SKYRIM
DC - Trevas Watch Reclaimed by Biulding3015
Skyrim » Cities, towns, villages and hamlets
Added: 05/02/2013 - 03:30AM
Updated: 28/06/2013 - 03:31PM

5 Endorsements

1.9 Latest version

212 Unique D/Ls

350 Total D/Ls

7,976 Total Views

Uploaded by biulding3015

Description

Last updated at 15:31, 28 Jun 2013 Uploaded at 3:30, 5 Feb 2013

Name: Treva's Watch Reclaimed
Version: 1.9
Date: 6/27/2013
Category: Dungeons and Locations
Author: Biulding3015
Source: http://skyrim.nexusmods.com/mods/30994
Forum: http://www.forums-dragoncaptions.com/dragon-caption-s-mod-development-f49.html?sid=983b1deab4b13da5851103957ecfe2e6

Description
===========
The Lord of Treva's Watch has fallen on hard times. Enlisting the help of a wandering adventure, he was able to reclaim his home. Behold Treva's Watch restored to its full glory.

Location
========
Treva's Watch in the South of the Province

Details
=======
This mod goes through and adds a number of Vassals and Guards to the fortress/keep of Treva's Watch. It removes the bandits that once spawned here. I am working on ways to remove it from the 'random destination' for the miscellaneous quests. The rewards chest has been left untouched so that it can still be used as a pick up for any quest requiring you to retrieve artifacts from the place.

Note
====
You can now use the mod from the beginning of the game.

Install
=======
0. Make sure you have completed the Treva's Watch Miscellaneous Quest
1. Extract the files to \skyrim\Data\
2. Start skyrim Launcher, click 'Data Files', place a checkmark beside the .esp file.

Upgrade
=======
Just replace old esp with this new one.

Incompatibility
===============
No known incompatibilities. Anything that changes Treva's Watch would potentially be incompatible.

Known Issues or Bugs
====================
FIXED: One of the hallways tends to disappear, not sure exactly why this is.
Solution: Room/Portal Settings were not adjusted.

Issue: Some npcs will randomly not follow their AI packages, and just disappear
Solution: Unknown

History
=======
1.0 Initial Release
1.9 Reboot: Completely rebuilt mod, with many more features

Contact
=======
biulding3015 here on nexus, or Beths forums
Scythe on the DC forums

Credits
=======
Thanks to Bethesda for creating Skyrim.

Tools Used
==========
Creation Kit
Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp

Licensing/Legal
===============
You can do whatever you want with this mod but all I ask in return is that
you give me credit if you distribute any part of this mod. I would also like
to know what mods are including my work.