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FishMcCray

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FishMcCray

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About this mod

A small mod that increases Pelt Values to make ranger type characters more attractive.

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I have been playing ranger type characters recently and have my needs mods installed realistic inn prices installed, camping, etc. The only thing really missing was a hunting mod. While tThere are a few out there they a.) havent been updated in over a year b.) Do not include DLC animals.

This is my first mod, ever so be gentle.

It is very simple changes the value of hides and a few other drops so that you can go wild with your inner hunter.

The following numbers are the base values. With 0 Speech you can expect a merchant to pay 30% of value.

Weights have been upped a bit so you have to return to town more. (or get a bag addon)

New Items:
-Each is classified as a hide and can be sold wherever hide can
-As of right now neither can be turned to leather.
Mammoth Hide:500
Rabbit Furs: 150

Non Hide:
Horker tusks: 150
Mammoth tusks: 300
Dragon Bone: 1000
Dragon Scale: 400

Hides
Goat: 100
Horse: 125
Cow: 150
Deer: 100
Fox: 100
Snow Fox: 117
Wolf: 150
Ice Wolf: 200
Bear: 250
Snow Bear: 300
Cave Bear: 275
Sabre Cat: 275
Snow Sabre Cat: 300
Vale Deer: 150
Vale Sabre: 350
Werewolf: 500

Future Plans:
Long Term Goals:
I am considering this my alpha release. I am using needs mods, and frostfall, and ranger of the north along side this mod (So they go into consideration when i balance my mod). My main goal is a light(Read minmum scripting and high compatibility) hunting mod to make hunting profitable and support current dlc and Future DLC. I also want to eventually have a version that is compatible with the mod Real Wildlife.
-Compatibility with Real Wildlife
-Random work orders (similar to bounties by the Jarl) for meat vendors/inn keepers.
-Craftable rugs and Trophies

Short Term Goals:
-Find the right balance for values.
-New Hides can be used for leather
-Realistic Drop rates for parts, 4 legs for rabbits a few peices of venicine etc.
-Increase the Value of some none Hide items.
-Implement a Quality System. To simulate how sometimes you mangle the hide when you kill the beast. Mangled Hides create less leather and are worth 10% less. Sturdy hides are standard. Prestine hides create 2 more leathers and are worth 20% more. Trophy hides are worth 50% more and can be used to craft rugs for the home and trophies.