Skyrim

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Dr_Eames

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Well... IT\'S PORTAL TIME 2.0!!! #And a letter from GLaDOS, of course, but from GLaDOS 2.0! #Setup the Turregnus System!!!(Turret+Magnus) #Meet your new partner \"Weight Companion Cube\"! #Newly \"Borrowed\" items/animations/dialogboxes!!!

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It seems this mod is more popular in Steam, if anyone dig this mod up here you should also check the Steam site, more Q&A, more pictures:
http://steamcommunity.com/id/dreames/myworkshopfiles?appid=72850
The file is updated every time, but picture looks better in Steam(and more)

[A HUGE 2.0 UPDATE is here, Wait no longer!]

Well... IT'S PORTAL TIME 2.0!!!
#And a letter from GLaDOS, of course, but from GLaDOS 2.0!
#Setup the Turregnus System!!!(Turret+Magnus)
#Meet your new partner "Weight Companion Cube"!
#Newly "Borrowed" items/animations/dialogboxes!!!

A plugin that brings half of the PORTAL FUN to skyrim! But wait, why half of it? No levels inside!

>The 2.0 letter is placed in Riverwood Sleeping Giant Inn, as always. And I put the spell In ALTERATION class.

For anyone wanting to see this in action(Thanks Preykousis)
v1.0: http://www.youtube.com/watch?v=cWS8e3PVA4M


Look what I've done in 2.0:
>Companion Cube Added! An important partner(to be throw away)
>Setup the Turregnus piece by piece, no kidding!
>Choose which TYPE of Portal you wanted to use:
Short Duration low cost...
Middle Duration mid cost?
Forever, Portal further and high cost, of course!
>Switch between three types at the Turregnus System!
>A Short-trip-across-map to get Turregnus set, equip your Portal, I suggest.



Look what I've done(in 1.0):
>Two Fully Functional Portals!
>Anything alive(or seems alive) can be portaled!

>Open one, no effect; open both, Portals!
>New open, old closed!
>Each Portal placed last 1200second(In the script I made, or 20min), if no new portal comes out

>Walk near the center of the portal, and you get portaled!
>When Portaled out, you(or something else) will face the place you casted this portal
>The place you come out is Next To the Portal(if not that way, you are trapped for 1200second)
[ON 2.0 UPDATE THIS IS CHANGED]

>Well... It seems unable to portal some enemys across the map and beat them with your "friends" in town

>No object, animations or something else is left on the map, after lots of travels(As far as I know...)
>The "Unlimited Falling" in Portal can be performed... But each fall counts(HAS DAMAGE-First on the ground, then portaled)
>In the 1st Person View, you will not experience "The Falling(to Death if high enough)"
>About the FPS... Short trip-no(I can't feel); Mid trip-A little; Long trip-Loading Screen XD

This is the first plugin I made with Scripts! Rate, Subscribe or Favorite, if you like it!

[In Steam Workshop]
And I should thank Jaxonz and his "Jaxonz Blink Teleport Spell", a great example for "Teleportion Spells". This is why I started to learn the P-script(Papyrus).

[First I want to make a Tele-spell,then I found Jaxonz's. So I decide to make this one instead |||| What? Someone in Nexus made a portal too... Well... sadly his portal looks more portal: search Portal by Alex Ducey... Anyway, I think that makes mine more Skyrim, mine is not bad, after all]

UPDATE 1.01 "Horse Problem" Solved
UPDATE 2.0 Turregnus, Companion Cube, Letters&Books added
UPDATE 2.01 More Hints added in Letters&Books
UPDATE 2.02 You can't move the Letters&Books now, fight freely
UPDATE 2.03 Keep User Guide until get F-Portal; unchecked "Respawn"(If it matters)