SKYRIM
Lower 1st Person Weapons - change weapon height - Dual Wielding - lower weapons by Lazyleader
Skyrim » Immersion
Added: 11/11/2012 - 05:52PM
Updated: 20/04/2014 - 10:42AM

545 Endorsements

2.1 Latest version

8,689 Unique D/Ls

11,540 Total D/Ls

67,662 Total Views

Uploaded by LayZeaLod

Description

Last updated at 10:42, 20 Apr 2014 Uploaded at 17:52, 11 Nov 2012


Lower 1st Person Weapons by Lazyleader
Please don't forget to endorse, since I'm the first one who has figured out how to do it, coincidentally on the 1st anniversary of The Elder Scrolls V: Skyrim

This mod will lower your arms in first person mode. Makes weapons less intrusive, especially for dual wielding. Also affects bows and spells.



Compatibility:
It's only one File: "_1stPersonskeleton.nif"
As long as you don't use a mod which has it's own "_1stPersonskeleton.nif" you can use it without interfering in other mods.


Installation:
Use Nexus Mod Manager or install manually - Unzip and copy the meshes folder to your "Skyrim -> Data" installation (example: "C: -> Program Files (x86) -> Steam -> steamapps -> common -> Skyrim -> Data").


Made for these FOV settings:
(You don't have to change them for the mod to work)

(example: "C: -> Users -> XXXX -> Documents -> My Games -> Skyrim")

in SkyrimPrefs.ini:
[General]
fDefaultFOV=65


in Skyrim.ini:
[Display]
fDefaultWorldFOV=90
fDefault1stPersonFOV=60


To refresh your FOV ingame, open the 4 way menu (Skills, Items, Map, Magic) once.

NOTE that WorldFOV represents the FOV in 3rd person mode as well as 1st person mode. The name 1stPersonFOV is kinda misleading. It ONLY represents how your arms and weapons will look like and doesn't affect the view of the world in 1st person mode. DefaultFOV represents the UI.


Changelog:
Version 2.1:
- Added screenshots to the selections for Nexus Mod Manager

Version 2.0:
- Completely reworked the mechanism used for lowering the weapons

Version 1.5:
- Adjusted the camera to avoid clipping issues when looking down
- Updated the description