SKYRIM
Enhanced Opponent of Vanilla by omanmanZ
Skyrim » Gameplay effects and changes
Added: 27/10/2012 - 04:22PM
Updated: 11/06/2013 - 05:38PM

48 Endorsements

2.9 Latest version

3,715 Unique D/Ls

5,426 Total D/Ls

18,387 Total Views

Uploaded by kzreffi

Description

Last updated at 17:38, 11 Jun 2013 Uploaded at 16:22, 27 Oct 2012

This MOD will enhance opponents of Vanilla, Dawnguard and Dragonborn except dragon and event character.
Enhanced enemy will spawn in low probability.
Looks is not different from not enhanced enemy, you will fear in that would meet with it when and where.

Created video by harakirifujiyama. Thank you very much!


Bandit and forsworn, etc npc carry out more powerful equipment.
Warlock has Cloak of Flame, Frost, Shock, and Poison according to an attribute.
This raises the status, raising the maximum level of many enemies.
Enemy will get the ability at random.
It becomes powerful in proportion to the level.

This is recommended for people who prefer the atmosphere of vanilla.

!Importance
This MOD has been changed only Leveled Character(LVLN).
When you use together with other MOD which changes LVLN, please use Bashed Pach of Wrye Bash.
Competition does not take place with MOD which does not change LVLN.

Wrye Bash
http://skyrim.nexusmods.com/mods/1840

*Update Ver 2.9
Adjustment of abilities.
Deleted unnecessary data in esp.

*Update Ver 2.81T
Adjustment of abilities.
Current in testing version.
Easy version can not be used.

*Update Ver 2.8T
Depending on version up of Skyrim, strength of ability was set to assumption highest level 50-80.
Current in testing version, Dawnguard and Dragonborn is requested.
Also easy version can not be used.

*Update Ver 2.7E
This version is easy version to weaken opponent.
Melee damage, magic damage, elemental resistance, reflectance and absorption rate is reduced.
Paralyze, knockback, stagger attack and disarm attack is reduced probability it the imposition.
Range of cloak is reduced.
Load order, please below the main esp of Ver 2.7.
Conflicts with other MOD does not occur due to the introduction of Ver 2.7E.

*Update Ver 2.7
Adjustment of Cloak.

*Update Ver 2.6
Enhance opponents of Dragonborn.

*Update Ver 2.5
Increase in the maximum level of some enemies.
Ver 2.4E are also available in this version.

*Update Ver 2.4E
This version is easy version to weaken opponent.
Melee damage, magic damage, elemental resistance, reflectance and absorption rate is reduced.
Paralyze, knockback, stagger attack and disarm attack is reduced probability it the imposition.
Range of cloak is reduced.
Load order, please below the main esp of Ver 2.4.
Conflicts with other MOD does not occur due to the introduction of Ver 2.4E.

*Update Ver 2.4
Adjustment of random ability.

*Update Ver 2.3
Enhance opponents of Dawnguard, this version has been officially supported to it.
Also fixed LVLN for better compatibility with other MOD.

*Update Ver 2.2
Enhanced of special attack of some creature.(only level 35 or more)
Ver 1.9E are also available in this version.

*Update Ver 2.1
Enhance Archer of Draugr and Falmer.
Ver 1.9E are also available in this version.

*Update Ver 2.0
Add Quick Shot to high-level archer.
Ver 1.9E are also available in this version.

*Update Ver 1.9E
This version is easy version to weaken opponent.
Melee damage, magic damage, elemental resistance, reflectance and absorption rate is reduced.
Paralyze, knockback, stagger attack and disarm attack is reduced probability it the imposition.
Range of cloak is reduced.
This esp is compatible with both Vanilla and Dawnguard.
Load order, please below the main esp of Ver 1.9.
Conflicts with other MOD does not occur due to the introduction of Ver 1.9E.

*Update Ver 1.9
Greatly adjustment of random ability.
Than before, low-level enemy is little weaker, and high-level enemy is adjusted stronger.

*Update Ver 1.8
Adjust the magic damage.
The higher level, it will become stronger.
(Six times of Vanilla at highest)

*Update Ver 1.7
Warlock and Forsworn would be to summon more powerful.
Also, Dragon Priest and higher mage be able to summon two bodies.
Ver 1.6E are also available in this version.

*Update Ver 1.6E
This version is easy version to weaken opponent.
Melee damage, magic resistance, elemental resistance, reflectance and absorption rate is reduced.
Paralyze, knockback, stagger attack and disarm attack is reduced probability it the imposition.
Range of cloak is reduced.
This esp is compatible with both Vanilla and Dawnguard.
Load order, please below the main esp of Ver 1.6.
Conflicts with other MOD does not occur due to the introduction of Ver 1.6E.

*Update Ver 1.6
Falmer may give stamina and magicka damages to adjoining character.

*Update Ver 1.5
Creature might paralyze or knockback adjacent character.

*Update Ver 1.4
Enhanced of special attack of some creature.
Enhanced of Poison Cloak.

*Update Ver 1.3
Increased damage of Charged Storm.
Decrease in the establishment of high-level enemy's stagger attack.
Bandit, Forsworn and Draugr will use disarm attack.
Modified to make easier to edit the LVLN.

*Update Ver 1.2
Fixed bug where the enemy is not equipped with jewelry.

*Update Ver 1.1
Enhanced melee and magic damage.
Weakened reflect and absorb.
Increased the probability of stagger attack.