SKYRIM
Dwarves of Middle Earth by winicius
Skyrim » Races, classes and birthsigns
Added: 16/01/2013 - 06:32PM
Updated: 23/01/2013 - 05:55PM

34 Endorsements

0.99 Latest version

1,012 Unique D/Ls

1,610 Total D/Ls

24,708 Total Views

Uploaded by winicius

Description

Last updated at 17:55, 23 Jan 2013 Uploaded at 18:32, 16 Jan 2013

i know this isnt the first(probably neither the last) mod that tries to add tolkien's dwarves to the game

what do i think that makes my mod special?
i havent work much on the race yet, i used the fat skeleton from http://skyrim.nexusmods.com/mods/19296, and set the scale to 0.83 males and 0.82 females, i played some hours and it felt like a real dwarf mod should be
some animations looks weird, but most still looks fine, or decent at least

my goal:
i'll probably work on compatibility issues with other mods or vanilla features and the race properties, tips are welcome =]
at the moment i got 2 jobs, i'll try to update the mod as soon as possible, but i hope you understand if it take too much time

race skill bonus:
two-handed 5
one-handed 5
heavy armor 5
smithing 10
enchanting 5
light armor 5

Berzeker rage(equal to the orc)
25 resistence to fire and ice(nords have 50 resistence to ice)

about the beards:
the hobbit movie showed that not all dwarves have long exotic beards, we already have a great variety of beards, so i think its not a problem

very recommended mod:
http://skyrim.nexusmods.com/mods/29624/ ->it solves the 1st person view problem
http://skyrim.nexusmods.com/mods/30062 -> beaultiful beards

bug:
not sure if it is from racemenu mod or my fault, sometimes the hairstyle dont change, try switching the presets and it should solve the problem
credits:
koechophe for the fat skeleton
http://skyrim.nexusmods.com/mods/29754 -> GPM26's mod inspired me, i loved his iniciative, but his mod was too different from what i had in mind, so i felt i had do make my own mod