Reapers Witchwood Forest and Cabin by reaper9111
Skyrim » Abodes - Player homes
Added: 27/01/2013 - 02:21AM
Updated: 03/09/2014 - 10:10AM

611 Endorsements

2 Latest version

6,721 Unique D/Ls

10,824 Total D/Ls

74,405 Total Views

Uploaded by reaper9111


Last updated at 10:10, 3 Sep 2014 Uploaded at 2:21, 27 Jan 2013

Mod Name: Reaper's Witchwood Forest
By: Reaper9111
Version: 2

This mod add a Cabin (fully retextured to match the dark colors of the forest) The cabin is a player home with all the crafting bench, All storage inside the house are safe.
There's a secret basement where you can do your Alchemy, enchantment and foreging experiment ! The button to access the secret basement is on the wall in the bedroom.

Witchwood Forest North East of Ivarstead (follow the road "Downhill" following the river from Ivarstead, there's a lil bridge there... Cross the river on your own risk... Shiver & Fear await you on the path trough The Dead Forest.

There's a few new location to explore (a cemetry, a ruins, a sanctum and a doomstone) The mod include some new items, and a brend new Rottweiler dog model (as compagnion). Thanks to my good mate (SkyrimForDaWin).

I do suggest that you explore the forest at night to get the best atmosphere feeling of the mod.
You guy's will finally get a new spot to take some awesome screeshot (please upload them on the mod page).

All the new textures are from me... They are not ressources*** ***(contact me if you want to use something).
I created this mod as "a proof of concept". I always wanted to see this kind of forest in elder scrolls with no luck... So i created my own ! I hope you will like it, if you do, remember to endorse it !
Thanks to MMOxReview:

start at the 7minutes mark.

Thanks to Vengeance058:

Required mods

Install using Nexus Mod Manager (NMM)
1. Download the file from Nexus
2. Select the file in the Mods tab of NMM, and click on the "Activates the selected mod" button.

Manual install
1. Extract the files of this mod to a temporary location (you can use 7zip:, to unzip them) and chek the folder structure.
2. Copy to (install folder)\Skyrim\Data\:
.- the Meshes folder
.- the Textures folder
.- the .esp if there is one in the mod.
If asked if you want to overwrite existing files say "Yes to all".

Not aplicable at this time.

Uninstall using Nexus Mod Manager (NMM)
1. Select the file in the Mods tab of NMM, and click on the "Deactivates the selected mod" button.

Manual uninstall
1. Delete:
.- the folder \meshes\that you have previously installed.
.- the folder \Textures\that you have previously installed.
.- the .esp if there is one in the mod.


Known Issues or Bugs

Future plans

You can find me on Nexus as: Reaper9111
You can email me IF i don't reply to your message on Nexus:

Reaper9111 (myself)
Nexus Modding community
Creation Kit

Tools Used
NIFSkope -
7zip -

The Assets (meshes & Textures) include in the files are NOT ressources, (Unless you contact me to use something)
If you would like to use some of them, Contact me first !
Contact me for anything directly related to this mod.
Remember to ENDORSE the mod if you like it !