SKYRIM
SpellShout by SomeKindOfSorcerer
Skyrim » Immersion
Added: 29/09/2012 - 01:29AM
Updated: 04/03/2013 - 11:13AM

14 Endorsements

2.1 Latest version

387 Unique D/Ls

613 Total D/Ls

9,703 Total Views

Uploaded by SomeKindOfSorcerer

Description

Last updated at 11:13, 4 Mar 2013 Uploaded at 1:29, 29 Sep 2012

---What is this?---
SpellShout is a program that recognizes voice commands to equip spells, weapons, apparel, and use your Thum and powers.


---Important Info---
Make sure you have a microphone plugged in and set to default for SpellShout to find.

To ensure Skyrim does not constantly minimize you must remove the check for "Always ask before opening this file" checkbox in the "Open File-Security Warning" dialog box.

There are two additonal .exe required that are located in ssData: Shout.exe and SpellShout.exe.

These .exe files must also have the "Always ask before opeing this file" check removed OR SKYRIM WILL CONSTANTLY MINIMIZE FROM THE .EXE ASKING WITH EACH COMMAND.

As for now SpellShout works with Windows Vista/7.

*2.0 might contain unforeseen bugs, I haven't had as many friends playing Skyrim to test it before upload this time around. Any and all issues that arise I will remedy as fast as I can. I apologize for the slow update process. During the last few months of 2012 I was finishing my final semester of college and that took my attention away from SpellShout. I have since finished my degree so my time can be more devoted to this. Anyways, I hope that SpellShout can bring you a level of immersion you won't find anywhere else. If you enjoy using this mod please spread the word, and if you have a decent enough PC upload a few videos of it in action on Youtube. I'd really appreciate it :)

***Remove all pre 2.0 files (Shout.exe, SpellShout.exe, ssGrammar.ini, SpellShout.ini) when updating to the current version.***

---Change Log---
Alpha Version 2.1
-Added Eat and Drink commands, such as "Eat Sweet Roll" or "Drink Alto Wine", for food and beverages. Great for Needs Mods.
-Added Drop and Use item AGH forms. Great for camping mods.
-Added Potions, Elixers, and Draughts. Just say the full name to use the potion. I have opted to not use Drink in the command to seperate beverages from potions. I will add if requested.
-Added Push to Talk. Now have SpellShout switch only when pressing and holding a specified talk key of your choosing. Not required for use.
-Added a way to disable/enable specific Dragon Tongue shouts and dual wield spells that use no prefix. Certain spells such as Calm and Call of Valor 1 (HOON) can be mistaken by a cough, sneeze, or loud exhale. NOTE This only disables no prefix dual equips, You can still dual wield equip disabled spells by saying the "Dual Wield" commands.
-Changed form from Official/Mod to Basic/Advanced.
-Included a "Convert to Advanced" button. Due to Skyrim having hundreds upon hundreds of items, I cannot check each and everyone to make sure the code being applied is accurate. With the Convert to Advanced button you will be able to see and modify the Ref ID spell shout is applying from the chosen items.
-Started the groundwork for Grammar Packs. This will allow users to create and share grammar packs that contain commands for popular mods. This will be in 2.2.
-Timing delays should be fixed

Alpha Version 2.0
-Added support for infinite AGH.
-AGH no longer limited by which weapon is being equipped.
-Combined Command and Phrase textboxes into a single "Trigger" text box.
-Added a rudimentary sorting and tagging system. (Barebones but works well for most instances)
-Added support for Dawnguard, Dragonborn, and any other mods activated.
-Added AGH commands for Hotkeys 1 through 8.
-Added miscellaneous AGH commands such as the ability to open map, spellbook, and other menus.
-Added support for Voice/Power AGH commands.
-Removed requirement to say "Enable Alternate Grammar" each startup. AGHs will be enumerated automatically each start-up.
-Switching now requires only one key for all instances.
-Spells can be dual equipped by saying just the spell's name. No longer is the prefix "dual wield" required, although it can still be used.

Alpha Version 1.3
-Added Alternate Grammar Hotkeys(AGH) for the following: Spells and Swords.
-Use AGH to mix and match spells, as well as swords and shields
-Changed file locations to one directory. This should help anyone who's SpellShout.asi could not load data from /ssData/.
-Upcoming update I plan to add Apparel to AGH that will include Helms, Gloves, Body, and Boots.

Alpha 1.2.2
Added remaining Sheilds, Maces, Axes, Magic Apparel, and Magic Weapons to the Equip Command.
Plans for 1.3: Add a form for custom made user commands. Many of the items in game have quite long and ridiculous names to say on the fly so I will be programming a way for the user to have 10 custom phrases and commands per item type. 10 for swords, 10 for daggars, 10 for boots, so on and so forth.
Plans for 1.4: Dawnguard and mod support. It's proving itself to be a challenge but I hope to have Dawnguard and mod items ID enumeration solution by this release.

As always if you find a weapon or item doesn't equip just message me or comment and I'll address them in minor updates.

Added Items: Magic Apparel, Magic Weapons,Maces, Axes, and Shields

Alpha 1.2
Added Equip command to help. *NOTE* When equipping items say only the base name. Do not include Legendary, Epic, ect. Weapons that come with enchantments like "Dwarven Warhammer of Absorption" are separate items with their own ID and must be coded individually. After adding all the base weapons I will move on to enchanted weapons.

Began steps for Dawnguard and addition mod item,spell,power, and shout IDs.

Added the following weapons to Equip Weapon command: Daggars, Remaining Bows, and Staves

Alpha 1.1
Fixed Enable all command
Fixed tooltip text
Fixed Auto Powers checkbox
Changed a few of the grammar phrases of shouts

Added Equip Weapon commands for the following weapons:Swords and Bows

---Important Info---
Make sure you have a microphone plugged in and set to default for SpellShout to find.

To ensure Skyrim does not constantly minimize you must remove the check for "Always ask before opening this file" checkbox in the "Open File-Security Warning" dialog box.

There are two additonal .exe required that are located in ssData: Shout.exe and SpellShout.exe.

These .exe files must also have the "Always ask before opeing this file" check removed OR SKYRIM WILL CONSTANTLY MINIMIZE FROM THE .EXE ASKING WITH EACH COMMAND.

As for now SpellShout works with Windows Vista/7.

---What is this?---
SpellShout is a program that recognizes voice commands to equip spells, equipment, and use your Thum and powers. As this is the alpha version you may find certain spells, powers, or shouts don't work. If you find any non working commands or bugs please let me know.


---Pre Install---
Must have current version of Skyrim Script Extender (SKSE) installed.
Must have current version of Skyrim ScriptDragon installed.


---Installing---
To install simply copy all contents of the "SpellShout.zip" folder to the game folder (where skse_loader.exe is).


---Launching---
Open the SpellShout.exe file in the game folder.


---First Run---
Certain systems on the first run of Spell Shout will open a "Open File-Security Warning" dialog with a checkbox "Always ask before opening this file". You must uncheck this box for Spell Shout to run properly.

There are two additonal .exe located in ssData: ssExtended.exe and SpellShout.exe

These .exe files must also have the "Always ask before opeing this file" check removed OR SKYRIM WILL CONSTANTLY MINIMIZE FROM THE .EXE ASKING WITH EACH COMMAND.


--Commands--
Activate Shouts
To activate a Dragon Shout start by saying "Shout" followed by the words of in shout.
Shout commands are stated in:

*SHOUT* *WORD(S) IN ENGLISH*
"Shout Force Balance Push" to shout a Level Three Unrelenting Force/FUS RO DAH
"Shout Storm Wrath" to shout a Level Two Storm Call/Strun Bah Qo

*SHOUT* *NAME OF SHOUT* *TIER OF SHOUT*
"Shout Unrelenting Force 3" to shout a Level Three Unrelenting Force/FUS RO DAH
"Shout Storm Call 2" to shout a Level Two Storm Call/Strun Bah Qo

*WORDS IN DRAGON tongue*
"Fus Ro" to shout a Level Two Unrelenting Force/FUS RO DAH
"Strun Bah" to shout a Level Two Storm Call/Strun Bah Qo

When speaking completely in Dragon tongue for shouts you don't have to actually say the word "Shout". Only

state "Shout" when using name of shout and tier method or using the English words.

Activate Powers
To activate a power start by saying "Power" followed by the name of the power.
Power commands are stated in:

*POWER**NAME OF POWER*
"Power Beast Form"
"Power Dragonskin"
"Power Shadowcloak of Nocturnal"

Equip Spells
To equip a spell start by saying which hand to equip followed by the name of the spell.
The format to equip spells are as follows:

*HAND**SPELL*
"Right hand Flames"
"Main hand Magelight"
"Left hand Shock Rune"
"Off hand Lightning Bolt"
"Dual wield Healing"
"Healing Hands"

Equip Spells
To equip a spell start by saying which hand to equip followed by the name of the spell.
The format to equip spells are as follows:

Equip Weapons
To equip an item start by saying "Equip" followed by the name of the item.
The format to equip items are as follows:
*EQUIP**ITEM*
"Equip Daedric Sheild"
"Equip Circlet of Peerless Archery"
"Equip Dawnbreaker"
"Equip Glass Bow"

Enable/Disable Commands
To enable or disable a specific command start by saying "Enable" or "Disable" followed by "Shouts","Spells", or "Powers".
You can also say "Enable All" or "Disable All" to quickly toggle the values to your choosing.

--Alternate Grammar Hotkeys--
AGH settings can be found by clicking the Alternate Grammar Hotkeys button on the Status Tab.
AGH are a set of user based commands that are fired when the user says the "Trigger".



---Current Issues---
To be updated