SKYRIM
Vindar Value Pack - Legendary Items by Vindar
Skyrim » Armour
Added: 06/10/2012 - 10:56PM
Updated: 08/10/2012 - 07:02PM

60 Endorsements

1.1 Latest version

970 Unique D/Ls

1,487 Total D/Ls

26,902 Total Views

Uploaded by _Rahvin_

Description

Last updated at 19:02, 8 Oct 2012 Uploaded at 22:56, 6 Oct 2012

Vindar's Value Pack (v 1.0)
-------------------------------------------------------
Created by: Vindar
A.K.A. _Rahvin_ on the Nexus


Features:
-----------

Gauntlets of Gluttonous Power:
-------------------------------------
Adds the "Gauntlets of Gluttonous Power" to the game. They are located at Valtheim
Towers along the White River. The guantlets are currently in the possesion of a bandit warlord
named "Bostock of Blackhearts", you will have to kill him to aquire the gauntlets

The Gauntlets of Gluttony where an item originally in TES IV: Oblivion, they increased
the strength of the user in exchange for reducing the players max health. In this version they
increase the user's physical damage output as well as their carry weight at the expense of their
max health. They also have a greater power attached to them that enables the player to exchange
more health for even more power.

This mod now includes the "Blackheart" Itemset, a custom textured armor set that
has stats simular to ebony armor. and the greatsword "Blade of Blackhearts".


Additem Codes:
Gauntlets of Gluttony - xx00EFA4
Blade of Blackhearts - xx0068F3
Blackheart Boots - xx0073c0
Blackheart Cuirass - xx0073c1
Blackheart Gauntlets - xx0073c2

(consistantly on my machine, your's may vary)
("xx" is the load order of the mod)


If code doesn't work, use:
help "Gauntlets of Gluttonous Power"
help "Blade of Blackhearts"
help "Blackheart Cuirass"
help "Blackheart Boots"
help "Blackheart Gauntlets"


"Gauntlets of Gluttonous Power" can be upgraded at a workbench using:
1 Ebony Ingot
1 Daedra Heart
1 Leather


All of the "Blackheart" armor set and the "Blade of Blackhearts" can be upgraded using:
1 Corundum Ingot
1 Ebony Ingot



Helm of Oreyn Bearclaw:
------------------------------
Adds the "Helm of Oreyn Bearclaw" to the game. It is located atIt is located at Ragnvald,
north of Markarth. It is found in the treasure room that has a dragon wall after defeatinging the
dungeon boss. It is on a rock ledge near the room's treasure chest.

The Helmet was originally an item in TES III: Morrowind, and later in TES IV: Oblivion.
In this version the helmet provides a health boost of 100 points as well as the perk "Avoid Death".
When equiped the helmet also provides the power "Oreyn Bearclaw's Ward", a minor ward spell that
can be used continuously.


Additem Codes:
Helm of Oreyn Bearclaw - xx00EFA3

(consistantly on my machine, your's may vary)
("xx" is the load order of the mod)


If code doesn't work, use:

help "Helm of Oreyn Bearclaw"


the "Helm of Oreyn Bearclaw" can be upgraded at a workbench using:
1 Corrundum Ingot
1 Daedra Heart
1 Bonemeal



The Fin Gleam:
------------------
Adds "The Fin Gleam" to the game. It is located at Evergreen Grove, south of
Half-moon Mills.

The helm where originally an item in TES IV: Oblivion, In this version the helm provides
water breathing as well as nightsight to it's wearer. It also provides a greater power that lets the
user exchange stamina for 30 seconds of detect life.


Additem Codes:
The Fin Gleam - xx00012c4

(consistantly on my machine, your's may vary)
("xx" is the load order of the mod)


If code doesn't work, use:

help "The Fin Gleam"


"The Fin Gleam" can be upgraded at a workbench using:
1 Ebony Ingot
1 Malachite Ingot



Eleidon's Ward:
-------------------
Adds "Eleidon's Ward" to the game. It is located at Hillgrund's Tomb, At the end of the tomb
after the necromancer boss fight.

The shield was originally an item in TES III: Morrowind, In this version the shield provides an
active defense simular to the spellbreaker, as well as a magic resistance buff. It also provides a greater
power that lets the user exchange stamina for a large heal and curing of one's diseases.


Additem Codes:
Eleidon's Ward - xx00EFA2

(consistantly on my machine, your's may vary)
("xx" is the load order of the mod)


If code doesn't work, use:

help "Eleidon's Ward"


"Eleidon's Ward" can be upgraded at a workbench using:
1 Ebony Ingot
1 Daedra Heart



Boots of Blinding Speed:
--------------------------------
Adds the "Boots of Blinding Speed" to the game. They are located at the end of Bleakfalls Burrow,
near the dungeon's boss fight.

The boots of Blinding Speed where an item originally in TES: Morrowind, they make the user run
faster while at the same time obstructing their vision.


Additem Codes:
Boots of Blinding Speed - xx00EFA5

(consistantly on my machine, your's may vary)
("xx" is the load order of the mod)


If code doesn't work, use:

help "Boots of Blinding Speed"


Item can be upgraded at a workbench using:
1 Quicksilver Ingot
1 Daedra Heart
1 Leather




Axe of the Beastmaster:
-----------------------------
Adds the "Axe of the Beastmaster" to the game. It is located In Pinepeak Cavern by Ivarstead.

The Axe of the Beastmaster increases the players 2-handed damage as well as their stamina regeneration,
it also absorbs stamina when it strikes. when equiped the you can use the "Call of the Beastmaster" greater power
once a day which enables you to calm attacking animals.


Additem Codes:
Axe of the Beastmaster - xx000d63

(consistantly on my machine, your's may vary)
("xx" is the load order of the mod)


(If code doesn't work, use: help "Axe of the Beastmaster" )


Item can be upgraded at a workbench using:
1 Ebony Ingot
1 Daedra Heart
1 Corundum Ingot



-------------------------------------------------------------------------------------------------------------------------------------



Mod Installation:
--------------
Copy the files to your:

Skyrim/Data

folder, The texture folder will merge with any existing
texture folder, if not it will create a new one.

Once this is done activate the:

VindarValuePack.esp

Via your prefered method, NMM, Wyre, or the default
Skyrim launcher. from here you should be all set to go.



Compatibility:
----------------
This mod should be compatible with just about any other mod out there, all things added used
unique ID's and did not touch any leveled lists. If their are compatibility issues, let me know.


Bugs:
-------
Considering the simple nature of this mod, their are no known bugs, If you do encounter one,
let me know and I'll do my best to fix it, but please be nice.


Changelog:
--------------
(v 1.0) Initial release
(v 1.1) Fixed a crash when looting the corpse of "Bostock of Blackhearts"

Usage:
--------
Contact me if you intend to use my mod in anything you intend to publish, I did create it,
I want a say where it goes and what is done to it. Personal use modification is ok, but anything public,
please contact me first.