Roadsigns Redone by Hanaisse
Skyrim » Visuals and graphics
Added: 20/03/2013 - 02:30AM
Updated: 21/04/2014 - 08:42PM

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Uploaded by Hanaisse


Last updated at 20:42, 21 Apr 2014 Uploaded at 2:30, 20 Mar 2013

Project: Roadsigns Redone
Author: Hanaisse
Version: 1.0
Release Date: 3/19/2013

Update 1.1 - 3/20/2013 - Fixed some minor mesh position issues. Apologies for the inconvenience.


A mesh and texture replacer for all of Skyrim's roadsigns to enhance their look and make them easier to read. They still retain their aged and weathered look, just ... updated.


This replacer uses my Blank Roadsigns Resource to replace all the roadsigns, including the sign post, with higher quality meshes and textures.
Each mesh is re-uv mapped for better clarity and each texture is new in a 1024x512 size (same as the Hires texture pack).

This is a mesh and texture replacer only. No other changes have been made to placement or environmental enhancement.

Highly recommended as a compliment; Point the Way, which adds in some signs that Bethesda forgot and additional roadsign placements.


Extract the archive into your Data folder or drop into your BAIN folder to install with Wrye Bash.


Delete the folders;

or uninstall through Wrye Bash.


This will overwrite any existing roadsign meshes \ textures.
Other roadsign textures will not be compatible with these new meshes unless they were created with my Blank Roadsign Resource.


3/20/2013 v1.1 - Fixed some minor mesh position issues.
3/19/2013 - Initial Release

Contact Details:

I can be contacted via PM or comments here.


Thanks to Bethesda for creating Skyrim.
Thanks to InsanitySorrow for the ReadMe Generator this ReadMe is based on.


Do not upload this package to any other site and claim it as your own. I have proof.