SKYRIM
Whiterun Hold Independant Camp by Galaad1600
Skyrim » New structures - Buildings
Added: 30/01/2013 - 06:47PM
Updated: 11/03/2013 - 09:53PM

8 Endorsements

1.8 Latest version

346 Unique D/Ls

546 Total D/Ls

7,860 Total Views

Uploaded by Galaad1600

Description

Last updated at 21:53, 11 Mar 2013 Uploaded at 18:47, 30 Jan 2013

WHITERUN HOLD INDEPENDANT CAMP
!!! I'm French, sorry for my poor English !!!

...NO LONGER SUPPORTED...

1- requirement.
2- description.
3- location.
4- future updates.
5- message for modders.
6- Changelog.

1- requirement.

This file require Official Skyrim DLC: Hearthfire. A lot of HF resources are used in my mod.

2- description.

W.I.P. This is my first mod. This is the new version of "Whiterun Hold bakery". I change the name because of the multiple changes. It's always a small, high detailed place principaly make for players' screenshots. The mod features the main building (bakery/inn), the reserve and the land all around.
Now you can find a merchant close to the main road, a garden, a Talos shrine with another Breton merchant, above the garden and a first guard walk. The reserve is locked but the key have been included somewere...
WHIC is not a useful mod, as I said, the principal goal of this first work is only to allow players to take some screenshots of their character.

3- location.

The bakery is near Whiterun, to the north-west. See screenshots.

A marker will be placed in furur updates.

4- future updates.

- Add NPCs like, a miner, guards, dogs, a merchant, hunters, farmers.
- Add a marker.
- Add more buldings to the camp
- Add guard walks all around the camp.
- Improve the Navmeshes.
...

5- message for modders.

I don't want to give permissions because this work can be made by anybody whitout my mod as base.

6- changelog.

--1.8--
Change the original name to "Whiterun Hold Independant Camp"

Add a Talos shrine, replace the middle statue with another one.

Add a new merchant.

Changes in th land.

Second work on exterior Navmeshes.

Some new details (lights, insects, fire sound...)

--1.6--
Add a merchant outside the bakery and a building with a tanning rack and a work bench behind the bakery.

Minors changes in the land.

First work on exterior Navmeshes.

--1.5--
Add an innkeeper, and another NPC.

Minors changes in the land.

Complete NavMeshes for the bakery.

Fix the ore vein issues.

--1.2--
Fix the "underground goats".