SKYRIM
Mesh Tool N1 - MeshInjector by Anton
Skyrim » Utilities
Added: 01/04/2013 - 02:23PM
Updated: 13/06/2014 - 06:13PM

41 Endorsements

1.00 Latest version

432 Unique D/Ls

569 Total D/Ls

6,489 Total Views

Uploaded by Anton0028

Description

Last updated at 18:13, 13 Jun 2014 Uploaded at 14:23, 1 Apr 2013

Name: Mesh Tool N1 - MeshInjector
Data: 01/04/2013
Version: 1.00
Author: Anton


Description:


This program allow you to add to a NIF file any mesh you like.
You just need to export your object from favorite 3D editor to common OBJ format. This tool change only [NiTriShapeData] block, any other NIF blocks (shaders, lights, transperansy, animation...) remains same.
(You can use it with conjunction with my another tool: "SkinInjector")

Video Tutorial for 3Dmax users from Marthgun (~27:00 is actually about "MeshInjector"):


Main features:


- mass injection: one mesh to pack of NIF files
- let use any 3D editor
- fast work

How to use it:


This program is supposed to be used at command prompt. (Start->Run->"cmd.exe")
If you run the tool without parameters you will see a little help about it.

---> Example: "MeshInjector OldHelmet.NIF NewHelmet.OBJ -q"
You will get new NIF file with prefix "_new": "OldHelmet_new.NIF" with new mesh inside.

List of parameters:


First - name of NIF file (program will try to inject new mesh here)
Second - name of OBJ file (here must be your new model)
Third - (optional) "-q" - remove ALL questions and confirmations (and force program to use "default" options)

Default options is:


- use "normal" algorithm to generate UV map (try always use this option)
- flip UV map on V coordinate
- make injection even if vertex number of new model is not equal to the object already existed in NIF file

How program decide what [NiTriShapeData] block to use:


New object will be imported to NIF file if program could find block [NiTriShape] with name:
- equal to name of OBJ file
- or equal to name of mesh inside OBJ file
(NOTE: name is case sensitive!)


Issues:


(none found, ... yet :) )


License:


Use this tools as you like, just don't forget to mention me like the author ;)


Credits:


Niftools team for NifSkope
Microsoft for Visual Studio 2010 Express
Bethesda for the Game