A small cellar in the Ragged Flagon that serves as player home/hideout.
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Ragged Flagon Cellar By Punk Stevo
---------------------------------------------- Version 2.0 ---------------------------------------------- I made a big addition to the hideout, making sure you have everything you need to to be completely self-sufficient, as a thief. -New area; almost doubles the size of the home -added forge, workbench, grindstone, smelter, tanning rack, alchemy table, enchanter -New and much bigger/nicer display room -additional weapon racks, mannequins, and bookcases -Tunnel that acts as shortcut to Honeyside (if you own it) -Tunnel that acts as shortcut Nightingale Hall -Added Requirement for entry: find key in Mercer Frey's house -improved Lighting a bit -added a little more detail to structures
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Description: A small cellar in the Ragged Flagon that serves as player home/hideout. Located just one room away from the Thieves Guild members and fences, this is ideal for thief characters.
After doing a number of special side missions, the Ragged Flagon become a really convenient place for a thief to hang out; you have several fences, an alchemy table, a forge, etc. It's the perfect base of operations. The only thing missing was a home to sleep and store all your stuff, hence this mod.
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Location: A trap door is located in a small room in the Ragged Flagon. Go through the secret cabinet door and make a right. NOTE: Find the key in Mercer Frey's house in Riften.
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REQUIREMENTS: none
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FEATURES: -Bed, desk, and other furniture -Lots of player-owned chests -Hidden safe -Hidden room for displaying loot -forge, armorer table, grindstone, tanning rack, smelter, alchemy table, enchanter -8 display cases -7 mannequins -28 weapon racks -4 bookcases -Small garden (nightshade and deathbell) -Shrine of Noturnal -Shortcut to Nightingale Hall -Shortcut to Honeyside