Super Simple Breezehome with Basement by Dragonslayer2k12
Skyrim » Abodes - Player homes
Added: 21/11/2012 - 05:10AM
Updated: 12/06/2015 - 10:18AM

102 Endorsements

v1.2 Latest version

1,689 Unique D/Ls

2,868 Total D/Ls

23,884 Total Views

Uploaded by dragonslayer2k12


Last updated at 10:18, 12 Jun 2015 Uploaded at 5:10, 21 Nov 2012

UPDATE I fixed it I hope:-) DO NOT OVERWRITE the other mod with this one they are slightly different now! Use one or the other ONLY!

This is the basement version of my other breezehome mod seen here:

You need to be running v1.9 of skyrim, old v1.8 or older saves really bug out with this mod.

This mod now REQUIRES dawnguard and hearthfire DLC as well as the unofficial skyrim patch, unofficial dawnguard patch, and unofficial hearthfire patch. Those things just fix so many things wrong specifically weapon racks and mannequins so it makes sense to make them dependents for this mod.

Here are the xmarker codes for anyone that needs them.

Start markers: disable these.

BasementStart: 07008f9f

ArmoryStart: 0700954d

GuestRoom: 07016839

Decorate markers: enable these.

DecorateBasement: 07008a3a

DecorateArmory: 0700954c

DecorateGuestRoom: 070137bb

child room decorate marker: 03004274

I have used tes5edit to REMOVE the dialogue and housepurchase stuff from my mod then added them back in with the CK correctly. I carefully changed the alchemy lab conditions for child bedroom to guest room so buying the child room swaps out the guest room and vice versa. I changed out lydia's room with the child room so now the kids sleep in lydia's default room and lydia sleeps just outside the player bedroom. I linked the house center xmarker with keyword spousebed to the player bed in the bedroom upgrade and I linked lydia's bed to that xmarker too so she should get in her dam bed instead of other beds. I moved lydia to the main floor from upstairs so she won't constantly wander in and out of that room up there. I added a room occlusion box for the main floor and upstairs and another for the basement so everything won't be rendered at once anymore. So your fps should be better now with this house. I ran this mod through tes5edit and followed the mod cleaning guides for that program so this mod should be as clean as it can be.

Find any bugs? Post them in the comments section so I can fix them:-)