SKYRIM
Synnova Stronghold by JEVBloodlust
Skyrim » Abodes - Player homes
Added: 02/10/2012 - 06:40AM
Updated: 05/10/2012 - 02:17AM

4 Endorsements

1.3 Latest version

352 Unique D/Ls

476 Total D/Ls

10,043 Total Views

Uploaded by JEVBloodlust

Description

Last updated at 2:17, 5 Oct 2012 Uploaded at 6:40, 2 Oct 2012

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Requirements
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-Skyrim
-Dawnguard
-Latest Patch

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The Plugin
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Synnova Stronghold is a sanctuary by the path into Kagrenzel deep inside the eastern mountain range. It features a small community within an old fortress inside a cave. This is a place where all is welcomed equally. Synnova Manor (Player Home) is placed behind the fortress. The manor features an atmosphere in my opinion for evil or good characters. Containing a luxurious living space, dining room with a battle scene, hearty kitchen, hidden shine room, full crafting area, and special hidden vampire lair with a sorry soul to feed on. With a complete armory capable of holding numerous armor sets and including banners to organize faction armors / city guard armors to accommodate anyone wanting to show off their collection. In the enchanting area the player can gain a spell to teleport back to the stronghold from anywhere.

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Version
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1.3
-Added Guards
-Increased Ambient Light of Main Cave
-Some Minor Fixes

1.2
-Fixed NPC Pathing problems in Synnova Manor, Armory, and Thosian's Smithy
-The Boiled Alchemist is now open for business!
-Added npc to operate forge outside Thosian's Smithy
1.1
-Optimized Manor to run more smoothly

1.0 - Release
-Player Home Completed
-Thosian's Smithy Completed
-Other NPC areas WIP
-Completely Navmeshed


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Compatibility
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Synnova Stronghold is mostly self contained so it should be compatible with almost every mod.

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Installation
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Nexus Mod Manager (Recommended):
1)Download
2)Activate

Manual Install:
-Extract archive and place 'Synnova Stronghold.esp' + Folders into 'Data' Folder in Skyrim Directory.


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Uninstall
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Nexus Mod Manager (Recommended):
1)Deactivate

Manual Uninstall:
Delete the following files:
(Inside the 'data' folder)
Synnova Stronghold.esp
-Textures\clutter\citybannermarkarth01.dds
-meshes\actors\character\facegendata\FaceGeom\Synnova Stronghold.esp

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Future Plans
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-Finish The Hero's Rest
-Finish Guard Barracks
-Finish Crepuscular Depths
-Add storyline to gain access to areas
-Add more dialog to existing NPCs
-Add companion animal w/storyline

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Credits
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Nexus Modding Community for Inspiration
Bethesda for Skyrim
Sydzilla for Markarth City Banner Retexture