remember to check 'skeleton arm fix' in the patches window or your left hand weapons will be upside down.
I would like to thank my playester 'unkoukao' for testing my mod and telling me what needs to be fixed.

VERSION 2.6;
Rewrote the NMM installer; should be working fine now. Remade the first person nifs to match gloves and body types.

VERSION 2.5;
Effed up again! Well, as I find myself at bat once again I decided to try my hand at an NMM friendly install but I am finding it a bit tricky as I do not have NMM installed. If NMM installation fails please let me know. And, if you can, please give a specific reason why it failed as I have no way of testing it on my own. [No, I will not install NMM. I have all the mod managers I need, thank you. Wyre Bash was good enough for gramps. it is good enough for me.]
Added two CBBE [CT77] bodies with and without all the bouncy bits. Added a pair of long tabi, a hat and added hilts to the nodachi. Both esp are "ACE Archery" compatible.
 
INSTALLATION:

BAIN
1; Download the ABW All-In-One BAIN NMM mod.
2; Open Wyre Bash.
3; Click on the 'Installers' tab in the upper left corner of the Wyre Bash window. Wait patiently while Wyre Bash refreshes the mod list.
4; Open the folder where you downloaded the ABW mod. [You can do this while the mod list is refreshing.]
5; Drag and drop "ABW All-In-One BAIN NMM.7z" into the left window. A small window will pop up asking if you want to move the file, copy the file or cancel the action taken. I recommend one of the first two but I may be biased.
6; Right click on "ABW All-In-One BAIN NMM.7z". A menu will open with a long list of tasks. Highlight 'Wizard' and click. This will cause the Install Wizard to start.
7; Your first option in the "Install Wizard" is body type. Highlight the body you want and click the "Next>"  button near the bottom right.
8; The next window wants to know if you want to convert the armor to normal clothes. Choose "Yes" if you do or "No" if you don't then click "Next>".
9; The next window asks if you want to use the edited XPMS skeketon. Again, "Yes" or "No"
10; The last window lets you know the install script has finished and what choices you have selected. If the checked boxes correspond to your choices then select "Apply these selections" on the bottom right and click "Finish". The mod will now install.
11; Do not close Wyre Bash just yet. Click on the "Mods" tab just to the right of the "Installers" tab. We are now looking at the list of mods you have installed. Go to the bottom of the list. "AncientBladeWeapons.esp" should be there. Click the small box just in front of "AncientBladeWeapons" to enable the mod.
12; Click and drag the "AncientBladeWeapons.esp" toward the top of the list. You will want to place it along with any other weapon and armor mods like 'hothtrooper44' or 'JSwords' or "R18Pn" etc... Make a note of the mod just above [or below] where you placed "AncientBladeWeapons.esp".
13; Follow the long path to "Dual Sheath Redux Patch.jar" [Mine is here: C:\Games\Steam\SteamApps\common\Skyrim\Data\SkyProc Patchers\Dual Sheath Redux Patch] and double click to run. 'Dual Sheath' uses BOSS so your mod list may change when run. Thus the note from earlier...
14; ABW is now at the bottom [or near it] so we need to put it back where we left it before. Hopefully you made note of the mod just above [or below] where you placed it before. Just drag and drop like last time.
15; If you are using BBP and have installed the skeleton you will should run "GenerateFNISforUsers.exe" [Mine is here; C:\Games\Steam\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users. Or you may find it on your desktop.] to refresh your behavior files. Make sure you check the 'skeleton arm fix' paech before you update or your left hand weapons may be upside down in your left hand. The skeleton should work if you do not use BBP but if you try to equip a BBP outfit you may suddenly find yourself staring at your wallpaper. [I Highly recommend hdtPhysicsExtensions for BBP, TBBP and ragdoll effects.]
16; Quit reading this B.S. and play.

BAIN Alternitive
1; Download the ABW All-In-One BAIN NMM mod.
2; Open Wyre Bash.
3; Click on the 'Installers' tab in the upper left corner of the Wyre Bash window. Wait patiently while Wyre Bash refreshes the mod list.
4; Open the folder where you downloaded the ABW mod. [You can do this while the mod list is refreshing.]
5; Drag and drop "ABW All-In-One BAIN NMM.7z" into the left window. A small window will pop up asking if you want to move the file, copy the file or cancel the action taken. I recommend one of the first two but I may be biased.
6; Highlight "ABW All-In-One BAIN NMM.7z". On the right hand side of Wrye Bash you will find four windows. Find the one listed "Sub-Packages". In this window is a list of the choices you can make when installing "ABW All-In-One BAIN NMM.7z". Not optional; You MUST install "00 Main" so put a check in the corresponding box.
7; Not optional; Now pick a body type. There are six choices; UNPMain NonBBP, UNPMainBBP, UNPSkinnyBBP, UNPSkinny NonBBP, CBBE TBBP and CBBE. Pick only ONE.
8; Optional; The next option, "02 - Cloth Armor"  will change the armor to normal clothing.
9; Optional; The last option is "03 - Skeleton". This will install the edited XMPS 1.92 skeleton.
10; Right click "ABW All-In-One BAIN NMM.7z" in the left window to open the menu. Find install and click.
11; Do not close Wyre Bash just yet. Click on the "Mods" tab just to the right of the "Installers" tab. We are now looking at the list of mods you have installed. Go to the bottom of the list. "AncientBladeWeapons.esp" should be there. Click the small box just in front of "AncientBladeWeapons" to enable the mod.
12; Click and drag the "AncientBladeWeapons.esp" toward the top of the list. You will want to place it along with any other weapon and armor mods like 'hothtrooper44' or 'JSwords' or "R18Pn" etc... Make a note of the mod just above [or below] where you placed "AncientBladeWeapons.esp".
13; Follow the long path to "Dual Sheath Redux Patch.jar" [Mine is here: C:\Games\Steam\SteamApps\common\Skyrim\Data\SkyProc Patchers\Dual Sheath Redux Patch] and double click to run. 'Dual Sheath' uses BOSS so your mod list may change when run. Thus the note from earlier...
14; ABW is now at the bottom [or near it] so we need to put it back where we left it before. Hopefully you made note of the mod just above [or below] where you placed it before. Just drag and drop like last time.
15; If you are using BBP and have installed the skeleton you should run "GenerateFNISforUsers.exe" [Mine is here; C:\Games\Steam\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users. Or you may find it on your desktop.] to refresh your behavior files. The skeleton should work if you do not use BBP but if you try to equip a BBP outfit you may suddenly find yourself staring at your wallpaper. [I Highly recommend hdtPhysicsExtensions for BBP, TBBP and ragdoll effects.]
16; Quit reading this B.S. and play.

MANUAL INSTALL
1; Download the ABW All-In-One BAIN NMM mod.
2; Open "ABW All-In-One BAIN NMM.7z" in 7zip.
3; Not optional; Open the "00 Main" folder and extract the contents into the Skyrim\data folder.
4; Not optional;Open ONE of the optional body folders and extract the contents into the Skyrim\data folder. If you extract another body it will overwrite any previously installed body.
5; Optional; Open "02 - Cloth Armor" and extract the contents if you want to convert the armor to normal clothing.
6; Optional; If you want to use the optional skeleton open the '03 - Skeleton' folder and extract the contents into the Skyrim\data folder.
7; Open you mod manager and aceivate "AncientBladeWeapons.esp" and move it toward the top of the list. You will want to place it along with other weapon and armor mods like 'hothtrooper44', 'JSwords', "R18Pn", etc. Make a note of the mod just above [or below] where you placed "AncientBladeWeapons.esp".
8; If you use "Dual Sheath Redux" you will need to run the redux patcher if you want to use dual weapons.
9; Go back to your mod manager and move "AncientBladeWeapons.esp" back to where you placed it in step 7.
10; If you are using BBP and have installed the skeleton you will should run "GenerateFNISforUsers.exe" [Mine is here; C:\Games\Steam\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users. Or you may find it on your desktop.] to refresh your behavior files. The skeleton should work if you do not use BBP but if you try to equip a BBP outfit you may suddenly find yourself staring at your wallpaper. [I Highly recommend hdtPhysicsExtensions for BBP, TBBP and ragdoll effects.]
11; Quit reading this B.S. and play.
Can you install using NMM? I do not know. I do not use NMM and never have. If you have NMM and are willing to let us know if it works we would be greatful. It should work well with ModManager.

UNINSTALL
If you used Wyre Bash, open the Installers tab and when the window finally opens right click the ABW file and select uninstall. Uncheck any boxes that are still checked then right click the ABW file and select delete.
If you manually installed, just erase the AncientBladeWeapons .esp, and the 'ancientblades' folders in the 'meshes/weapons' and 'textures/weapons' folders inside the data folder of Skyrim. And the respective 'armor' folders as well.
If you make improvements [to my work] and wonder if you should upload your work, please do; I would like see what you did...
This mod uses a somewhat modified UNP body and a modified CBBE CT77 body. If you use a different body mod the textures may not line up correctly.
Credit to 'Natterforme' for his scarf from his 'scarves in skyrim' mod. Danke.
Also a big, if belated,  thanks to dimon99, maker of the UNP body. Sorry it took so long.
Thanks to skulltyrant for continuing xp32's work and thanks to xp32 for his original skeletons.
A big thanks to 'kanakosoup' for pointing out my little flaws in a kind way. Thanks to you I am down to one pint a night and I am riding my bike more. Though... the bike thing may be because of the improving weather.
And thanks to all of you that actually like my sub-standard work.
So, it's good night from me... [Ed. And it's good night from him.]

Oyasumii,

Cult of the Stupid

COTS