Difficulty Scaling Compromise
Skyrim » Gameplay effects and changes
Skyrim » Gameplay effects and changes
Added: 28/12/2012 - 12:37AM
Updated: 28/12/2012 - 12:38AM
Description
Last updated at 0:38, 28 Dec 2012 Uploaded at 0:37, 28 Dec 2012
Player damage remains at a static 0.75. XP Gain is also static at 1.0. LeveledActor is at 1.0 for all difficulties except Master which is at 1.25 (same as vanilla)
Master: 0.75 : 2.0
Expert: 0.75 : 1.75
Adept: 0.75 : 1.5
Apprentice: 0.75 : 1.25
Novice: 0.75 : 1.0
Should be much easier to balance now...
Master: 0.75 : 2.0
Expert: 0.75 : 1.75
Adept: 0.75 : 1.5
Apprentice: 0.75 : 1.25
Novice: 0.75 : 1.0
Should be much easier to balance now...



