Onmund by CrimsonFairy by CrimsonFairy
Skyrim » Companions - Other
Added: 01/12/2012 - 03:39AM
Updated: 09/01/2014 - 07:14AM

486 Endorsements

1.0 Latest version

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Uploaded by CrimsonFairy


Last updated at 7:14, 9 Jan 2014 Uploaded at 3:39, 1 Dec 2012

Onmund by CrimsonFairy

My remake of Onmund! I've always really liked Onmund because of his background and personality, but always thought his face needed some major improvement. I really like what I've done to him so treat him well! This mod only replaces Onmund's look, I don't think I touched anything else like stats etc.

This is my first time fiddling with an already existing follower so please don't be too hard on me if I did something wrong. Please let me know if you have any problems so that I can improve them. I'm open to other suggestions on how to improve him as well. :)

Special thanks to Greyblood for testing my mod and taking screenshots. Thanks, you awesome friend! :D

As of now there are two preset versions of Onmund, as requested. One version includes his warpaint while the other one doesn't. You cannot take the warpaint off of the warpaint version but you can add other warpaint to it. His unique eye texture was not included in this file because I do not have permission to make the eyes playable for every race. You'll just have to download High Quality Eyes by Xenius if you want his eye texture. The presets have only been tested by me and I have not tested them a lot, so there may be some problems that I'm not aware of.

I hope you all like him! Enjoy! :)

Future updates in the works:
A vanilla haired version of Onmund.

The male standalone version of ApachiiSkyHair. It looks like this ApachiiSkyHairMale_v_1_0

The latest Skyrim patch 1.8.

To get the look in the screens I recommend using Younger Faces Merged With Men By Geonox. And I also used Fine Face Textures by Urshi.

Extract files from archive into Skryim data folder. Click yes to all. It shouldn't ask you to overwrite anything. Activate esp. And that's it! If you use UFO then I think you're supposed to load follower mods under the UFO.esp in order for UFO changes to affect them.

Go to Data and delete Onmund.esp. Then go to Data/meshes/actors/character/facegendata/facegeom/skyrim.esm and delete 0001c194. And then go to Data/Textures/actors/character/facegendata/FaceTint/skyrim.esm and delete 0001c194. Then go back to the Data/Textures/actors/character/ folder and open up the eyes folder and delete CFOnmund.

Bethesda for making Skyrim.
Xenius for kindly letting me include one of his High Quality Eyes texture's in my mod.
Apachii for her amazing ApachiiSkyHair mod and for letting me use it.
Greyblood for testing and taking screenshots.
Creation Kit.
Skyrim NPC Editor.
And the Nexus creators and staff for their awesome work and website.
Please let me know if I forgot someone! I'm pretty sure I got them all though.

If you want to do something with my mod (as in, translating or uploading it somewhere) then you'll have to get permission from me first. If I give you my permission then you'll be directed to a couple other people you'll have to get permission from as well.

Some people have reported that Onmund's hair shows up purple but I don't know why so I don't know how to fix this. I don't know of any more, but please let me know if you find any! Just to be on the safe side, after uninstalling my mod, load a save game where Onmund isn't in the same cell, just to be safe. Do the same when installing the mod too just to make sure it loads correctly.
Other follower mods by me:
Belrand Remake.
Azalea Follower.
Talvas Fathryon Remake.

Thanks for reading, downloading, commenting and endorsing! :)