Paradise Halls - Slavers Hideout Add-On by Emotika
Skyrim » Abodes - Player homes
Added: 17/03/2013 - 11:29AM
Updated: 22/01/2014 - 05:09PM

139 Endorsements

1.3.1 Latest version

15,106 Unique D/Ls

22,170 Total D/Ls

107,907 Total Views

Uploaded by Emotika


Last updated at 4:09, 23 Jan 2014 Uploaded at 22:29, 17 Mar 2013

~Before Asking For Information Or Questions Already Answered, Please Read The Entire Page~

Thank you all for being so supportive!
12,000+ unique downloads!


This mod is a simple player home for Layams Paradise Halls mod.
Its a good place to store your slaves from where they cannot escape.

It has two floors without any loading screens (Inside),
and it is neatly decorated.

The top floor contains a single bed and a table where
you will find an important note and key.

The basement contains a sort of jail cell. If you tell your
slaves to wait inside the cell, and quickly close it, they will not be
able to walk out. Even if you have unlocked the door.

There is a Map Marker you can use right after downloading the mod,
no need to walk all the way there just to use it. The Hideout is just outside
of Riverwood, a bit up the hill. If you still cannot find it, please look at the
pictures uploaded in the Images part of this page.

Paradise Halls - Skyrim Slavery WIP
Always use the newest version of PH when using the newest version of my mod.

(If you have an older version installed.)
Very Important! Make sure you don't have any slaves in the Hideout
when you update, or something unexpected and bad will happen.
If you do, please follow them outside and save.

Then you can safely follow these instructions:
If you use NMM then uninstall and delete the old version in the Mods list, then download the newest version and install.

If you install it manually then just replace the old SlaversHideout.esp file with the new one.

You can just install it using NMM.

You can also install it manually by simply dragging SlaversHideout.esp
into the Data folder in your Skyrim directory (where your Skyrim.exe is).

Remember to load it after Layams Paradise Halls in the NMM or Skyrim Data Files.

Sometimes you will find the slave outside of the cell, for me this happened one time.
And the only thing that helped me was making him follow me into the cell and tell him to
wait once more, quickly closing the door behind me. After that I never found him outside
of the cell anymore.

If this happens to you while having around 4 slaves in the cell, it might be because the
Navmesh in the room is crowded. If you do not want to risk the bugs that may follow,
try reducing the amount of slaves you keep in your cell.

Some have also experienced bringing too many slaves into the Hideout at the same time
(maybe 3 or 4) makes it more difficult to get them down the ladder to the basement.
If this happens to you try bringing only one slave with you each time you enter the Hideout.

If you find any other bugs, please report them in
the "Bug Reports" topic in the Forums part of this page.

This mod does not change anything in the game
(except for the removal of one big non-important tree to get space for the home),
so it should not be incompatible with any other mod.

If by any chance it would be, please report it in
the "Bug Reports" topic in the Forums part of this page.

You may not alter this mod in the Creation Kit and upload it as your own.
If you wish to do this in any kind of way, please ask me for permission first.

Last Note:
Please leave feedback and ideas for what you would like to be implemented.
If you really like this mod, please give kudos and/or endorsements to Layam for
his Paradise Halls, and me for my add-on if you feel like it.

Planned for the future:
- More as I get new ideas

Layam. (For PH and giving me permission)
sh4d0ff. (For his Russian Translation)
Emotika. (Me)

Version 1.3.1
- Removed the equipment in the chest that supposedly caused the CTD's

Version 1.3
- Made the mod compatible with Layams PH V0.7 and up
- Replaced the Slaving Equipment in the chest to some of the new Slaving Equipment from PH V0.7
- Created a Map Marker for easier travel to the Hideout

Version 1.2
- Added a cooking pot
- Added a map
- Added some bones in the jail cell
- Added a tiny skeever called Rat to the jail cell to make it seem more filthy
(If you find him annoying just press the ~ key, click him, type disable and press enter)

Version 1.1
- Moved jail walls closer to ladder for more space in jail
- Moved chest to the top floor
- Fixed the flickering walls issue
- Removed an uneccesery lantern in jail that was bugged
- Furnished the jail some more

Version 1.0
- First version is called 1.0 since I think it is stable enough
- Slavers Hideout is furnished and pretty much complete
- Slavers Hideout is linked to the world
- Slave Jail Cell is built and is stable