Summon Followers As Voice Power
Skyrim » Companions - Other
Skyrim » Companions - Other
Added: 26/02/2013 - 05:25PM
Updated: 26/04/2013 - 11:50AM
Description
Last updated at 11:50, 26 Apr 2013 Uploaded at 17:25, 26 Feb 2013
Description
I like, and use, AeonVita's Summon Followers mod, but I didn't like that it is a spell. Why? Because sometimes during combat I might need help and my followers are fighting some other mobs somewhere else. Equipping a spell would mean I would lose my shield (if left hand) or unequip my 2-hander which I may be using at that moment. Using the summon as a voice solves this problem.
Roleplay-wise, isn't it more realistic to be yelling "Help me! Come over here!" to your followers instead? :) Or if you're running in the wilds and your followers get lost, it seems more realistic for you to be yelling "Hey I'm over here!"
Hence, making the summon as a voice power seemed to make more sense.
So, I just changed the spell into a lesser power and you can activate it like any other powers with the Z key (by default if you have not changed it).
Requirements
1. Summon Followers mod. Choose the version you want, with or without choices
This mod is NOT a standalone mod!
Update
AeonVita released an "alternative" version which allow you to choose which follower to summon, including those that are waiting or relaxed (sandbox) mode. Thus I have changed his ESP (but not his script) again to use the summon as voice. Please choose only ONE from AeonVita's mod and install the corresponding one from here. The 2 do NOT mix and are mutually exclusive!
Installation
1. Download AeonVita's mod and install that first.
2. Install mine by overwriting the ESP file in your Skyrim\Data folder.
Note - NMM install is **HIGHLY DISCOURAGED** unless you know exactly how NMM works and answer the right questions when NMM pops those question dialog boxes up (upgrade? Overwrite? Remove? etc).
Credits
Thanks to AeonVita for creating the Summon Followers mod.
Permissions
Please seek permission from AeonVita, not me, if you want to modify his mod.
I like, and use, AeonVita's Summon Followers mod, but I didn't like that it is a spell. Why? Because sometimes during combat I might need help and my followers are fighting some other mobs somewhere else. Equipping a spell would mean I would lose my shield (if left hand) or unequip my 2-hander which I may be using at that moment. Using the summon as a voice solves this problem.
Roleplay-wise, isn't it more realistic to be yelling "Help me! Come over here!" to your followers instead? :) Or if you're running in the wilds and your followers get lost, it seems more realistic for you to be yelling "Hey I'm over here!"
Hence, making the summon as a voice power seemed to make more sense.
So, I just changed the spell into a lesser power and you can activate it like any other powers with the Z key (by default if you have not changed it).
Requirements
1. Summon Followers mod. Choose the version you want, with or without choices
This mod is NOT a standalone mod!
Update
AeonVita released an "alternative" version which allow you to choose which follower to summon, including those that are waiting or relaxed (sandbox) mode. Thus I have changed his ESP (but not his script) again to use the summon as voice. Please choose only ONE from AeonVita's mod and install the corresponding one from here. The 2 do NOT mix and are mutually exclusive!
Installation
1. Download AeonVita's mod and install that first.
2. Install mine by overwriting the ESP file in your Skyrim\Data folder.
Note - NMM install is **HIGHLY DISCOURAGED** unless you know exactly how NMM works and answer the right questions when NMM pops those question dialog boxes up (upgrade? Overwrite? Remove? etc).
Credits
Thanks to AeonVita for creating the Summon Followers mod.
Permissions
Please seek permission from AeonVita, not me, if you want to modify his mod.



