Skyrim

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Talyn82

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Talyn82

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About this mod

A roleplay mod.

Permissions and credits
A Race Overhaul Project: Dragonborn Edition
Contents:
I) Introduction
II) Mod description
III) Installation
IV) Conflicts and Bugs
V) Coming soon
V) Credits

!!Warning: This mod needs Dragonborn in order to work!!
I
Introduction

This is a series of mods for the Dunmer only. I made this mod for myself primarily, but decided to share it. The mod is mainly for roleplaying purposes. If you wanted to roleplay as a Dunmer wizard with deep roots in the Telvanni, then this mod is for you. If you want be an honorable warrior who comes from a long line of proud Redoran warriors, then this mod is for you.

This mod is basically the same as my AROP mod. The difference is in the type of ancestral ghosts you can summon and bonuses For example: If you are a Dunmer Wizard you can summon one of your Telvanni ancestors to aid you. Thanks to Dragonborn they\'ll have the proper attire.

II
Telvanni Edition
"The Telvanni think that wisdom confers power, and power confers right.\" --Great Houses of Morrowind

"House Telvanni matches the disposition of my brother Sotha Sil -- iconoclastic, profane, unconventional.\" – Vivec

Powers:

Ancestor Worship: Once a day summon an ancestral ghost to fight by your side. The ancestor you summon depends on your level.

Ancestral Ghost (Levels 1-10): A simple farmer of no particular importance. He lived and died peacefully.

Ancestral Mage (Levels 11-20): An ancestor who was taking their first steps into magic. Not yet worthy to join the ranks of House Telvanni.

Ancestral Sorcerer (Levels 21-30): An ancestor who was a considerable mage in life, but not enough to draw the attention of the Telvanni.

Ancestral Wizard (Levels 31-40): An ancestor who became a spellwright of House Telvanni. But made no lasting impact.

Mythical Ancestral Wizard (Levels 41-50): A powerful Telvanni wizard who rose to become Archmagister of House Telvanni, and who\'s deeds and accomplishments are still talked about amongst the Telvanni. Considered a legend of House Telvanni. It is not known exactly how he died. Some say his apprentice killed him or was assassinated by the Morag Tong, who were acting at the behest of another Telvanni councilor.

Mythical Ancestral Wizard (Levels 51-100): A permanent and more powerful version of the previous wizard. Once you summon him he will stay with you until you banish him or gets killed.

Ancestor's Wrath: Unleash the the fury of your ancestors in an explosion of fire. Fire damage scales according to your level.

Banish Ancestral Ghosts: As the title suggests, banish your summoned ancestors any time.

Traits

Blighted by Fate: Generations of living in Vvardenfells volatile atmosphere. The Dunmer have gained 50% resistance to disease.

Ashborn: Azura\'s curse has given the Dunmer a 50% resistance to fire.

Harbinger of Destruction: All destruction spells cost 30% less.

Meric Heritage: Due to a Dunmer\'s Aldmeri heritage, there magicka regenerates 25% faster.

Telvanni Heritage: Due to your Telvanni heritage, all magic skills increase 10% faster.

Skill Bonuses:
Alchemy: 5
Alteration: 5
Conjuration: 5
Destruction: 10
Enchanting: 5
Illusion 5

Redoran Edition

House Redoran prizes the virtues of duty, gravity, and piety. Duty is to one's own honor and to one's family and clan. Gravity is the essential seriousness of life. Life is hard, and events must be judged, endured, and reflected upon with due care and earnestness. Piety is respect for the gods and the virtues they represent. A light, careless life is not worth living. –Great Houses of Morrowind.

Powers

Ancestor Worship: Once a day summon an ancestral ghost to fight by your side. The ancestor you summon depends on your level.

Ancestral Ghost (Levels 1-10): A simple farmer of no particular importance. He lived and died peacefully.

Ancestral Warrior (Levels 11-20): One of the first people in your family to take up a sword. Wears light chitin armor and wields iron sword.

Ancestral Guardian (Levels 21-30): A capable warrior who was of some importance. Wears light chitin armor and wields glass sword.

Ancestral Hero (Levels 31-40): A capable warrior who did some noteworthy deeds. Wears heavy chitin armor and wields ebony sword.

Mythical Ancestral Hero (41-50): A powerful warrior and former Archmaster of House Redoran. Has done many noteworthy deeds and is considered a legend among House Redoran.

Permanent Mythical Ancestral Hero (Levels 51-100): After level 50, you’ll be able to summon a permanent version of the ancestor above. He remains until you banish him or he gets killed.

Ancestor's Wrath: Unleash the the fury of your ancestors in an explosion of fire. Fire damage scales according to your level.

Banish Ancestral Ghosts: As the title suggests, banish your summoned ancestors any time.

Commanders Voice: Once a day rally your allies against your enemies.

Intensive Training: Due to your family’s strong ties to House Redoran. You are able to do and absorb more damage once a day, for 60 seconds.


Traits:
Blighted by Fate: Generations of living in Vvardenfells volatile atmosphere. The Dunmer have gained 50% resistance to disease.

Ashborn: Azura's curse has given the Dunmer a 50% resistance to fire.

Redoran Preserverance: Your stamina regenerates 25% faster.

Hope of Redoran: All combat skills and smithing increase 10% faster.

Skill Bonuses:
Block: 5
Heavy Armor: 5
One Handed: 5
Light Armor: 10
Smithing: 5
Two Handed: 5

Tribunal Edition:

Powers:

Ancestor Worship: Once a day summon an ancestral ghost to fight by your side. The ancestor you summon depends on your level.

Ancestral Ghost (Levels 1-10): A simple farmer of no particular importance. He lived and died peacefully.

Ancestral Layman (Levels 11-20): A humble servant of Azura. He lived a quiet and peaceful life, in service to his goddess.

Ancestral Acolyte (Levels 21-30): Monk in service to the Tribunal, is known mainly for his good works.

Ancestral Disciple (Levels 31-40): Priest who served the Tribunal faithfully and made a somewhat significant impact.

Ancestral Archcanon (Levels 41-50): A powerful priest and former patriach of the Tribunal. Has done many great deeds and is forever remembered in the Temple.

Ancestral Archcanon (Levels 51 -100): A permanent and more powerful version of priest above. Will stay you with you until death, or is banished by player.

Ancestor's Wrath: Unleash the the fury of your ancestors in an explosion of fire. Fire damage scales according to your level.

Banish Ancestral Ghosts: As the title suggests, banish your summoned ancestors any time.

Voice of the true Tribunal: Enlighten the lesser races with the Voice of the True Tribunal. (Pacify’s hostlies)

Traits:
Blighted by Fate: Generations of living in Vvardenfells volatile atmosphere. The Dunmer have gained 50% resistance to disease.

Ashborn: Azura's curse has given the Dunmer a 50% resistance to fire.

Harbinger of Destruction: All destruction spells cost 30% less.

Meric Heritage: Due to a Dunmer's Aldmeri heritage, there magicka regenerates 25% faster.

Blessings of the Tribunal: Due to your family’s dedication to the Temple, your Alchemy, Alteration,
Conjuration, Destruction, Restoration and Speech skills increase 10% faster.

(^This was based on skills used by Danica Pure Spring and the Priestess of Azura.)

Skill Bonuses:
Alchemy: 5
Alteration: 5
Conjuration 5
Destruction: 5
Restoration: 10
Speech: 5

III

Installation

Install to your Steam/Steamapps/Common/Skyrim directory. Then in the data files menu pick the one you want.
IV
Conflicts and Bugs
Will conflict with either Dunmer, Redoran, Temple and Morag Tong editions of this mod.
For best results please put mod last in load order.
V
Coming Soon
Temple and Morag Tong versions of this mod.

VI

Credits

Special thanks to Bethesda for releasing Skyrim and Dragonborn.

Special Thanks to all the people who answered my questions in the Creation Kit forum. Especially WillieSea and Xtynct, for teaching me how to make the leveled spells and getting them to work properly.

To Albinodunmer who gave me inspiration for my original, and who’s ideas this mod is based on.

To everyone who answered my many questions in the Creation Kit forum.

VII

Revision History:

V1.0: Initial release.

V1.1: Redoran Edition released and added skill bonuses to Telvanni Edition.

V1.2: Fixed Redoran ancestral ghosts . Added Commanders Voice and Intensive Training to Redoran version.

V1.3: Fixed Ancestral Wizard and added Tribunal version.

!!Warning: This mod needs Dragonborn in order to work!!