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Natilde

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natilde

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About this mod

Modder's resource containing template NPCs that have all relevant perks/spells for the class they represent. NOTE: Read the full description inside, it's short I promise.

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I AM NOT ACTIVELY MODDING SKYRIM AT THE MOMENT.

Anything I created is free for use and derivitive work. None of mods were complete and I apologize that some of them were never finished. If someone wants to pick up where I left off, they are welcome to use my work by either uploading their own mod or I can give them access to that mod's page.

My custom work will continue as planned.

Thanks everyone for your support and hopefully I will come back soon. But alas, I have a seasonal job and until April 15th, I don't know how much time I will have, or when I do have time, if I'll want to return to skyrim modding.
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Important: If you load this .esp in skyrim, it will do absolutely nothing. The NPCs have no ingame presence, nor do they change anything in game. This is a modder's resource.

I got really tired of adding perks and spells by hand for every one of my followers, so I made this.

What this is:

An .esp that adds 20 NPCs to the top of your actors list, each representing a different combat class available under the stats tab.

- Each NPC is given all perks for the 4-6 skills that are increaded by the class
- Each NPC is given all spells for any school of magic they are skilled in
- Each NPC has it's respective class already selected under the 'stats' tab.


They will be enormously overpowered if you leave them as is, as I've added all perks for the 4-6 skills that receive bonuses for, for each class. For instance, the Assassin NPC has assassin stats, but also has all the perks for One-Handed, Archery, Light Armor, Sneak, and Alteration. He'll also have all the alteration spells. To me, it's a lot easier to go through and click 'delete' a few times than it is to add all the ones you want.

Instructions:

What it's designed to be used for is loading in the CK with your own mods, and using the 20 NPCs I've added as Actor Bases for your own NPCs. The only thing I've changed on each of them is their stats, perks, and spells.

1. Drop the incuded .esp in your Data folder
2. Load your mod and this one in the CK, marking your mod as active.
3. Create or open your NPC, Select one of the template actors under "Actor Base" on the left hand side.
4. Check 'stats' and 'spell list'
5. Uncheck 'stats' and 'spell list'
6. Set the Actor Base to 'NONE' again
7. Navigate to the Spell List tab and delete whatever you want, or leave it as it is for one super overpowered NPC.
8. When you upload your mod, use the 'best skills' document to make describing your NPC easier. (And totally give a shoutout to natilde cause u know u luff me)


Hopefully this will save you guys some time! Let me know where I've made mistakes. Would love to see someone get more creative with this than I have and make some specialized classes, or add combat styles!