Skyrim

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Walderstorn

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Walderstorn

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About this mod

I really dont like the original perk tree, 70% of the names and 80% of the perks, so i decided to change them based on the work of a fellow modder (with permission) so i could personally enjoy more of the game. Since i started working for myself i ended up changing and revamping a lot of things and hopefully you will enjoy it to.

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Changelogs


I really dont like the original perk tree, 70% of the names and 80% of the perks, so i decided to change them based on the work of a fellow modder (with permission) so i could personally enjoy more of the game. Should be more balanced since many of the big bonus skills usually have even bigger penalties making you wonder twice as much if you should get the perk or not, making every decision much more difficult. Also i really think that Speech is a pathetic tree so i had to change it, maintaining the perks but also making it more of a specialization tree.

Since i started working for myself i ended up changing and revamping a lot of things and hopefully you will enjoy it to. I dont have Dragonborn so its only Dawnguard friendly.

Thanks to MTichenor for SkyRealism and his other mods.

Codes:

Red - Version number for latest change

Yellow - Skill tree

Blue - New tree

Green - New perks



Light Armor - Switch gap between levels (there was no level 60 skill) renamed Skills and adjusted values of bonuses.

One hand - Renamed skills, tweaked bonuses, removed Paralyzing strike, renamed it Overkill, double crit damage, added blood frenzy double power attack damage.

Heavy Armor - Renamed skills, now heavy armor doesnt protect as much as light armor against falls, has the same elemental protection that light armor has, tower of might (judgement) deals 25% more stagger and not 50%.

Marksman - Improved design, changed skills, Marksman has 11 skills to match one hand and two hand, renamed skills, Quickshot now has 2 levels to make it more fun to level up, new perk Lacerate lvl1 - 10 damage for 10 sec, changed bonuses.

Two hand - Renamed skills (not all users of 2h are barbarians), tweaked bonuses, added Death Wish - power forward critical stirke that does triple damage but gives triple that damage back at you. Changed tree aspect and added Comatose perk (Backwards power attacks have a 15% chance to cause targets to move at 50% for 30 seconds and have a 10% chance to knock your opponent back).Added Onslaught (25% more crit damage) with its own FX.

Block - Renamed skills, fixed bonuses and revamped.

Restoration - Revamped and renamed. Added 2 level to Exorcism (prior turn undead) and added disease resistance to restoration expertises after 1st level (20%,30%,40%,50%).

Destruction - Every elemental level was renamed ( less Rune Master, Impact and Desintegrate i like them).


V1.3.1

One hand - added Dance of Death as final perk (changing and nerfing previous final perk), power attacks have 50% chance of crit, do triple damage and are twice as fast, but you also receive 3 times more damage while doing them. Dance of Death has its own FX.

Conjuration - Revamped, renamed and added perk Blasphemy.


Body and Soul tree added:

Wizard - Your proficiency in the Arcane grants you +10 to Conjuration, Destruction and Restoration, but you cant use Light or Heavy Armor.

Sorcerer - Your elemental nature grants you +10 to Destruction, but you are unable to open the path of Restoration.

Holy Nature - Your holy nature grants you +10 to Restoration, but you cant open the gates of Conjuration.

Paladin - Your faith grants you 10% more damage, but you may not open the gates of Conjuration and Destruction.

Demon - Your unholy nature grants you +5 to Conjuration and Destruction, but you cant open the gates of Alteration, Illusion and Restoration.

Berserker - Enveloped by rage you do 15% more damage, but also seal the gates of Magic...permanently.

Thievery - Being a master thief grants you +5 to Lockpick, Pickpocket and Sneak until... you lift a Two Handed weapon or wear a Heavy Armor.

Feather Archer - You gain +10 to your Archery skill and 20% moving speed, but loose -30 of your carrying weight and are unable to use Heavy Armor.

Unholy Nature - Your unholy nature grants you +10 to Conjuration, but you cant open the gates of Restoration.

Dragon Shout - Your Voice recover will 10% faster when you recovered enough Dragon Souls.


v1.3.2

Alteration - renamed skills

Illusion - renamed skills

Fixed Unholy Nature and Body and Soul descriptions.

Fixed link in One-Handed tree and typo on Two Handed tree.

Fixed Feather Archer not having proper penalty

Haggling and Fence are available once more, revamping the old Speechcraft tree.

Added Wholesaler to merchant tree 20% more speed and +100 carrying weight loosing 10% of your damage.

V.1.3.3

-Nerfed Death Wish and Dance of Death to 2/3 of the previous damage, cause in master i was massacring low level dragons.
-Fixed a bug where dance of death and death wish were proccing even without having the perk


V.1.3.4

-Fixed Feather Archer bug that didnt make u run faster, also changed to value to around 25% so it has greater impact, did 50+ runs from a place to another, times went from an average of 9.8 sec to 7.5 sec.

V.1.3.5
-Fixed enchanting bug that prevented Twin Secrets T2 from being activated.