SKYRIM
Various Hunter by skyorange
Skyrim » Immersion
Added: 06/03/2013 - 03:21PM
Updated: 17/08/2014 - 09:54AM

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Uploaded by win2009

Description

Last updated at 9:54, 17 Aug 2014 Uploaded at 15:21, 6 Mar 2013

Various Hunter

Requirements
- Official Skyrim patch 1.9.32.0.8 or greater
- Official Dragonborn DLC
- Skyrim Script Extender (SKSE)
- SkyUI

This description is originally written in Japanese by skyorange and translated into English by Sifka.

Concept
=======
Hunters often says they have been hunting and fishing in these parts for years. When I heard it, it sounded a bit strange. If they are hunters and have been these parts for years, they need to sell more various items. Hunters must have done not only mining or wood-chopping but also fishing and hunting for insects. Sometimes they must have hunted hawks and made poisons for their hunt.

What does this mod do?
====================
SKYRIM
- Makes hunters more variation. (Vanilla 8 + Various Hunter 41 = total 49 variations)
- Hunters' levels are high as experienced hunters.
- Their Classes are new. They are specialized Archery and Light Armor.
- They have some archery perks. In the case of hunting, they will use poison.
- They sell not only furs, hides and meats, but also fish, insects, woods and ores.
- They sell goods which depend on their location.
- They wear hide armors or studded armors.
- Adds some fully voiced dialogue.
- Adds 6 new hunter camps - there is no hunter camps option.
- Adds 10 travelling hunters and 10 hunter's dogs (default: both 6).
- Adds 4 hunter type followers.
- Travelling hunters and followers will travel extensively in skyrim or encounter in various places.
- Travel destinations are determined randomly.
- Travelling hunters destination is 47 places in the skyrim. For example, these places.
- Travelling followers destination is 34 places in the skyrim. For example, these places.

SOLSTHEIM
- The hunter may sell the items which they hunted in Solstheim.
- The hunter challenging Netch does not have animal goods anymore. Because Wulf Wild-Blood says "The Skaal hunt not for sport, but to survive."

There are several features that can be configurable in the Mod Configuration Menu (MCM).
- Number of Travelling Hunters and Hunter's Dogs.
- ON/OFF settings for each Followers.
- Essential/Protected settings for Followers.
- Relations of Hunter and Player. (Friend/Neutral)
- Relations of Hunter and Slaughterfish. (Enemy/Neutral)
- The amount of Hunter's Trading Goods.
- Abolition of Trade with hunters. (if you need)
- Extra Gold setting.
- Buying and selling prices setting.
"Trading Goods" and "Extra Gold" are not reflected in the game immediately. Depends on the game setting (Restocking time).

Restocking time: Travelling Hunters and Travelling Followers will be restocked with the same timing as the iDaysToRespawnVendor of game setting (default: after 2 Days). Other hunters will be restocked with the same timing as the iHoursToRespawnCell of game setting (default: after 10 Days).

Classification by hunter camp location
======================================
I consider following places are affluent in natural resources. Hunters sell a wide variety of goods.
[World Space Tamriel]
- POIPineForest01
- POIFallForest30
- ShriekwindBastionExterior02 (HorseRider, not hunter camp)
- VHCamp01 (New hunter camp)
- VHCamp02 (New hunter camp)
- VHCamp04 (New hunter camp)
- VHCamp05 (New hunter camp)
- VHCamp06 (New hunter camp)

These lands are affluent in natural resources except aquatic resources.
[World Space Tamriel]
- HuntersRestExterior01
- POIPineForest10
- CliffsideRetreat
- POIVolcanicTundra15

These lands have much snow and resources are limited.
[World Space Tamriel]
- POIFallForest20
- POISnowy01
- POISnowy06
- POISnowy32
- HaemarsShameExterior01 (HorseRider, not hunter camp)
- VHCamp03 (New hunter camp)

Compatible and Recommended Mods
===============================
Official DLC Dawnguard, Hearthfire, Dragonborn
Unofficial Skyrim Patch
Unofficial Dawnguard Patch
Unofficial Hearthfire Patch
Unofficial Dragonborn Patch
T3nd0s Skyrim Redone (Load after SkyRe_EnemyScaling.esp)
Requiem - The Roleplaying Overhaul (Load after Requiem.esp)
Skyrim Unleashed
Wet and Cold
Immersive Armors
Immersive Weapons
Winter Is Coming - Cloaks

Tools Used
=========
Creation Kit
TES5Edit

Credits
=======
Bethesda Softworks

Special thanks
==============
Sifka
CK Wiki Japanese translation

My Other Mod
============
No Vampire Attacks
Correct Bandits
Better Candlelight
Movement Speed Tweaks
Various Hunter