SKYRIM
All Female NPCS under dev by Nojanath
Skyrim » Overhauls
Added: 03/04/2013 - 12:44AM
Updated: 13/03/2015 - 05:02PM

143 Endorsements

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Uploaded by nojanath

Description

Last updated at 17:02, 13 Mar 2015 Uploaded at 0:44, 3 Apr 2013

*Ok, Orc Update is now up.  It's not a huge update (the smallest yet actually) it just took a while cause time caught up with me and I ended up in February with a 95% complete update and no internet, so sorry about that.  Either way it's up.  After a couple days I'll get to work on the Redguards, which shouldn't take too long but I've hit the point where I don't like giving timelines.  Also, my shoulders are healed, so that's something.

As an aside, for some reason I can't update my changelog...strange*

Hello, and welcome to my mod page. As you can likely tell from the name of the mod, I'm working toward changing all of the NPC's of the playable races (and a few that aren't from the vanilla playable races) into female. That's not the only thing I'm doing, but that's the biggest noticeable change. I'm also working toward 'beautifying' Skyrim as well. In the end, I'll likely have at least touched every single face in Skyrim (except the children and nonplayable races) to some varying degree. And it's still very much a work in progress as the title says, but I do plan on finishing the mod. Just be warned the progress will be slow due to work and such.

Also, I have done (or a better word stole) work on a little more then just the facegen data. I lifted the tint masks off of Pretty face mod to make the eye, cheek, and lip shadings look a good bit better on females. And yes, I checked tktk's permissions, and according to those, I'm allowed to do this. 

Anyway, time for some warnings.

WARNING:

This mod is in no way suitable for players who want their Skyrim experience to be 'real.' That isn't the intention of this mod, nor will it ever be...or could I guess.

This mod, while covering a decent amount of faces you're likely to see, still has a decent amount of work left, and unfortunately, my spare time can be limited. I would like to put up a schedule for updates, but if there's anything I learned, it's that I really can't do that effectively cause my life gets hectic at random times.  I'll do my best to continue updates, and that's the best you'll get unfortunately.

The voices are staying male for a long time, if not forever unless someone else wants to tackle that. There are a couple reasons for this.  One, I don't have a female voice (being a male) and involving more people delays things further, so on that end, it's something I might do later, but don't count on it unless people volunteer.  Secondary to that issue, is that I would want to make sure that the work is quality, and even if I did pull someone I know that without quality recording equipment I wouldn't want to tackle it.  The main reason I don't do this however, is while I know how to substitute voice files, messing with them can WRECK quest lines unless you are extremely careful.  If this ever becomes a thing, it'll be supplemental to the completed mod and will have a LONG processing time.

While my mod contains no nudity, if you are running a body mod that makes females naked you will see a lot more of it.  The reason for this is that a lot of dead npcs (and some prisoners and beggars) don't have anything equipped.  In the vanilla game, this just equates to the individual wearing underwear but if you have a body mod on, they will be naked.  You have been warned, but at the same time if you have such a body mod I can't imagine it bothers you much.

You might come across the GRAY FACE, which is basically unavoidable except for a few instances.  My best advice would be to use the Guide I uploaded so that way you can iron out everything and not have any issues besides a few persistent ones.  My guide right now is geared toward Vanilla Skyrim, so if your issue is stemming from one of the expacs or an NPC that isn't a part of Vanilla your problem will persist.  There is a way around it but you need to change a couple of files in the creation kit to allow for multiple master files, which I'll include once I'm done with Vanilla and move on to Dawnguard.  One word of warning is that if you are running Dawnguard, your vampires WILL have the gray face.  This is unavoidable because of the nature of the changes to vampires and won't be corrected till I make it to Dawnguard.  Now, if you know what you're doing, you could always master (slave? Not sure how to say that right. You know what I mean if you're going to do it) my mod to Dawnguard as well as the main game and then export the facegen files, but I'd only suggest doing this if you know what you're doing, as a little patience will fix the problem either way.

Lastly, to all of those who wish to flame this mod, or do something similar to press your superior masculinity upon us, or whatever, I'm just going to type this as a catch all for those comments. I personally, am straight, as I assume would be evident by the fact I'm repopulating the entirety of Skyrim with females, but just in case you needed a push in the right direction there it is. Further more, there isn't anything wrong with people who aren't, cause they're just people, and typing hateful things to the internet isn't going to make your views on the matter anymore right. All it will do is make you look stupid and ignorant. Lastly, and most importantly, nobody cares. Trust me, you aren't going to change the world by flaming the comment section with your idiotic ideas, since a majority of the time, I'm rather sure I'm the only one who reads them, and anyone with a brain would just ignore them.

BUGS:

Unfortunately, they're just a part of programming and modding other people's programming. What I do isn't really programming, but eh. I am expecting bugs, mostly in the form of mismatched character data, weird floating scars, or just ugly ass NPCs that I cross over but didn't finish on accident. I know what I'm doing by this point, but everyone makes mistakes, so if you see something just let me know. That said, with what I've done I can't see how this mod would do anything other than visually affect NPCs, but you never know. Also, one more aside, is that I can't know about/fix your problem unless you tell me AND you keep up communication with me. While I may not have a ton of time, I do enjoy helping people, so if you ask me a question thinking that it's related to my mod, I'll likely try to help you out even if it isn't.  My biggest wish with this however is that you continue speaking with me.  I can't fix your problem if you don't get back to me since I only have access to my computer.


*****USERS WITH DAWNGUARD******

I already mentioned this, but I'm restating it, ALL VAMPIRES WILL HAVE GRAY FACE IF YOU HAVE DAWNGUARD.  This is because Dawnguard gives the vampires a huge face lift (for the most part) and I'm working on the vanilla vampires*. Because I don't have dawnguard loaded while I work on the mod (for now) even if you export the facegen data, the conflicting data between the vanilla edits and Dawnguard will cause a bunch of the vamps to have gray face issues. If you don't have Dawnguard this shouldn't be an issue beyond having to do your own exports, but Dawnguard users will have this issue until I get to the DLC (or you get proactive and load the dlc and patch for yourself, but that's a pain [I'll be amending the gray face guide for it when I get there])

* The more technical answer has to do with the way the files load, and Dawnguard being earlier in the load order than my mod that affects something it edits as well in the Skyrim esp.  The two edits put together cause an inconsistency since Dawnguard adds a few values that my mod doesn't cover, or incorrectly covers, kinda like a round hole/square peg scenario which causes the game to default to a blank face and gray shade)


Alrighty, now that's out of the way, I'll move on to requirements (a much smaller list than before).


REQUIREMENTS:

Inherently, this mod requires no actual other mods. The only thing you really need for this to run smoothly is the export data.  I'm working on uploading those as I go but it'll only work perfectly if you only have my mod installed.  Anything else that edits NPCs could cause another problem, which will require the use of the guide.

INSTALLATION: USE THE MOD NEXUS!  More seriously, just click the button.  If you want to do a manual install then just download the data and paste the contents to your data folder, but I'd suggest doing this only if you know how.  You don't NEED to use the nexus (though I do), but I would suggest using a mod loader just to keep your data folder a little cleaner when/if you decide to uninstall.


LINKS FOR YOUR ENJOYMENT:
Calientes body mod: http://skyrim.nexusmods.com/mods/2666/?

tktks Pretty Face: http://skyrim.nexusmods.com/mods/7887/?

ratraces Orc Enhancer: http://skyrim.nexusmods.com/mods/32534/?


FUTURE PLANS/POSSIBILITIES:
Alright, there are a couple things that are possible beyond what I'm doing, and when I'm done with this, some of what I'm about to say will definitely be done by me. Others...well, ya. I'll just say what I will and won't be doing here.

Finishing Vanilla Skyrim-In progress

DLC: When I'm done with Vanilla

Replacing Argonians and Khajit with more physically appealing races: Back burnered.  Found a couple of good mods, and one for khajit that is exactly what I'm looking for (though I've only found the body part for the Argonians).  That said, I haven't bothered to ask for permissions yet as if I do this it'll be after I'm done with DLC.  And the fact that I haven't found a facepack replacer for Argonians yet so meh.

Work on a majority of the non (vanilla) playable races (i.e. giants, etc.): Likely never. I am doing Dremora, only though because they're easy to manipulate in the creation kit. Prolly why you see so many different race mods for them.  If someone is willing to make a mesh for me then I'd gladly do it, but I'm garbage at working meshes and textures.

Voice work: Uh...ya. I'm not tackling this by myself. I'm willing to help out, and integrate it with my mod, but a large chunk of the work will have to be tackled by someone else. Sorry, but the voices don't really bother me all too much, and I have a big enough job just changing the faces as it is. If your interested, send me a PM about it so we can talk it out, but be warned. It'll be a lot of work.


And now, for CREDITS!

Tktk, for his awesome tintmask that I totally stole, but it's alright since his permissions allow it.
Caliente, for the awesome face model, that I use while playing with the many, many faces of skyrim.
Apachii, for the hair mod that's in the previous wonky version I took down
Ratrace, for the orc race enhancer.  I've stopped using it lately and the mod has been taken down, but if you happen to have it then I'd recommend it.
Humplus, for making the original mod and pushing me into creating my own.


And, to finish it up, PERMISSIONS:

I don't care what you use my mod for, or if you alter it, or whatever else, as long as I get a mention for laying the ground work, and you throw a mention to tktk for making the tintmask if you decide to use that.