Stop Horses Fast Traveling by ride
Skyrim » Gameplay effects and changes
Added: 10/02/2013 - 07:01PM
Updated: 03/04/2013 - 10:21PM

12 Endorsements

1.1 Latest version

366 Unique D/Ls

591 Total D/Ls

6,746 Total Views

Uploaded by r1de


Last updated at 22:21, 3 Apr 2013 Uploaded at 19:01, 10 Feb 2013

Stops your last ridden horse from fast traveling with the player. The horse will walk back to it's home stable where you bought it. (or where ever it's editor location is)

This is a pretty simple mod, all it does is remove/add the player faction ownership from your last ridden horse.
Once ownership is removed the horse stops fast traveling with the player, but in order to ride that same horse again you have to regain ownership or it will be considered stealing.

The Player will be given an Item, the "Spoon of Horse Dismissal", if you try and equip this spoon you'll get a menu that allows you to dismiss your horse.

Just Remember, once you dismiss your horse, the player *does not* own it any longer, it *will* be considered stealing to ride that same horse again without using the spoon to regain ownership first. If you forget and ride a *different* horse without regaining ownership on the first, that first horse will be stuck not being owned by the player. (this can be fixed with the console pretty easily)

This is sort of a "Proof of Concept" mod and still a Work in Progress, as I'd like to see how others like it and if it works. This mod is so simple there is nothing else to do, and after over 100 downloads and only 1 early problem, I'd say it's done.
Thank you everyone for proving that it does, in fact, work. :)
It should be compatible with all the other horse mods out there, I looked at each of them and couldn't see a reason why it would *not* be compatible, but as always, please backup!

To Use:
Dismiss your horse
fast travel a short distance away (notice, no horse :) )
Your horse should be walking back to it's home stable (where you bought it from). you could just regain ownership at this point, and the horse will continue to walk back to it's stable, but if you want to prove to yourself it works, fast travel back to that stable and wait for the horse to get there. Then walk up to it and notice it's stealing if you try to ride it again, regain ownership and she'll be yours again.
The second you ride your "re-owned" horse, it will start fast traveling with you again, and the process can be repeated over and over.

v1.1 update:
fixed some typos and forced the unset quest alias to be set. :)