SKYRIM
In-Game Clock HotKey by IsharaMeradin
Skyrim » Miscellaneous
Added: 01/01/2013 - 06:38AM
Updated: 29/03/2014 - 11:03PM

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Uploaded by IsharaMeradin

Description

Last updated at 23:03, 29 Mar 2014 Uploaded at 6:38, 1 Jan 2013

Ishara's
In Game Clock Hot Key


Overview:
Sometimes I like to know what time it is in game and entering the tab menu or the wait menu can get a little tedious since you have to press another key to get right back into the game. To that end I combined aspects of two mods that I've already done. I took the in game date & time string that I've set up on my Normal Numbered Autosaves mod and placed it inside the hot key script from my Drop That Gold mod. This is the result: at the press of a hotkey in the upper left hand corner the in game date and time will be displayed.

About Displayed Time:
Thanks to looking over some scripts in one of ThirtenOrange's mods from off of the Steam Workshop I learned how to remove the date data from the numerical representation of game time. A few calculations later and the fractional hours quickly became minutes and seconds. Therefore, the time displayed has been updated to no longer display an incorrect date. In fact the date is no longer shown. All that is displayed is the hour, minute and seconds as well as AM or PM. The hour display is set to 12 hour rather than 24.

Main File version:
This version is the original and requires SKSE or it does nothing.

Optional File version:
The optional file includes the SKSE hotkey as well as sundials placed in the following cities and towns:
Whiterun, Riverwood, Rorikstead, Falkreath, Markarth, Karthwasten, Dragon Bridge, Solitude, Morthal, Dawnstar, Winterhold, Windhelm, Ivarstead, Riften
If you do not have SKSE this is the version for you. While the hotkey will not work without SKSE the sundials will. Simply click on them and they will display the game time in the upper left hand corner.

Requirements:
SKSE -- http://skse.silverlock.org/
SKSE is required for the hotkey to function. If using the optional version without SKSE the placed sundials will still function.

Default Operation:
Give a few moments for the mod's script to get going then press F1 to display the in game date and time in the upper left hand corner. If using the optional version you may locate one of the sundials and click on it instead.

Customization:
If necessary you may change the hotkey assignment via the console. In the console type: set abimClockHotKey to ##
Replace ## with the DXScanCode of the hotkey you wish to use. For more information regarding DXScanCode numbers please see: www.creationkit.com/Input_Script

Installation:
Use NMM or install manually -- Please use only one the main version or the optional version.

Uninstallation:
Use NMM or uninstall manually

Main version Files:
Isharas_InGameClock.esp
Isharas_InGameClock.bsa
Docs > ABIM > InGameClockHotkey > ReadMe.txt

Optional version Files:
Isharas_InGameClockHotkeyAndSundials.esp
Isharas_InGameClockHotkeyAndSundials.bsa
Docs > ABIM > InGameClockHotkey > ReadMe.txt

Credits:
InsanitySorrow for the modders resource sundials -- http://tesalliance.org/forums/index.php?/files/file/1354-insanitys-clocks-sundials/

Permissions:
Please keep this on the Nexus only. You may adapt it for personal use. You may (if you feel so inclined) further modify to include any sort of in-game menu options for changing the assigned hotkey and re-release it provided you link back to the original for those who do not like to use in-game menus as well as give credit where it is due.
Regarding the sundials, the script abimClockScript located inside the Isharas_InGameClockHotkeyAndSundials.bsa may freely be used with any clock resource that you may wish to use. Credit for my work is all I ask.

Notice:
This mod works as stated and is being provided as-is.