SKYRIM
Custom Classes - Without a Bat File by Phorgotten99
Skyrim » Races, classes and birthsigns
Added: 12/12/2011 - 01:00AM
Updated: 22/12/2011 - 05:32PM

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Uploaded by phorgotten99

Description

Last updated at 17:32, 22 Dec 2011 Uploaded at 1:00, 12 Dec 2011

Start your game with a custom class!

Whenever i update the file for your class just open the console and type "showracemenu" then select your current race. This will update the changes but keep your current progress. No need to restart ;)

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Classes Completed - Custom Perk Trees for each class coming soon!

Warrior:
- 150 Health
- 150 Stamina
- 1 Magicka (had to leave one so the stupid bar would auto hide)
- Carry Weight +50
- All Races Skills set to 15 w/ +5 block, +5 one-handed, +5 heavy armor
- Flames and Healing Spells removed
- Racial abilities Not touched

Ranger:
- 100 health
- 200 stamina
- 1 magicka
- Friend's with Nature (only bears & foxes)
- Bow Drawn Movement Increased for Forward and side to side (backwards left the same)
- All Races Skills set to 15 w/ +5 archery, +5 sneak, +5 light armor
- Flames and Healing Spells removed
- Racial abilities Not touched

Blood Mage:
- 100 Health
- 100 Stamina
- 100 Magicka (No Regen, not even with regen gear)
- Starts With Equlibrium
- Starts with Blood Grasp (drains health from enemy and gives to player)
- All Races Skills set to 15 w/ +5 conjuration, +5 illusion, +5 restoration
- Flames and Healing Spells removed
- Racial abilities Not touched

Fire Mage:
- 50 Health
- 50 Stamina
- 200 Magicka
- Starts With Flames
- 40% Resistance to Fire
- All Races Skills set to 15 w/ +10 destruction, +5 alchemy
- Healing Spell removed
- Racial abilities Not touched

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Classes Planned

Assassin:
- Lowered Health
- Increased Stamina
- No Magicka
- Starts with Muffled Movement
- Starts with Night Eye?
- All Races Skills set to 15 w/ +5 onehanded, +5 sneak, +5 light armor
- Healing Spell removed
- Racial abilities Not touched

Cleric:
- Lowered Health
- Lowered Stamina
- Increased Magicka
- Starts with Healing Hands
- Starts with Turn Undead

Shape Shifter:
- Normal Health
- Normal Stamina
- No Magicka
- Starts with 3 beast forms (all with different strengths/weaknesses)

Thief:
- Lowered Health
- Increased Stamina
- Lowered Magicka
- Increased Carry Weight
- Starts with fortified sneak
- Starts with fortified lock-pick
- Starts with fortified pickpocket

Necromancer:
- Lowered Health
- Lowered Stamina
- Increased Magicka
- Starts with Bound Sword (may make a custom Bound Dagger)
- Starts with Raise Zombie

Ice Mage:
- 50 Health
- 50 Stamina
- 200 Magicka
- Starts With Frostbite
- 40% Resistance to Cold
- 10% Weakness to Fire
- +10 Destruction, +5 alchemy

Storm Mage:
- 50 Health
- 50 Stamina
- 200 Magicka
- Starts With sparks
- 20% Resistance to magic
- 5% Weakness to normal weapons
- +10 Destruction, +5 alchemy

Afflicted:
- 100 health
- 25 Stamina
- 175 Magicka
- Starts with Vile Vapors
- Immune to Diseases & Poisons

Many More To Come...

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Installation:
PLace .esp in skyrim data folder
Tick the file in the launcher

As of right now only ONE as in 1 class file can be loaded(ticked) at a time

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Planned updates:
Figure out how to place races into game with custom form id's and not have their bodies disapear! Once thats done i will combine all my races into a single file.