Skyrim

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Created by

Salvadorc17

Uploaded by

salvadorc17

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About this mod

Revive the Bloodmoon story with similar elements from Morrowind in the isle of Solstheim.

Permissions and credits
Changelogs
This mod features implemented are not same as Bloodmoon expansion for TES 3. The story must contain similar elements. This is a beta version and must contain multiple bugs, will help if you can report and make feedback.

CALL OF THE BLOODMOON.

New storyline about Werebeasts and hunters war, new misc missions, some new locations and new furniture and equipment related. Meet some people in Solstheim and discover about the Bloodmoon prophecy. Prepare yourself for a war between Skaal hunters and the Werebeasts. Take your side and enjoy new quest and gameplay.

HOW TO START?

Travel to Raven Rock and locate East Empire Captain to start Empire Quests.
Travel to Skaal Village to start Bloodmoon Quests.
Or visit the many new locations in Solstheim to explore.

-Changelog.


v1.5 (2016)
-Latest game version and bugfixes.



v1.4b
-Raid system added to Raven Rock and Skaal village
-General bug fixes

v1.3b
-New quest added
-New locations Tholmoor Watch, Fjell and Gronn.
-Werebeast transformation added
-Minor bug fixes

v1.2b
-Some quest fixes
-New npc and locations
-New items and furniture


v1.1b
-Many quest and land fixes
-voice npc Sounds improved
-New locations
-New textures and meshes


v1.0b
-Quest fixes.
-Inkhirtinz ruins.
-Some objects stuff.


v1.0a.
-Bloodmoon quest start.
-Skaal hunters camp and werebeast lair.
-Tomb of Skaalara.
-Grendurg Cavern.




Requieres Skyrim latest update, Dawnguard and Dragonborn. To properly work use a clean exclusive savegame to this. Compatible with not all werewolf mods.