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AnkhAscendant

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AnkhAscendant

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About this mod

Adds a merchant with various requested overpowered items, amulets and rings with fire/frost/shock/magic immunity, amulet and ring that add 1000 to your carrying capacity, ring to reduce all spell costs, overpowered conjuration potions, NightEye- and Detect-enchanted jewelry, and truly muffled boots, as well as a new set of craftable Skyforge Steel

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===Thadas===

Thadas Othrileth is a Dunmer vampire merchant who lives in the middle of the snowy wilderness selling overpowered items to people who come knocking, no questions asked. 

He lives in a tent across the road from the Weynon Stones (east of them). His tent is actually barely off the road, right beside the ore deposits, but I hid it so well I spent ten minutes looking for it on two separate occasions. :P Basically there's just a lot of brush around it; keep looking to your right.

  • He has a chance to wander to the inn in any city, every night. He may very well not be at home. 
  • On Sunday nights he is supposed to return home, so if you want him, that's your best bet to catch him. 
  • He sleeps from around 10 a.m. to around 6 p.m., but he will sell at any time.
  • He is not set to be essential, so it's possible he will die by misadventure, but I sincerely doubt it. See below.
  • He is wearing a super duper special amulet, but you'd have to kill him to get it, and if you manage to kill him you probably deserve it. He's a level 55 conjuration and destruction master, with appropriate perks and spells. 
  • He's technically marry-able. (Unfortunately the best voice type in the game, which he uses, doesn't have any follower dialogue in it, so he is not an available follower. Not that he'd be very interesting anyway, he'd just snark and kill things. :P He would be pretty OP though...)



===Inventory===

Sold by Thadas Othrileth:

  • 1 ring and amulet each of Immunity to Shock
  • 1 ring and amulet each of Immunity to Frost
  • 1 ring and amulet each of Immunity to Fire
  • 1 ring and amulet each of Immunity to Magic
  • 1 ring of Unburdening (adds 1000 to carrying capacity)
  • 1 Ring of the Archmage (reduces cost of spells in every school by 75%) 
  • 1 ring of Night Eye
  • 1 ring of Detect Life + Detect Dead
  • 1 amulet of Night Eye + Detect Life + Detect Dead
  • 1 pair of boots (clothing) with 100% Muffle
  • Conjurer's Ambrosia (potions) - Each potion's effect lasts 1 day; the power of the potion has been amped up so that your summons are nigh permanent. 


Craftable only (so, I suppose, not actually 'inventory'...) :

1 full set (helmet, gauntlets, boots, cuirass, shield) of Skyforge Steel Armor (+temper recipes)
  • weigh the same as leather armor
  • defined as Heavy Armor
  • have stats identical to Ebony Armor
  • craftable only at the Skyforge
  • craftable only by a member of the companions
  • will not show up on your crafting list unless you have steel ingots (which means no crafting list clutter)



Found in the world: 

  • 1 Amulet of Unburdening (adds 1000 to carrying capacity)
The Amulet of Unburdening can be found near Goldenglow Estate
-as you approach the bee farm, jump off the bridge and go left. Look in stands of kelp for a skeleton. I don't think it will be easy to find, but hey, you're getting a godlike artifact for free. Spend some time looking.
And if you can't find it, never fear. You can buy the ring version for an ungodly sum of money.


===Install/Uninstall===

It's just a simple .esp file. Simply put into your Data folder, activate it / deactivate it and remove from Data folder. Has no scripts. 



===Other===

I'm pretty new at this NPC thing, so if you happen to see him behaving oddly, not ever moving from his tent, or anything, tell me and I'll see if I messed him up. I believe he's working properly though. (Honestly I had a heck of time just getting him to sell things; I'd like him to wander around like he should, but it's not going to break anything if he doesn't, so it's not that important. :P )

It's possible I'll take requests for overpowered items to give him to sell; most of this was requests already. Vanilla only (meaning no new textures or meshes) and no scripts; just enchantments, stats, and possibly spells. 



===Credits===

Skyforge Steel and some of the immunity jewelry requested by Sitkhar on the forums. (More or less. I had a similar request for immunity jewelry from the Workshop and merged them.)
OP conjuration potions requested by CakeBandit on the forums.
Archmage Ring requested by Muragetsu on the forums. 
Night Eye enchantment requested by my friend, expanded on with Detect by own self.
Muffled shoes requested by me, the sneakmage.