SKYRIM
Map Markers Complete by SarthesArai
Skyrim » User interfaces
Added: 16/10/2012 - 07:19PM
Updated: 30/12/2012 - 01:41PM

856 Endorsements

2.2 Latest version

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Uploaded by SarthesArai

Description

Last updated at 13:41, 30 Dec 2012 Uploaded at 19:19, 16 Oct 2012

The whole Map Markers series. Adds Map Markers to Shrines, Temples, Camps, Houses, Ruins, and other places.
Note: I´ve discovered that some Map Markers will teleport you to the wrong points (Likely a result of the merging of my mods). I´ll release a fix for this soon.



I was inspired by the mod "The Cartographers Map Markers" by Feyawen, but decided to try myself.

This Mod is a combination of my 4 Mod Marker mods, adding markers to:
- all shrines and temples, both inside and outside cities
- (hopefully) all unmarked camps, shacks and destroyed houses
- Jarl's longhouses of smaller cities, docks and the tower entrance of solitude
- (hopefully all) other places of interest, such as ritual sites, shipwrecks, landmarks, ruins, and so on.
I did not mark shops, inns, player homes, halls of the dead and other things, since they are covered by the city´s main map marker. On determining landmarks I relied mostly on the cells called "POI" by the developers.

Contains the following of my mods:
- Map Markers Camps and Shacks
- Map Markers Cities
- Map Markers Landmarks
- Map Markers Misc
- Map Markers Ruins
- Map Markers Shrines and Temples

Does not require nor cover Dawnguard or Hearthfire.

[COMPATIBILITY & CONFLICTS]

Should be compatible to anything, if you use any mod that also adds map markers (like the one mentioned above), you will simply have 2 markers at that place ;-)

[VERSIONS]

Comes in a vanilla version, one for people using Open Cities Skyrim, and one that does not cover the walled cities (see optional files).

[CHANGE LOG]

2.2:
- Minor Changes

2.1:
- Added Dragon Burial Mounds
- Minor Changes

2.0:
- First Version to be downgraded from Map Markers Base
- Fixed Spawnpoints

1.1:
- Fixed winterhold´s Jarl's Longhouse spawning point
- Minor Changes

1.0:
- Initial release

[LINKS]

Steam:
Map Markers Complete
Map Markers Complete - Open Cities
Included Mod Modules

Nexus:
Other mods of my "Map Marker" series:
Map Markers Camps and Shacks
Map Markers Cities
Map Markers Landmarks
Map Markers Misc
Map Markers Ruins
Map Markers Shrines and Temples

[NOTES]

Be aware that this Map Markers must still be discovered like any other in vanilla game. If you visit a location before installing this mod the marker will not be there. To test if it is installed you may travel to a location that is marked (look at the screenshots). Or you may use the console command "tmm 1 1 0" to turn all map markers (also vanilla) on (be sure to safe your game before this since this action cannot be undone!).

[FOR MODDERS]

Feel free to use my mod in any way you want, including chaning, rewriting or using parts of it. If uploading anything that uses parts of my work, please tell me via PM and give credit. Thanks :-)