Skyrim
0 of 0

File information

Last updated

Original upload

Created by

sherbetsu

Uploaded by

sherbetsu

Virus scan

Safe to use

About this mod

Stop spells whenever you wish instead of waiting for them to expire.

Permissions and credits
I found it annoying that a spellcaster could not "release" the spells he/she had cast before the normal expiration.
This mod adds a lesser power that will allow you to cancel spells early. The spells you want to cancel must be equipped, in either hand, when the power is used. The power won't do anything if an equipped spell is not active. If you have different spells equipped in each hand, both will be canceled.
If you have two of the same kind of summons (Twin Souls), both will be unsummoned.

The power will only cancel spells that attach to the caster. Spells which modify other actors will not be canceled.
Spells that can be canceled:
Alteration - Candlelight, "skin" spells
Destruction - cloak spells
Illusion - invisibility, muffle
Conjuration - summons
Restoration - protection circle spells

Spells NOT canceled:
spells with no duration
bound weapons
spells that affect other characters
Magelight
Destruction "wall" spells

Spells that execute script effects may, or may not, be canceled.

Hope you find it as useful as I have.
Usual disclaimer - this mod shouldn't break anything and should be worth at least as much as you've paid for it.
Do not upload this mod anywhere besides the Nexus.

Change Log:
1.0 - Initial Version
1.01 - Added missing script
1.02 - Added quest script for auto-add