Skyrim

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Huillam

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Huillam

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About this mod

This mod is a crafting overhaul: If you\'ve done the relevant quest you can craft that reward. Don\'t want the enchanted reward? Craft the unenchanted one. Don\'t like helmet? Craft the invisible helmet version.

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Changelogs
Special note:
If you're worried about categories being flooded I have have good news for you: I plan to release an optional file that will only let you craft the most powerful version of items existing in multiple versions.
It should alleviate the issue and could be uninstalled easily in case you want to craft an earlier version of an item and then reinstalled without any problem.

Done: Designed to be deactivated/activated without any conflict.

Special note 2:
I just noticed an issue between Craft your gear and Open Faced Guard Helmets and I'm working on a fix.

Ever said to yourself:
"Oh no I can't do that quest now. I have to wait 17 level so I won't get the crap reward!"
"I like that gear but that helmet is ugly!"
"I'd like to use my favorite armour set but... why do I have to use crappy enchants only to have that skin?"
"I'd like to side with that faction but... that reward is useless!"
I did.

No More! Today is the day WE END THIS INSOLENCE!


What Craft you gear does:
As soon as you have completed the relevant quests you won't only get vanilla rewards. No, now you'll get the ability to craft that reward. But not only. If that quest offered different rewards depending of your choices you can craft all of them. No more you'll have to take decision based solely on gameplay. No, now you can choose to play the way you want.
But this mod is not intended to offer free gear. It is supposed to be an alternative. Quest rewards require relevant perks to be crafted and various components.
Don't like helmet ? Craft the invisible version.
Don't like pre-enchanted gear? Craft the worn version. Cheaper and easier to craft.

Some examples:
As soon as you're a full member of the companions you can craft wolf armor at any forge. The requirement are the same as steel armor and the components are mostly the same than steel armor. Just add a wolf pelt and voila! You have your new recipe.
Relevant, lore-friendly and not a pain.
You can also craft skyforge steel weapons: not harder to craft than steel weapons (as long as you are a companion) but can only be crafted at the skyforge (because it's skyforge steel right?). Remember? Lore friendly (as long as it's user friendly).

But craft your gear is also user friendly (I'd just said that didn't I?). You love to play stealthed and rushed thieves guild quest line only to discover that you've been given trash rewards because you were not high level? Now you can craft every version of that reward as long as you have the required level. Remember? No free stuff here.

Some stuff may be more tricky to craft: Blades gear is the same as steel except it uses quicksilver instead of iron. See those items as prestige rewards.

Enchanted gear require a soul gem. Be prepared to have several grand or black soul gems (filled!) for the more powerful items. At the same time an unenchanted version version will of course not require soul gem.


So what's done until now:
All helmets (hoods will come later) exist in two or four versions: vanilla, unenchanted, invisible, unenchanted-invisible.
Wolf gear
Skyforge steel weapons (including mace and warhammer)
Silver weapons
Forsworn armor (including rewards from a certain quest inside a certain mine)
Dragonpriest masks
Thieves guild armor (normal, improved, leader, summerset, linwe, nightingale)
Imperial & Stormcloak gear
Rewards for ending the civil war
Elven armor
Blades stuff (including dragonbane)
Amulets of the Divines
Dark Brotherhood related stuff (armors, clothes, weapons and trophy as you progress on the questline)
Daedric artifacts
Special rewards for special questline
Guards stuff (You're a thane? You can craft their gear!)
Clothes unlocked when you reach X in the relevant skill (more are coming)
Greybeards armor

What will come with the next updates:
The same for dlc (as optional files)
Jarl stuff
Unique items
Dragon claws
Missing falmer gear
Thalmor gear
Write a readme and blast "RTFM!" in comments!
Anything that I may have missed. Strange it seems that list keeps growing. Haunted list? Creepy!


When?!
Soon!


How to install:
Use your favorite mod manager or just drop craft your gear.esp in your data folder.


How to uninstall:
Use your favorite mod manager or just drop delete craft your gear.esp.
There are no script involved with this mod so it should be pretty safe.


Is your mod compatible with mod X?
If mod X heavily modify crafted items conflict may happen. Probably nothing worse than duplicated items in your crafting list.
If mod X doesn't modify crafting list probably not.